Player Matchup

Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IKillzYuGood
Gilgamesh
Level 149
God Stats
12W - 17L
1,436 SR
Queue Stats
380W - 392L
1,541 Elo+
Solo
Mercury
Mercury
Spliq
Mercury
Level 158
God Stats
7W - 21L
1,230 SR
Queue Stats
733W - 744L
1,563 Elo+
Party 1
King Arthur
King Arthur
kongo1110
King Arthur
Level 156
God Stats
4W - 9L
1,369 SR
Queue Stats
489W - 501L
1,519 Elo+
Solo
Aphrodite
Aphrodite
orz0
Aphrodite
Level 145
God Stats
10W - 9L
1,714 SR
Queue Stats
384W - 426L
1,579 Elo+
Party 1
Team Averages
Level 139
1,450 SR
1,540 Elo+

VS

Team Averages
Level 166
1,526 SR
1,491 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BryanFella
Aphrodite
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
JablAAr
Erlang Shen
Level 155
God Stats
5W - 7L
1,298 SR
Queue Stats
667W - 712L
1,527 Elo+
Solo
Loki
Loki
Unfixedfern797
Loki
Level 215
God Stats
2W - 0L
1,719 SR
Queue Stats
143W - 166L
1,467 Elo+
Solo
Jormungandr
Jormungandr
diregega7
Jormungandr
Level 180
God Stats
6W - 3L
1,615 SR
Queue Stats
459W - 457L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 6 / 2
7,464
746
8,993
17,512
11,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
IKillzYuGood
Gilgamesh
12
2 / 6 / 2
7,371
737
7,752
16,165
13,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
Spliq
Mercury
14
1 / 5 / 5
7,795
780
4,654
12,271
4,253
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
kongo1110
King Arthur
12
0 / 6 / 3
6,855
686
7,060
15,656
9,520
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
orz0
Aphrodite
13
4 / 5 / 2
7,959
796
8,636
14,869
7,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 1 / 22
9,692
969
19,227
7,036
2,754
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
BryanFella
Aphrodite
14
3 / 3 / 19
8,928
893
10,130
11,422
10,621
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
JablAAr
Erlang Shen
17
11 / 1 / 15
10,023
1,002
13,953
15,377
20,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 3 / 14
8,655
866
9,746
6,722
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
diregega7
Jormungandr
17
6 / 2 / 16
10,159
1,016
16,743
12,368
15,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
114
8
Kills
28
28
Deaths
10
14
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
6
2
0.33
W
Scylla
 
Scylla
4
1
22
15
W
Aphrodite
BryanFella
Aphrodite
3
3
19
4.17
L
Gilgamesh
IKillzYuGood
Gilgamesh
2
6
2
0.5
W
Erlang Shen
JablAAr
Erlang Shen
11
1
15
18.5
L
Mercury
Spliq
Mercury
1
5
5
0.7
W
4
3
14
3.67
W
Jormungandr
diregega7
Jormungandr
6
2
16
7
L
King Arthur
kongo1110
King Arthur
0
6
3
0.25
L
Aphrodite
orz0
Aphrodite
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,095
Damage
69,799
76,473
Taken
52,925
46,272
Mitigated
51,596
24,512
Healing
23,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,993
719
793
2,574
17,512
11,730
30
10,289
6,629
0
16,773
W
Scylla
 
Scylla
19,227
1,744
393
1,405
7,036
2,754
3,284
1,468
5,568
24,954
0
W
Aphrodite
BryanFella
Aphrodite
10,130
1,133
5,328
5,161
11,422
10,621
913
2,073
9,349
14,168
375
L
Gilgamesh
IKillzYuGood
Gilgamesh
7,752
1,237
841
655
16,165
13,452
0
9,933
5,668
0
14,330
W
Erlang Shen
JablAAr
Erlang Shen
13,953
5,086
2,220
5,622
15,377
20,150
783
4,497
10,880
2,393
17,934
L
Mercury
Spliq
Mercury
4,654
2,266
742
2,513
12,271
4,253
198
6,485
5,459
0
14,287
W
9,746
566
185
292
6,722
2,874
1,254
726
5,996
0
25,273
W
Jormungandr
diregega7
Jormungandr
16,743
2,273
976
1,885
12,368
15,197
967
2,669
9,699
34,063
2,672
L
King Arthur
kongo1110
King Arthur
7,060
584
1,170
1,017
15,656
9,520
36
9,701
5,365
4,287
10,275
L
Aphrodite
orz0
Aphrodite
8,636
372
7,337
6,870
14,869
7,317
0
8,619
5,875
19,928
342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
47,457
92
Minions Killed
124
0
Camps Cleared
0
880,726
Distance Traveled
976,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,464
746
23
2
0
182,287
0
W
Scylla
9,692
969
17
2
0
192,091
0
W
Aphrodite
8,928
893
14
1
0
166,531
0
L
Gilgamesh
7,371
737
8
1
0
164,862
0
W
Erlang Shen
10,023
1,002
8
1
0
222,158
0
L
Mercury
7,795
780
19
2
0
192,926
0
W
Loki
8,655
866
25
3
0
197,973
0
W
Jormungandr
10,159
1,016
60
6
0
198,024
0
L
King Arthur
6,855
686
16
2
0
162,583
0
L
Aphrodite
7,959
796
26
3
0
178,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role