Player Matchup

Mercury
Mercury
Hunga gool
Mercury
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 69L
1,427 Elo+
Party 2
Hachiman
Hachiman
ROCKRUSS
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,464 Elo+
Solo
Kukulkan
Kukulkan
SpaceTulio
Kukulkan
Level 88
God Stats
2W - 3L
1,150 SR
Queue Stats
121W - 131L
1,421 Elo+
Party 2
Ares
Ares
d1n3ll
Ares
Level 129
God Stats
2W - 3L
1,787 SR
Queue Stats
144W - 146L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ludeex
Ah Muzen Cab
Level 117
God Stats
3W - 4L
1,608 SR
Queue Stats
223W - 228L
1,421 Elo+
Solo
Team Averages
Level 90
1,509 SR
1,454 Elo+

VS

Team Averages
Level 129
1,584 SR
1,459 Elo+
Geb
Geb
ARGJony
Geb
Level 147
God Stats
7W - 3L
1,626 SR
Queue Stats
464W - 488L
1,386 Elo+
Solo
Xing Tian
Xing Tian
AcaciaAve22
Xing Tian
Level 158
God Stats
5W - 3L
1,592 SR
Queue Stats
194W - 215L
1,377 Elo+
Solo
Amaterasu
Amaterasu
Jesusdahdad
Amaterasu
Level 102
God Stats
3W - 1L
1,718 SR
Queue Stats
77W - 89L
1,474 Elo+
Party 1
Anubis
Anubis
SIMPLE WOLF 6
Anubis
Level 129
God Stats
12W - 11L
1,566 SR
Queue Stats
266W - 255L
1,520 Elo+
Party 1
Vulcan
Vulcan
SIMPLEMONKEY1
Vulcan
Level 109
God Stats
6W - 7L
1,418 SR
Queue Stats
264W - 242L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hunga gool
Mercury
13
2 / 4 / 6
8,596
661
4,115
8,442
2,966
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
ROCKRUSS
Hachiman
16
2 / 3 / 7
8,986
691
10,675
10,069
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SpaceTulio
Kukulkan
17
3 / 4 / 6
9,907
762
11,698
8,156
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
d1n3ll
Ares
15
1 / 6 / 9
8,495
653
7,357
16,457
20,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
ludeex
Ah Muzen Cab
16
5 / 4 / 7
9,451
727
10,554
11,444
3,912
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
0 / 5 / 12
9,393
723
7,314
19,094
22,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xing Tian
AcaciaAve22
Xing Tian
16
5 / 3 / 13
11,177
860
6,913
14,810
19,043
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Jesusdahdad
Amaterasu
16
1 / 3 / 13
9,614
740
8,055
17,079
18,343
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 1 / 10
11,094
853
9,577
7,563
4,528
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
6 / 2 / 10
11,173
859
18,978
8,427
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
13
Kills
21
21
Deaths
14
35
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Geb
0
5
12
1.2
W
Xing Tian
AcaciaAve22
Xing Tian
5
3
13
3.83
L
Mercury
Hunga gool
Mercury
2
4
6
1.25
W
Amaterasu
Jesusdahdad
Amaterasu
1
3
13
2.5
L
Hachiman
ROCKRUSS
Hachiman
2
3
7
1.83
W
9
1
10
14
W
6
2
10
5.5
L
Kukulkan
SpaceTulio
Kukulkan
3
4
6
1.5
L
Ares
d1n3ll
Ares
1
6
9
0.92
L
Ah Muzen Cab
ludeex
Ah Muzen Cab
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,399
Damage
50,837
54,568
Taken
66,973
33,411
Mitigated
68,604
12,684
Healing
16,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
7,314
195
315
2,418
19,094
22,402
773
3,547
15,547
15,386
0
W
Xing Tian
AcaciaAve22
Xing Tian
6,913
349
673
1,249
14,810
19,043
767
3,681
11,129
14,289
1,106
L
Mercury
Hunga gool
Mercury
4,115
1,283
1,112
1,721
8,442
2,966
0
6,540
1,902
0
8,287
W
Amaterasu
Jesusdahdad
Amaterasu
8,055
2,279
635
3,365
17,079
18,343
1,389
5,649
11,430
0
15,484
L
Hachiman
ROCKRUSS
Hachiman
10,675
6,035
861
811
10,069
3,222
0
7,821
2,248
0
25,114
W
9,577
161
2,828
2,660
7,563
4,528
1,678
3,107
4,456
26,716
691
W
18,978
444
973
1,202
8,427
4,288
2,017
3,071
5,356
42,355
0
L
Kukulkan
SpaceTulio
Kukulkan
11,698
434
936
1,474
8,156
2,764
512
6,515
1,641
37,568
0
L
Ares
d1n3ll
Ares
7,357
936
694
2,961
16,457
20,547
0
12,415
4,042
8,213
0
L
Ah Muzen Cab
ludeex
Ah Muzen Cab
10,554
3,026
371
1,743
11,444
3,912
0
8,442
3,002
0
30,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,435
Gold Earned
52,451
139
Minions Killed
162
0
Camps Cleared
0
1,111,823
Distance Traveled
1,212,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,393
723
16
1
0
226,117
0
W
Xing Tian
11,177
860
28
2
0
228,214
0
L
Mercury
8,596
661
7
1
0
252,959
0
W
Amaterasu
9,614
740
21
2
0
253,724
0
L
Hachiman
8,986
691
36
3
0
208,125
0
W
Anubis
11,094
853
43
3
0
247,227
0
W
Vulcan
11,173
859
54
4
0
257,002
0
L
Kukulkan
9,907
762
58
4
0
243,391
0
L
Ares
8,495
653
1
0
0
186,015
0
L
Ah Muzen Cab
9,451
727
37
3
0
221,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role