Player Matchup

Raijin
Raijin
HandleWithKerr34
Raijin
Level 137
God Stats
1W - 5L
1,031 SR
Queue Stats
209W - 198L
1,602 Elo+
Solo
Rama
Rama
cuIminate
Rama
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 61L
1,605 Elo+
Party 1
Yemoja
Yemoja
jR1shoT
Yemoja
Level 182
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 92L
1,529 Elo+
Party 1
Arachne
Arachne
mooseflex
Arachne
Level 147
God Stats
3W - 4L
1,403 SR
Queue Stats
118W - 114L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
oArTy
Heimdallr
Level 127
God Stats
0W - 3L
1,153 SR
Queue Stats
180W - 191L
1,571 Elo+
Party 1
Team Averages
Level 150
1,318 SR
1,582 Elo+

VS

Team Averages
Level 133
1,463 SR
1,535 Elo+
Ymir
Ymir
Eidrial
Ymir
Level 129
God Stats
3W - 2L
1,403 SR
Queue Stats
327W - 335L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jrod996
Ah Muzen Cab
Level 138
God Stats
2W - 2L
1,482 SR
Queue Stats
293W - 270L
1,554 Elo+
Solo
Mercury
Mercury
MichaelThatch
Mercury
Level 158
God Stats
4W - 3L
1,330 SR
Queue Stats
297W - 298L
1,571 Elo+
Solo
Nut
Nut
QcMarkusQc
Nut
Level 155
God Stats
12W - 8L
1,350 SR
Queue Stats
924W - 954L
1,516 Elo+
Solo
Aphrodite
Aphrodite
petchicken
Aphrodite
Level 85
God Stats
7W - 1L
1,749 SR
Queue Stats
384W - 371L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 8
9,369
852
13,052
11,467
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
15
4 / 6 / 4
9,081
826
13,766
9,932
3,690
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
jR1shoT
Yemoja
17
3 / 4 / 11
10,429
948
9,184
16,359
15,274
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
mooseflex
Arachne
13
1 / 6 / 7
7,470
679
4,592
11,599
5,579
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
oArTy
Heimdallr
14
3 / 5 / 4
8,844
804
6,741
8,862
3,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eidrial
Ymir
15
3 / 4 / 11
9,617
874
5,628
20,669
17,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Jrod996
Ah Muzen Cab
17
7 / 3 / 9
10,032
912
12,861
8,995
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
15
8 / 4 / 8
9,773
888
8,257
9,143
3,412
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 2 / 17
10,027
912
17,724
11,298
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Aphrodite
petchicken
Aphrodite
16
5 / 2 / 13
9,440
858
7,932
12,240
8,245
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
15
Kills
27
27
Deaths
15
34
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ymir
Eidrial
Ymir
3
4
11
2.13
L
4
6
8
1.33
W
Ah Muzen Cab
Jrod996
Ah Muzen Cab
7
3
9
3.83
W
Mercury
8
4
8
3
W
4
2
17
6.25
L
Rama
4
6
4
1
L
Yemoja
jR1shoT
Yemoja
3
4
11
2.13
L
Arachne
mooseflex
Arachne
1
6
7
0.75
L
Heimdallr
oArTy
Heimdallr
3
5
4
1
W
Aphrodite
petchicken
Aphrodite
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,335
Damage
52,402
58,219
Taken
62,345
33,213
Mitigated
38,048
12,605
Healing
28,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Eidrial
Ymir
5,628
542
369
4,434
20,669
17,088
205
7,363
13,306
9,403
0
L
13,052
495
327
575
11,467
4,728
636
1,960
9,507
28,991
288
W
Ah Muzen Cab
Jrod996
Ah Muzen Cab
12,861
2,618
1,207
848
8,995
3,799
1,965
4,055
4,940
0
43,729
W
Mercury
8,257
3,109
1,160
1,649
9,143
3,412
342
2,307
6,836
0
12,159
W
17,724
8,849
104
2,743
11,298
5,504
3,264
4,004
7,294
0
38,449
L
Rama
13,766
10,516
696
336
9,932
3,690
0
1,902
8,030
0
18,524
L
Yemoja
jR1shoT
Yemoja
9,184
1,218
3,708
3,863
16,359
15,274
172
4,365
11,994
18,991
0
L
Arachne
mooseflex
Arachne
4,592
2,577
157
2,278
11,599
5,579
162
3,815
7,784
0
5,686
L
Heimdallr
oArTy
Heimdallr
6,741
1,739
266
399
8,862
3,942
0
1,518
7,344
0
17,411
W
Aphrodite
petchicken
Aphrodite
7,932
1,124
8,941
7,204
12,240
8,245
393
4,480
7,760
16,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,193
Gold Earned
48,889
116
Minions Killed
152
0
Camps Cleared
0
815,567
Distance Traveled
1,102,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,617
874
12
1
0
201,439
0
L
Raijin
9,369
852
45
4
0
184,886
0
W
Ah Muzen Cab
10,032
912
57
5
0
213,045
0
W
Mercury
9,773
888
19
2
0
241,018
0
W
Nut
10,027
912
48
4
0
233,252
0
L
Rama
9,081
826
19
2
0
145,547
0
L
Yemoja
10,429
948
25
2
0
172,833
0
L
Arachne
7,470
679
6
1
0
188,127
0
L
Heimdallr
8,844
804
21
2
0
124,174
0
W
Aphrodite
9,440
858
16
1
0
214,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role