Player Matchup

Bakasura
Bakasura
Gold I
 
Bakasura
Gold I
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum V
BiohazardMayhem
Aphrodite
Platinum V
Level 146
God Stats
1W - 1L
1,634 SR
Queue Stats
1W - 3L
1,870 MMR
Party 1
Cernunnos
Cernunnos
Diamond II
Jοk3r
Cernunnos
Diamond II
Level 124
God Stats
3W - 3L
1,679 SR
Queue Stats
66W - 44L
2,018 MMR
Party 1
Chronos
Chronos
Platinum V
Seahawker562
Chronos
Platinum V
Level 250
God Stats
54W - 38L
1,674 SR
Queue Stats
402W - 405L
1,676 MMR
Solo
Fenrir
Fenrir
Platinum III
sappy124
Fenrir
Platinum III
Level 147
God Stats
17W - 15L
1,589 SR
Queue Stats
335W - 329L
1,771 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,615 SR
1,767 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,566 SR
1,816 MMR
Anhur
Anhur
Platinum III
EmilioLujano
Anhur
Platinum III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 255L
1,840 MMR
Solo
Pele
Pele
Gold III
H8ED_AirRock
Pele
Gold III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,593 MMR
Solo
Chaac
Chaac
Platinum I
Mcorpballisli148
Chaac
Platinum I
Level 204
God Stats
50W - 26L
1,709 SR
Queue Stats
621W - 620L
2,117 MMR
Solo
Ymir
Ymir
Platinum IV
lavaman11234
Ymir
Platinum IV
Level 122
God Stats
1W - 1L
1,751 SR
Queue Stats
188W - 182L
1,689 MMR
Solo
Yu Huang
Yu Huang
Platinum II
rikielcaballo64
Yu Huang
Platinum II
Level 158
God Stats
6W - 8L
1,369 SR
Queue Stats
246W - 239L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
6 / 0 / 1
10,200
680
12,490
12,191
6,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
BiohazardMayhem
Aphrodite
13
0 / 0 / 4
7,703
514
3,761
4,892
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cernunnos
Jοk3r
Cernunnos
15
1 / 1 / 1
8,478
565
9,126
8,830
3,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chronos
Seahawker562
Chronos
14
1 / 0 / 3
8,549
570
10,478
7,338
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
sappy124
Fenrir
16
7 / 2 / 3
9,193
613
9,088
15,421
6,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CharybdisAwilixHadesAres

VS

Bans
SurtrKumbhakarnaArachneBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,524
502
3,623
9,563
3,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 7 / 0
6,812
454
7,300
17,619
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 4 / 0
7,275
485
4,461
11,248
6,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 2
6,895
460
6,636
16,179
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
14
0 / 0 / 1
7,632
509
6,843
5,601
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
3
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
1
6.5
W
Aphrodite
BiohazardMayhem
Aphrodite
0
0
4
2
L
1
2
0
0.5
L
2
7
0
0.29
W
Cernunnos
Jοk3r
Cernunnos
1
1
1
1.5
L
0
4
0
0
W
Chronos
Seahawker562
Chronos
1
0
3
2.5
L
0
2
2
0.5
L
Yu Huang
0
0
1
0.5
W
Fenrir
sappy124
Fenrir
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,943
Damage
28,863
48,672
Taken
60,210
22,694
Mitigated
30,734
21,585
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,490
6,995
0
7,261
12,191
6,359
799
1,167
11,024
0
59,477
W
Aphrodite
BiohazardMayhem
Aphrodite
3,761
720
3,784
2,377
4,892
3,281
30
475
4,417
21,727
0
L
3,623
2,292
0
3,014
9,563
3,114
0
844
8,719
0
62,213
L
7,300
2,017
0
2,408
17,619
5,496
0
3,351
12,850
0
54,911
W
Cernunnos
Jοk3r
Cernunnos
9,126
4,594
0
4,082
8,830
3,435
434
3,036
5,794
0
76,658
L
4,461
632
0
4,529
11,248
6,901
0
592
9,204
0
56,586
W
Chronos
Seahawker562
Chronos
10,478
2,919
0
1,901
7,338
2,760
1,142
3,767
3,571
65,357
1,000
L
6,636
1,101
0
3,794
16,179
13,435
0
7,699
8,088
23,283
966
L
Yu Huang
6,843
418
0
562
5,601
1,788
0
832
4,411
60,834
0
W
Fenrir
sappy124
Fenrir
9,088
2,085
0
2,180
15,421
6,859
70
4,589
10,832
0
72,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,123
Gold Earned
36,138
525
Minions Killed
489
0
Camps Cleared
0
1,621,197
Distance Traveled
1,464,344
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,200
680
134
9
0
366,551
0
W
Aphrodite
7,703
514
42
3
0
309,445
0
L
Anhur
7,524
502
117
8
0
262,620
0
L
Pele
6,812
454
78
5
0
305,963
0
W
Cernunnos
8,478
565
130
9
0
287,944
0
L
Chaac
7,275
485
115
8
0
294,419
0
W
Chronos
8,549
570
126
8
0
299,186
4
L
Ymir
6,895
460
38
3
0
293,322
2
L
Yu Huang
7,632
509
141
9
0
308,020
4
W
Fenrir
9,193
613
93
6
0
358,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role