Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FreeBigBad
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,671 Elo+
Party 1
Achilles
Achilles
Zardano
Achilles
Level 158
God Stats
1W - 1L
1,568 SR
Queue Stats
61W - 71L
1,441 Elo+
Party 1
He Bo
He Bo
shonsnow
He Bo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 53L
1,475 Elo+
Party 1
Hachiman
Hachiman
xSISTERxMMAxjRm
Hachiman
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,484 Elo+
Solo
Team Averages
Level 102
1,514 SR
1,514 Elo+

VS

Team Averages
Level 153
1,513 SR
1,524 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AMILCARZK
Ullr
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 161L
1,535 Elo+
Party 3
Sobek
Sobek
Tytastic
Sobek
Level 137
God Stats
6W - 7L
1,571 SR
Queue Stats
445W - 467L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rod04
Ah Muzen Cab
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 48L
1,529 Elo+
Party 2
Hercules
Hercules
xXArtorixXx
Hercules
Level 161
God Stats
2W - 2L
1,495 SR
Queue Stats
161W - 169L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 2 / 0
5,046
1,009
1,196
5,046
4,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
FreeBigBad
Vulcan
12
0 / 1 / 4
5,671
1,134
7,949
3,379
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Zardano
Achilles
11
2 / 3 / 1
5,938
1,188
5,010
8,109
8,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

He Bo
shonsnow
He Bo
10
2 / 3 / 2
5,299
1,060
2,157
3,821
968
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
8
0 / 4 / 2
4,940
988
3,087
5,125
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 1 / 8
5,842
1,168
6,406
4,455
1,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ullr
11
2 / 0 / 3
6,092
1,218
3,623
3,592
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Tytastic
Sobek
9
0 / 3 / 9
5,563
1,113
2,072
6,251
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
rod04
Ah Muzen Cab
12
4 / 0 / 6
6,238
1,248
6,071
4,169
1,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
xXArtorixXx
Hercules
10
6 / 1 / 5
6,525
1,305
4,291
4,057
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
4
Kills
13
13
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Ah Puch
 
Ah Puch
1
1
8
5
W
Ullr
2
0
3
3.5
L
Vulcan
FreeBigBad
Vulcan
0
1
4
2
W
Sobek
Tytastic
Sobek
0
3
9
1.5
L
Achilles
Zardano
Achilles
2
3
1
0.83
W
Ah Muzen Cab
rod04
Ah Muzen Cab
4
0
6
7
L
He Bo
shonsnow
He Bo
2
3
2
1
L
Hachiman
0
4
2
0.25
W
Hercules
xXArtorixXx
Hercules
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,399
Damage
22,463
25,480
Taken
22,524
16,185
Mitigated
11,334
5,385
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,196
292
529
653
5,046
4,381
0
1,669
3,377
1,610
156
W
Ah Puch
 
Ah Puch
6,406
69
14
1,633
4,455
1,276
0
3,140
1,227
13,654
452
W
Ullr
3,623
1,152
591
397
3,592
1,274
0
1,999
1,538
0
12,623
L
Vulcan
FreeBigBad
Vulcan
7,949
239
363
567
3,379
1,102
0
1,617
1,762
17,155
0
W
Sobek
Tytastic
Sobek
2,072
160
464
1,107
6,251
4,339
36
2,327
3,820
3,436
0
L
Achilles
Zardano
Achilles
5,010
1,391
592
1,921
8,109
8,357
0
2,580
5,529
0
11,074
W
Ah Muzen Cab
rod04
Ah Muzen Cab
6,071
1,479
631
387
4,169
1,491
0
1,210
2,791
0
18,173
L
He Bo
shonsnow
He Bo
2,157
48
152
215
3,821
968
0
989
2,832
3,193
0
L
Hachiman
3,087
1,599
209
184
5,125
1,377
0
1,427
3,698
0
5,397
W
Hercules
xXArtorixXx
Hercules
4,291
849
132
848
4,057
2,954
0
2,398
1,590
23
6,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,894
Gold Earned
30,260
59
Minions Killed
66
0
Camps Cleared
0
522,573
Distance Traveled
619,725
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,046
1,009
2
0
0
73,852
0
W
Ah Puch
5,842
1,168
11
2
0
119,167
3
W
Ullr
6,092
1,218
30
6
0
118,874
0
L
Vulcan
5,671
1,134
17
3
0
108,925
0
W
Sobek
5,563
1,113
2
0
0
119,618
0
L
Achilles
5,938
1,188
17
3
0
119,668
0
W
Ah Muzen Cab
6,238
1,248
21
4
0
131,443
0
L
He Bo
5,299
1,060
6
1
0
111,960
0
L
Hachiman
4,940
988
17
3
0
108,168
0
W
Hercules
6,525
1,305
2
0
0
130,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role