Player Matchup

Ah Puch
Ah Puch
Bronze III
 
Ah Puch
Bronze III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
CalvinAndMobs
Kuzenbo
Bronze III
Level 135
God Stats
1W - 2L
1,601 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
jsuisBienG514
Charybdis
Bronze III
Level 88
God Stats
1W - 0L
1,535 SR
Queue Stats
5W - 3L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 132
1,545 SR
1,533 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,630 SR
1,445 MMR
Cthulhu
Cthulhu
Gold V
IceOnFireX
Cthulhu
Gold V
Level 107
God Stats
2W - 1L
1,808 SR
Queue Stats
42W - 45L
1,457 MMR
Party 2
Nu Wa
Nu Wa
Silver I
JACKAL1684
Nu Wa
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,428 MMR
Party 2
Artemis
Artemis
Silver I
The Deimos9
Artemis
Silver I
Level 117
God Stats
1W - 3L
1,582 SR
Queue Stats
43W - 47L
1,451 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 1 / 8
8,029
803
8,361
5,507
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
14
0 / 0 / 8
7,825
783
3,960
8,178
7,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
jsuisBienG514
Charybdis
16
10 / 0 / 1
9,959
996
11,269
7,469
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AresCabrakanAphroditeYmirOdin

VS

Bans
KumbhakarnaVulcanBacchusPoseidonAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IceOnFireX
Cthulhu
12
1 / 3 / 0
7,212
721
6,656
10,375
7,187
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
11
0 / 5 / 0
6,431
643
2,668
7,543
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
The Deimos9
Artemis
13
0 / 3 / 0
7,215
722
4,630
8,305
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
11
Kills
1
1
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
8
5
W
Kuzenbo
0
0
8
4
L
Cthulhu
IceOnFireX
Cthulhu
1
3
0
0.33
L
Nu Wa
0
5
0
0
L
Artemis
The Deimos9
Artemis
0
3
0
0
W
Charybdis
jsuisBienG514
Charybdis
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,590
Damage
13,954
21,154
Taken
26,223
12,244
Mitigated
12,257
6,922
Healing
4,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,361
0
0
567
5,507
1,680
433
2,721
2,519
22,177
609
W
Kuzenbo
3,960
1,727
0
2,629
8,178
7,994
557
2,531
5,508
19,257
1,139
L
Cthulhu
IceOnFireX
Cthulhu
6,656
143
266
1,475
10,375
7,187
0
4,272
5,917
16,054
1,371
L
Nu Wa
2,668
926
0
1,170
7,543
2,208
0
3,732
3,482
11,027
0
L
Artemis
The Deimos9
Artemis
4,630
1,237
0
1,306
8,305
2,862
0
3,057
5,017
0
32,230
W
Charybdis
jsuisBienG514
Charybdis
11,269
4,164
0
3,726
7,469
2,570
2,356
3,298
3,945
0
44,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
20,858
130
Minions Killed
126
0
Camps Cleared
0
520,417
Distance Traveled
484,374
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,029
803
31
3
0
170,608
0
W
Kuzenbo
7,825
783
18
2
0
181,064
3
L
Cthulhu
7,212
721
39
4
0
183,241
2
L
Nu Wa
6,431
643
19
2
0
145,813
0
L
Artemis
7,215
722
68
7
0
155,320
0
W
Charybdis
9,959
996
81
8
0
168,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role