Player Matchup

Ra
Ra
Crackboye
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,178 Elo+
Party 2
Heimdallr
Heimdallr
DonTBerry
Heimdallr
Level 129
God Stats
0W - 2L
1,402 SR
Queue Stats
143W - 119L
1,535 Elo+
Solo
Raijin
Raijin
GFP007
Raijin
Level 125
God Stats
0W - 2L
1,220 SR
Queue Stats
83W - 88L
1,533 Elo+
Solo
Cthulhu
Cthulhu
JeZi
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,293 Elo+
Party 2
Sobek
Sobek
sahha
Sobek
Level 191
God Stats
2W - 6L
1,375 SR
Queue Stats
579W - 589L
1,466 Elo+
Solo
Team Averages
Level 117
1,399 SR
1,401 Elo+

VS

Team Averages
Level 107
1,460 SR
1,518 Elo+
Neith
Neith
CheeseFace99614
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
FentLord699489
Lancelot
Level 104
God Stats
2W - 0L
1,730 SR
Queue Stats
66W - 56L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
Sasorikruger
Sylvanus
Level 192
God Stats
3W - 7L
1,280 SR
Queue Stats
441W - 460L
1,463 Elo+
Solo
Hera
Hera
Sho7gun
Hera
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,494 Elo+
Solo
Zeus
Zeus
SquidMan502
Zeus
Level 126
God Stats
1W - 0L
1,292 SR
Queue Stats
42W - 23L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
7,943
883
5,289
7,366
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
DonTBerry
Heimdallr
15
9 / 4 / 5
9,474
1,053
13,249
10,121
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
GFP007
Raijin
14
2 / 4 / 9
8,063
896
8,682
8,927
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JeZi
Cthulhu
16
3 / 4 / 8
8,992
999
7,649
11,934
13,526
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
sahha
Sobek
2
0 / 0 / 0
2,940
327
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 8
7,305
812
3,244
6,621
2,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Lancelot
17
5 / 2 / 8
9,490
1,054
7,877
10,196
6,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Sasorikruger
Sylvanus
12
0 / 4 / 9
7,446
827
4,617
11,101
9,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hera
Sho7gun
Hera
16
4 / 3 / 7
9,434
1,048
6,980
5,168
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 5
9,046
1,005
10,290
8,974
3,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
16
Kills
14
14
Deaths
16
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
L
2
2
4
2
L
Heimdallr
DonTBerry
Heimdallr
9
4
5
2.88
W
Lancelot
5
2
8
4.5
L
Raijin
GFP007
Raijin
2
4
9
1.63
L
Cthulhu
JeZi
Cthulhu
3
4
8
1.75
W
Sylvanus
Sasorikruger
Sylvanus
0
4
9
1.13
W
Hera
Sho7gun
Hera
4
3
7
2.5
W
5
3
5
2.5
L
Sobek
sahha
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,869
Damage
33,008
38,348
Taken
42,060
23,458
Mitigated
22,406
11,754
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,244
830
0
413
6,621
2,114
1,119
3,493
3,128
0
6,214
L
5,289
292
3,261
3,455
7,366
2,902
825
4,523
2,843
16,308
431
L
Heimdallr
DonTBerry
Heimdallr
13,249
2,861
1,087
642
10,121
3,862
1,295
6,834
3,287
0
21,640
W
Lancelot
7,877
847
253
2,377
10,196
6,169
380
6,299
3,814
0
16,812
L
Raijin
GFP007
Raijin
8,682
859
377
2,055
8,927
3,168
1,235
4,996
3,931
11,660
0
L
Cthulhu
JeZi
Cthulhu
7,649
441
127
750
11,934
13,526
0
5,439
6,495
25,555
0
W
Sylvanus
Sasorikruger
Sylvanus
4,617
748
3,703
3,091
11,101
9,231
189
4,467
6,399
7,513
0
W
Hera
Sho7gun
Hera
6,980
1,263
530
483
5,168
1,711
910
3,042
2,126
19,602
167
W
10,290
2,051
285
1,744
8,974
3,181
1,443
3,908
5,065
24,860
0
L
Sobek
sahha
Sobek
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,412
Gold Earned
42,721
100
Minions Killed
105
0
Camps Cleared
0
634,512
Distance Traveled
909,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,305
812
8
1
0
161,860
0
L
Ra
7,943
883
33
4
0
170,842
0
L
Heimdallr
9,474
1,053
21
2
0
146,510
0
W
Lancelot
9,490
1,054
26
3
0
166,862
0
L
Raijin
8,063
896
2
0
0
159,716
0
L
Cthulhu
8,992
999
44
5
0
157,444
0
W
Sylvanus
7,446
827
3
0
0
158,799
0
W
Hera
9,434
1,048
36
4
0
222,384
0
W
Zeus
9,046
1,005
32
4
0
199,553
0
L
Sobek
2,940
327
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role