Player Matchup

Anubis
Anubis
 
Anubis
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dr Breadcrust74
Erlang Shen
Level 105
God Stats
2W - 3L
1,515 SR
Queue Stats
201W - 206L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
IICyberPunkII
Tsukuyomi
Level 105
God Stats
4W - 5L
1,432 SR
Queue Stats
107W - 108L
1,487 Elo+
Party 2
Medusa
Medusa
SephIrotH1286
Medusa
Level 135
God Stats
71W - 74L
1,511 SR
Queue Stats
154W - 146L
1,520 Elo+
Solo
He Bo
He Bo
shkont
He Bo
Level 94
God Stats
16W - 14L
1,559 SR
Queue Stats
346W - 382L
1,512 Elo+
Party 2
Team Averages
Level 126
1,504 SR
1,502 Elo+

VS

Team Averages
Level 76
1,556 SR
1,487 Elo+
Surtr
Surtr
IamFainterMule
Surtr
Level 181
God Stats
12W - 20L
1,438 SR
Queue Stats
180W - 175L
1,466 Elo+
Solo
Nike
Nike
OrtellDaSlime
Nike
Level 28
God Stats
5W - 2L
1,952 SR
Queue Stats
105W - 110L
1,481 Elo+
Party 1
Loki
Loki
Skope6
Loki
Level 29
God Stats
13W - 8L
1,446 SR
Queue Stats
153W - 149L
1,503 Elo+
Party 1
Raijin
Raijin
TheRedTiki
Raijin
Level 109
God Stats
2W - 3L
1,412 SR
Queue Stats
176W - 178L
1,502 Elo+
Party 1
Medusa
Medusa
xKeegannx
Medusa
Level 35
God Stats
3W - 4L
1,530 SR
Queue Stats
5W - 5L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 1 / 5
5,746
575
4,271
5,426
1,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
Dr Breadcrust74
Erlang Shen
12
3 / 0 / 0
6,966
697
4,995
9,407
7,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
IICyberPunkII
Tsukuyomi
11
5 / 3 / 4
6,491
649
5,544
7,075
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 1
5,919
592
3,203
4,151
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
shkont
He Bo
10
2 / 3 / 2
5,895
590
4,407
4,316
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
4,800
480
971
6,690
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
5,031
503
4,609
8,138
4,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
Skope6
Loki
10
1 / 3 / 6
5,621
562
4,768
9,236
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
TheRedTiki
Raijin
11
6 / 2 / 0
6,647
665
5,003
4,824
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xKeegannx
Medusa
9
1 / 4 / 0
5,191
519
2,708
5,740
926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
8
8
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
5
3.5
W
Erlang Shen
Dr Breadcrust74
Erlang Shen
3
0
0
3
W
Tsukuyomi
IICyberPunkII
Tsukuyomi
5
3
4
2.33
L
0
1
4
2
L
0
3
0
0
W
2
1
1
2.5
L
Loki
Skope6
Loki
1
3
6
1.33
L
Raijin
TheRedTiki
Raijin
6
2
0
3
W
He Bo
shkont
He Bo
2
3
2
1
L
Medusa
xKeegannx
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,420
Damage
18,059
30,375
Taken
34,628
14,201
Mitigated
12,405
13,469
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,271
77
180
1,700
5,426
1,960
414
772
4,654
33,065
775
W
Erlang Shen
Dr Breadcrust74
Erlang Shen
4,995
2,603
0
5,752
9,407
7,676
0
0
9,407
0
45,083
W
Tsukuyomi
IICyberPunkII
Tsukuyomi
5,544
1,351
0
3,417
7,075
2,258
30
1,694
5,381
0
36,488
L
971
111
0
1,459
6,690
3,083
0
2,217
4,304
286
9,698
L
4,609
1,191
0
850
8,138
4,901
0
0
8,138
0
26,818
W
3,203
1,321
0
1,920
4,151
1,236
475
448
3,703
0
39,946
L
Loki
Skope6
Loki
4,768
1,182
0
3,280
9,236
2,301
0
1,761
7,369
0
35,243
L
Raijin
TheRedTiki
Raijin
5,003
384
0
960
4,824
1,194
0
1,854
2,850
35,994
624
W
He Bo
shkont
He Bo
4,407
295
0
500
4,316
1,071
0
2,014
2,302
26,588
1,329
L
Medusa
xKeegannx
Medusa
2,708
530
0
136
5,740
926
0
2,015
3,714
0
28,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
27,290
334
Minions Killed
240
0
Camps Cleared
0
1,008,190
Distance Traveled
974,297
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,746
575
58
6
0
181,394
0
W
Erlang Shen
6,966
697
79
8
0
186,896
0
W
Tsukuyomi
6,491
649
64
6
0
241,036
0
L
Surtr
4,800
480
13
1
0
164,597
0
L
Nike
5,031
503
44
4
0
176,874
0
W
Medusa
5,919
592
74
7
0
194,648
0
L
Loki
5,621
562
67
7
0
232,605
0
L
Raijin
6,647
665
67
7
0
215,307
0
W
He Bo
5,895
590
59
6
0
204,216
2
L
Medusa
5,191
519
49
5
0
184,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role