Player Matchup

Bake Kujira
Bake Kujira
DaddyScythe
Bake Kujira
Level 144
God Stats
4W - 12L
2,003 SR
Queue Stats
111W - 90L
1,581 Elo+
Party 1
Amaterasu
Amaterasu
ElBestoFurro
Amaterasu
Level 137
God Stats
1W - 1L
1,294 SR
Queue Stats
428W - 383L
1,511 Elo+
Solo
Lancelot
Lancelot
HVK_PURPLE_HAZE
Lancelot
Level 65
God Stats
2W - 1L
1,544 SR
Queue Stats
106W - 109L
1,497 Elo+
Party 2
Yu Huang
Yu Huang
Serinitiy
Yu Huang
Level 222
God Stats
34W - 31L
1,609 SR
Queue Stats
166W - 184L
1,489 Elo+
Party 2
Medusa
Medusa
Serpah5093
Medusa
Level 128
God Stats
23W - 27L
1,566 SR
Queue Stats
167W - 140L
1,564 Elo+
Party 1
Team Averages
Level 139
1,603 SR
1,528 Elo+

VS

Team Averages
Level 132
1,599 SR
1,561 Elo+
Ymir
Ymir
Dagoodboi621_uwu
Ymir
Level 156
God Stats
11W - 3L
1,398 SR
Queue Stats
234W - 215L
1,511 Elo+
Solo
Geb
Geb
DonWarchis
Geb
Level 105
God Stats
0W - 1L
1,729 SR
Queue Stats
24W - 15L
1,589 Elo+
Party 3
Neith
Neith
kurosakidiego
Neith
Level 106
God Stats
7W - 3L
1,813 SR
Queue Stats
432W - 398L
1,541 Elo+
Solo
Ix Chel
Ix Chel
mitsuaki221
Ix Chel
Level 145
God Stats
1W - 2L
1,536 SR
Queue Stats
82W - 92L
1,523 Elo+
Party 3
Achilles
Achilles
thomasrock8
Achilles
Level 147
God Stats
20W - 18L
1,521 SR
Queue Stats
190W - 165L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DaddyScythe
Bake Kujira
14
5 / 3 / 2
8,670
578
7,696
15,147
13,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
ElBestoFurro
Amaterasu
13
2 / 3 / 0
7,866
524
7,497
14,205
8,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
14
0 / 1 / 3
7,103
474
2,482
7,494
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Serinitiy
Yu Huang
14
3 / 1 / 2
8,443
563
11,310
7,876
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Serpah5093
Medusa
16
0 / 3 / 1
9,096
606
7,725
7,664
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,682
512
2,901
11,898
7,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
1 / 3 / 2
8,252
550
6,762
11,281
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
1 / 1 / 2
5,490
366
2,507
2,953
693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
mitsuaki221
Ix Chel
13
1 / 4 / 0
7,460
497
6,089
9,553
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
thomasrock8
Achilles
16
6 / 1 / 1
8,557
570
13,150
16,425
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
10
Kills
11
11
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
DaddyScythe
Bake Kujira
5
3
2
2
L
2
1
0
2
L
1
3
2
0.67
W
Amaterasu
ElBestoFurro
Amaterasu
2
3
0
0.67
W
Lancelot
0
1
3
1.5
W
Yu Huang
Serinitiy
Yu Huang
3
1
2
4
W
Medusa
Serpah5093
Medusa
0
3
1
0.17
L
1
1
2
2
L
Ix Chel
mitsuaki221
Ix Chel
1
4
0
0.25
L
Achilles
thomasrock8
Achilles
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,710
Damage
31,409
52,386
Taken
52,110
30,756
Mitigated
20,236
14,691
Healing
17,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
DaddyScythe
Bake Kujira
7,696
4,222
0
3,957
15,147
13,517
45
4,252
10,758
44,948
1,723
L
2,901
981
1,180
2,434
11,898
7,177
0
2,694
9,095
37,769
1,852
L
6,762
873
0
2,496
11,281
4,218
294
2,942
7,812
48,290
3,471
W
Amaterasu
ElBestoFurro
Amaterasu
7,497
3,451
0
4,803
14,205
8,688
166
4,013
9,609
0
51,534
W
Lancelot
2,482
406
0
1,411
7,494
3,257
0
1,465
6,029
0
39,524
W
Yu Huang
Serinitiy
Yu Huang
11,310
939
90
1,692
7,876
2,387
0
2,574
5,262
60,229
0
W
Medusa
Serpah5093
Medusa
7,725
4,074
0
2,738
7,664
2,907
344
1,606
6,054
0
85,945
L
2,507
1,314
0
1,453
2,953
693
0
824
2,129
0
14,344
L
Ix Chel
mitsuaki221
Ix Chel
6,089
763
255
2,117
9,553
2,142
0
6,689
2,334
49,505
2,109
L
Achilles
thomasrock8
Achilles
13,150
4,792
0
7,201
16,425
6,006
0
4,841
11,113
0
74,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
37,441
471
Minions Killed
412
0
Camps Cleared
0
1,575,440
Distance Traveled
1,270,705
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
8,670
578
66
4
0
302,692
2
L
Ymir
7,682
512
63
4
0
296,228
3
L
Geb
8,252
550
105
7
0
272,906
0
W
Amaterasu
7,866
524
89
6
0
302,013
0
W
Lancelot
7,103
474
58
4
0
392,353
2
W
Yu Huang
8,443
563
119
8
0
295,701
0
W
Medusa
9,096
606
139
9
0
282,681
0
L
Neith
5,490
366
34
2
0
90,345
0
L
Ix Chel
7,460
497
90
6
0
259,188
0
L
Achilles
8,557
570
120
8
0
352,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role