Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cupid
Cupid
Platinum I
 
Cupid
Platinum I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond V
Darvodo
Athena
Diamond V
Level 151
God Stats
78W - 80L
1,603 SR
Queue Stats
245W - 233L
1,909 MMR
Party 4
Hun Batz
Hun Batz
Platinum III
MarcGinale
Hun Batz
Platinum III
Level 145
God Stats
4W - 3L
1,582 SR
Queue Stats
112W - 103L
1,807 MMR
Party 4
Olorun
Olorun
Gold III
NuttyGodSlayer
Olorun
Gold III
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,817 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,537 SR
1,707 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,563 SR
1,757 MMR
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Platinum II
 
Artemis
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum I
Ewokmywewok
Geb
Platinum I
Level 158
God Stats
14W - 11L
1,653 SR
Queue Stats
223W - 198L
1,840 MMR
Party 2
Da Ji
Da Ji
Platinum II
IXPR1MALXI
Da Ji
Platinum II
Level 177
God Stats
3W - 2L
1,574 SR
Queue Stats
288W - 290L
1,903 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
PHDflopper11
Yu Huang
Diamond IV
Level 133
God Stats
5W - 6L
1,588 SR
Queue Stats
121W - 96L
2,044 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 3 / 0
6,008
601
4,279
9,315
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
 
Cupid
9
2 / 5 / 0
5,430
543
2,264
6,456
1,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Darvodo
Athena
9
0 / 0 / 2
5,340
534
1,909
7,348
3,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
MarcGinale
Hun Batz
10
0 / 5 / 1
5,164
516
2,192
7,163
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 0
6,385
639
5,357
5,352
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
CthulhuKuzenboLokiLancelot

VS

Bans
AresKumbhakarnaKing ArthurAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 0 / 0
6,652
665
4,995
7,679
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
 
Artemis
10
0 / 1 / 1
5,214
521
4,679
5,906
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 1 / 4
4,978
498
2,406
7,769
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Da Ji
11
7 / 2 / 3
6,541
654
6,116
8,177
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
PHDflopper11
Yu Huang
11
4 / 0 / 3
6,373
637
4,890
2,732
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
14
14
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
Cupid
 
Cupid
2
5
0
0.4
W
Hercules
 
Hercules
3
0
0
3
W
Artemis
 
Artemis
0
1
1
0.5
L
Athena
Darvodo
Athena
0
0
2
1
W
0
1
4
2
W
Da Ji
7
2
3
4.25
L
Hun Batz
MarcGinale
Hun Batz
0
5
1
0.1
L
2
1
0
2
W
Yu Huang
PHDflopper11
Yu Huang
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,001
Damage
23,086
35,634
Taken
32,263
13,557
Mitigated
14,130
12,628
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,279
683
0
2,526
9,315
4,457
0
306
8,704
0
41,548
L
Cupid
 
Cupid
2,264
988
172
1,178
6,456
1,794
0
2,803
3,653
0
34,979
W
Hercules
 
Hercules
4,995
1,923
0
4,740
7,679
5,446
0
98
7,581
0
44,064
W
Artemis
 
Artemis
4,679
1,623
0
2,090
5,906
1,815
0
3,937
1,969
0
36,684
L
Athena
Darvodo
Athena
1,909
843
1,055
2,845
7,348
3,439
0
2,255
5,093
7,959
1,078
W
2,406
160
0
1,931
7,769
3,354
0
2,178
5,591
13,384
0
W
Da Ji
6,116
1,464
0
3,559
8,177
2,685
29
611
7,566
0
40,647
L
Hun Batz
MarcGinale
Hun Batz
2,192
842
0
2,123
7,163
2,065
0
1,469
5,694
0
33,790
L
5,357
3,682
300
2,429
5,352
1,802
760
455
4,897
49,827
2,560
W
Yu Huang
PHDflopper11
Yu Huang
4,890
687
0
569
2,732
830
0
333
2,399
44,279
832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,327
Gold Earned
29,758
327
Minions Killed
313
0
Camps Cleared
0
1,026,065
Distance Traveled
1,062,383
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,008
601
75
8
0
195,750
3
L
Cupid
5,430
543
72
7
0
204,138
1
W
Hercules
6,652
665
96
10
0
193,570
0
W
Artemis
5,214
521
60
6
0
194,282
1
L
Athena
5,340
534
15
2
0
224,462
3
W
Geb
4,978
498
8
1
0
232,792
5
W
Da Ji
6,541
654
67
7
0
234,363
3
L
Hun Batz
5,164
516
66
7
0
214,933
0
L
Olorun
6,385
639
99
10
0
186,782
2
W
Yu Huang
6,373
637
82
8
0
207,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role