Player Matchup

Chiron
Chiron
Nowhere33478885
Chiron
Level 60
God Stats
4W - 4L
1,572 SR
Queue Stats
74W - 105L
1,412 Elo+
Solo
King Arthur
King Arthur
XxZEPPAxX
King Arthur
Level 156
God Stats
20W - 23L
1,469 SR
Queue Stats
442W - 433L
1,419 Elo+
Solo
Ravana
Ravana
lordvape710
Ravana
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 50L
1,284 Elo+
Solo
Janus
Janus
parZeval-0_0
Janus
Level 74
God Stats
6W - 10L
1,450 SR
Queue Stats
219W - 211L
1,421 Elo+
Solo
Geb
Geb
ziggy zagss
Geb
Level 95
God Stats
4W - 5L
1,526 SR
Queue Stats
18W - 21L
1,320 Elo+
Solo
Team Averages
Level 102
1,503 SR
1,371 Elo+

VS

Team Averages
Level 118
1,546 SR
1,413 Elo+
Vulcan
Vulcan
 
Vulcan
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Carver1609
Sylvanus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,356 Elo+
Party 2
Arachne
Arachne
FelipeSeldry
Arachne
Level 138
God Stats
13W - 10L
1,582 SR
Queue Stats
120W - 105L
1,429 Elo+
Party 1
Izanami
Izanami
HUNT3RM45T3R
Izanami
Level 71
God Stats
4W - 1L
1,672 SR
Queue Stats
79W - 69L
1,442 Elo+
Party 1
Zeus
Zeus
UncleCharlie699
Zeus
Level 80
God Stats
8W - 9L
1,474 SR
Queue Stats
9W - 10L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,301
442
4,234
4,053
1,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
XxZEPPAxX
King Arthur
12
1 / 2 / 0
6,800
567
1,682
9,281
5,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
11
2 / 0 / 0
6,219
518
2,691
5,721
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 3 / 1
6,106
509
1,971
6,415
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
0 / 2 / 0
4,992
416
2,495
6,628
3,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 1 / 1
6,338
528
5,903
4,555
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Carver1609
Sylvanus
10
0 / 0 / 2
6,118
510
1,642
5,404
3,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
FelipeSeldry
Arachne
11
3 / 1 / 0
6,131
511
3,421
7,637
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
HUNT3RM45T3R
Izanami
10
1 / 0 / 1
5,511
459
3,876
6,353
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
6,436
536
5,118
2,758
731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
7
7
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
1
1.5
W
Sylvanus
Carver1609
Sylvanus
0
0
2
1
W
Arachne
FelipeSeldry
Arachne
3
1
0
3
W
Izanami
HUNT3RM45T3R
Izanami
1
0
1
1.5
L
0
0
0
0
W
2
1
0
2
L
King Arthur
XxZEPPAxX
King Arthur
1
2
0
0.5
L
Ravana
2
0
0
2
L
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,073
Damage
19,960
32,098
Taken
26,707
14,831
Mitigated
9,822
7,467
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,903
0
0
878
4,555
1,433
0
1,326
2,981
35,647
1,048
W
Sylvanus
Carver1609
Sylvanus
1,642
393
711
2,196
5,404
3,247
108
1,272
4,132
20,285
0
W
Arachne
FelipeSeldry
Arachne
3,421
2,178
0
3,766
7,637
2,538
0
523
7,058
0
44,620
W
Izanami
HUNT3RM45T3R
Izanami
3,876
2,596
0
3,141
6,353
1,873
151
721
5,632
0
37,911
L
4,234
404
206
1,253
4,053
1,085
0
683
3,370
0
31,825
W
5,118
928
0
742
2,758
731
0
0
2,758
35,088
1,093
L
King Arthur
XxZEPPAxX
King Arthur
1,682
196
0
1,446
9,281
5,653
0
5,118
4,163
0
37,990
L
Ravana
2,691
509
0
2,255
5,721
2,997
0
1,843
3,878
0
34,003
L
1,971
0
0
1,290
6,415
1,314
0
4,000
2,415
35,896
1,403
L
2,495
110
0
1,017
6,628
3,782
0
959
5,669
13,146
657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
30,534
313
Minions Killed
312
0
Camps Cleared
0
1,119,238
Distance Traveled
1,104,916
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,338
528
70
6
0
228,975
4
W
Sylvanus
6,118
510
30
3
0
180,563
0
W
Arachne
6,131
511
76
6
0
255,787
0
W
Izanami
5,511
459
74
6
0
221,459
5
L
Chiron
5,301
442
57
5
0
214,971
2
W
Zeus
6,436
536
62
5
0
218,132
0
L
King Arthur
6,800
567
84
7
0
169,714
3
L
Ravana
6,219
518
61
5
0
231,554
0
L
Janus
6,106
509
92
8
0
232,775
0
L
Geb
4,992
416
19
2
0
270,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role