Player Matchup

Medusa
Medusa
DivineDunbyTTV
Medusa
Level 158
God Stats
61W - 62L
1,499 SR
Queue Stats
424W - 490L
1,447 Elo+
Party 2
Ao Kuang
Ao Kuang
DonJ3ffe1993
Ao Kuang
Level 109
God Stats
134W - 101L
1,641 SR
Queue Stats
188W - 166L
1,545 Elo+
Solo
Cerberus
Cerberus
R2kronos
Cerberus
Level 158
God Stats
9W - 12L
1,463 SR
Queue Stats
528W - 581L
1,515 Elo+
Party 2
Serqet
Serqet
g5thirty
Serqet
Level 144
God Stats
38W - 28L
1,512 SR
Queue Stats
104W - 113L
1,492 Elo+
Solo
Nu Wa
Nu Wa
mattspurplepen
Nu Wa
Level 201
God Stats
8W - 1L
1,644 SR
Queue Stats
24W - 14L
1,627 Elo+
Solo
Team Averages
Level 154
1,552 SR
1,525 Elo+

VS

Team Averages
Level 112
1,466 SR
1,463 Elo+
Ao Kuang
Ao Kuang
BatuKhamm
Ao Kuang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,392 Elo+
Party 1
Neith
Neith
Gearslord
Neith
Level 106
God Stats
1W - 1L
1,700 SR
Queue Stats
63W - 52L
1,503 Elo+
Solo
Surtr
Surtr
MonjeJ
Surtr
Level 142
God Stats
15W - 13L
1,553 SR
Queue Stats
188W - 177L
1,472 Elo+
Solo
Izanami
Izanami
Patoman85
Izanami
Level 104
God Stats
0W - 2L
1,286 SR
Queue Stats
69W - 65L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
cjezzo
Baron Samedi
Level 120
God Stats
0W - 2L
1,289 SR
Queue Stats
47W - 56L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 1
10,807
636
12,739
8,962
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
DonJ3ffe1993
Ao Kuang
15
1 / 3 / 3
9,046
532
3,440
15,165
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
R2kronos
Cerberus
17
9 / 1 / 1
11,648
685
14,145
13,356
9,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
g5thirty
Serqet
13
0 / 3 / 5
7,707
453
8,721
15,272
11,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 4 / 2
9,299
547
12,435
9,660
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BatuKhamm
Ao Kuang
13
4 / 2 / 2
7,813
460
6,040
13,882
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Gearslord
Neith
13
0 / 2 / 2
7,292
429
5,224
10,899
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
MonjeJ
Surtr
14
3 / 7 / 1
8,071
475
7,180
16,779
7,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Patoman85
Izanami
16
2 / 4 / 5
9,523
560
14,276
17,732
5,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
cjezzo
Baron Samedi
13
2 / 3 / 1
7,227
425
6,345
12,878
10,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
18
Kills
11
11
Deaths
18
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BatuKhamm
Ao Kuang
4
2
2
2.5
W
7
0
1
7.5
W
Ao Kuang
DonJ3ffe1993
Ao Kuang
1
3
3
0.83
L
Neith
Gearslord
Neith
0
2
2
0.5
L
Surtr
MonjeJ
Surtr
3
7
1
0.5
L
Izanami
Patoman85
Izanami
2
4
5
1.13
W
Cerberus
R2kronos
Cerberus
9
1
1
9.5
L
Baron Samedi
cjezzo
Baron Samedi
2
3
1
0.83
W
Serqet
g5thirty
Serqet
0
3
5
0.83
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,480
Damage
39,065
62,415
Taken
72,170
33,198
Mitigated
32,295
16,121
Healing
21,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BatuKhamm
Ao Kuang
6,040
1,499
0
4,763
13,882
4,943
0
4,881
8,923
46,078
0
W
12,739
3,830
0
1,996
8,962
3,422
712
1,077
7,744
0
91,469
W
Ao Kuang
DonJ3ffe1993
Ao Kuang
3,440
1,045
0
2,379
15,165
5,519
0
1,917
13,169
82,548
1,933
L
Neith
Gearslord
Neith
5,224
1,651
0
3,091
10,899
3,087
0
1,470
9,262
0
58,516
L
Surtr
MonjeJ
Surtr
7,180
2,263
0
3,149
16,779
7,970
0
11,243
4,818
1,144
49,639
L
Izanami
Patoman85
Izanami
14,276
9,011
214
7,194
17,732
5,370
441
7,721
9,623
0
117,310
W
Cerberus
R2kronos
Cerberus
14,145
380
0
7,244
13,356
9,784
269
2,595
10,641
73,809
3,636
L
Baron Samedi
cjezzo
Baron Samedi
6,345
386
478
2,648
12,878
10,925
0
4,105
8,565
29,494
581
W
Serqet
g5thirty
Serqet
8,721
1,097
0
2,611
15,272
11,827
0
4,814
9,952
326
26,212
W
12,435
3,040
0
1,891
9,660
2,646
1,279
1,873
7,703
72,702
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
39,926
589
Minions Killed
496
0
Camps Cleared
0
1,799,435
Distance Traveled
1,684,376
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,813
460
61
4
0
388,428
0
W
Medusa
10,807
636
143
8
0
381,311
5
W
Ao Kuang
9,046
532
123
7
0
402,344
0
L
Neith
7,292
429
105
6
0
345,164
0
L
Surtr
8,071
475
82
5
0
313,163
0
L
Izanami
9,523
560
199
12
0
300,281
2
W
Cerberus
11,648
685
165
10
0
353,122
2
L
Baron Samedi
7,227
425
49
3
0
337,340
7
W
Serqet
7,707
453
41
2
0
369,706
3
W
Nu Wa
9,299
547
117
7
0
292,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role