Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FireLvGhost
Apollo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
444W - 450L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
LordKaffziiel
Baron Samedi
Level 67
God Stats
10W - 16L
1,344 SR
Queue Stats
56W - 48L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WarHistorian89
Morgan Le Fay
Level 124
God Stats
7W - 7L
1,536 SR
Queue Stats
238W - 247L
1,441 Elo+
Solo
Mercury
Mercury
jagpax
Mercury
Level 128
God Stats
20W - 29L
1,286 SR
Queue Stats
749W - 783L
1,395 Elo+
Solo
Team Averages
Level 126
1,433 SR
1,455 Elo+

VS

Team Averages
Level 127
1,498 SR
1,484 Elo+
Charon
Charon
 
Charon
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ANGERFLAME
Ratatoskr
Level 159
God Stats
408W - 443L
1,463 SR
Queue Stats
714W - 750L
1,407 Elo+
Solo
Medusa
Medusa
Majestikkal
Medusa
Level 159
God Stats
170W - 91L
1,656 SR
Queue Stats
854W - 428L
1,596 Elo+
Solo
Atlas
Atlas
waryrocket6111
Atlas
Level 47
God Stats
2W - 1L
1,371 SR
Queue Stats
23W - 25L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 1 / 1
6,109
1,018
2,388
4,137
3,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Apollo
10
0 / 2 / 1
6,064
1,011
1,986
2,903
1,264
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LordKaffziiel
Baron Samedi
12
0 / 2 / 0
6,584
1,097
2,237
3,634
1,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
WarHistorian89
Morgan Le Fay
11
0 / 0 / 1
6,459
1,077
4,579
1,576
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
jagpax
Mercury
11
1 / 1 / 0
6,242
1,040
468
1,751
588
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

344

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 0 / 4
6,860
1,143
2,393
2,642
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
 
Ne Zha
11
0 / 1 / 2
6,177
1,030
2,145
3,040
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
ANGERFLAME
Ratatoskr
12
2 / 0 / 2
6,920
1,153
2,109
4,183
1,291
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
11
1 / 0 / 3
6,727
1,121
4,114
2,947
889
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 0 / 3
6,878
1,146
1,035
2,380
1,493
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
6
6
Deaths
1
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
1
0.5
W
Charon
 
Charon
1
0
4
3
W
Ne Zha
 
Ne Zha
0
1
2
1
W
Ratatoskr
ANGERFLAME
Ratatoskr
2
0
2
3
L
Apollo
0
2
1
0.25
L
Baron Samedi
LordKaffziiel
Baron Samedi
0
2
0
0
W
Medusa
1
0
3
2.5
L
Morgan Le Fay
WarHistorian89
Morgan Le Fay
0
0
1
0.5
L
Mercury
jagpax
Mercury
1
1
0
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,658
Damage
11,796
14,001
Taken
15,192
7,126
Mitigated
5,783
1,926
Healing
1,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,388
603
0
221
4,137
3,204
0
1,324
2,813
13,543
793
W
Charon
 
Charon
2,393
133
0
0
2,642
1,006
0
1,829
745
8,682
287
W
Ne Zha
 
Ne Zha
2,145
131
0
156
3,040
1,104
0
1,774
1,166
0
8,238
W
Ratatoskr
ANGERFLAME
Ratatoskr
2,109
988
0
0
4,183
1,291
0
2,061
1,992
0
8,700
L
Apollo
1,986
250
0
0
2,903
1,264
0
918
1,985
0
6,051
L
Baron Samedi
LordKaffziiel
Baron Samedi
2,237
41
231
383
3,634
1,620
0
382
3,252
14,677
134
W
Medusa
4,114
1,092
0
754
2,947
889
0
1,493
1,412
0
26,774
L
Morgan Le Fay
WarHistorian89
Morgan Le Fay
4,579
715
0
1,091
1,576
450
0
288
1,288
20,054
0
L
Mercury
jagpax
Mercury
468
218
0
0
1,751
588
0
418
1,333
0
3,355
W
1,035
297
85
164
2,380
1,493
0
1,200
1,052
10,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
33,562
117
Minions Killed
118
5
Camps Cleared
6
476,224
Distance Traveled
613,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,109
1,018
34
6
0
81,985
0
W
Charon
6,860
1,143
15
3
1
110,323
0
W
Ne Zha
6,177
1,030
19
3
0
117,883
0
W
Ratatoskr
6,920
1,153
12
2
3
139,716
0
L
Apollo
6,064
1,011
12
2
1
81,631
0
L
Baron Samedi
6,584
1,097
31
5
1
111,115
0
W
Medusa
6,727
1,121
44
7
2
134,428
0
L
Morgan Le Fay
6,459
1,077
35
6
2
119,652
0
L
Mercury
6,242
1,040
5
1
1
81,841
0
W
Atlas
6,878
1,146
28
5
0
110,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role