Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Hiso-Chan
Sol
Level 145
God Stats
0W - 1L
1,209 SR
Queue Stats
19W - 25L
1,426 Elo+
Party 4
Achilles
Achilles
LTxMr Li9htsOut
Achilles
Level 127
God Stats
37W - 41L
1,491 SR
Queue Stats
188W - 187L
1,431 Elo+
Party 1
Team Averages
Level 135
1,440 SR
1,471 Elo+

VS

Team Averages
Level 110
1,535 SR
1,443 Elo+
Apollo
Apollo
CRV Syren
Apollo
Level 111
God Stats
2W - 0L
1,701 SR
Queue Stats
12W - 8L
1,461 Elo+
Party 3
Cthulhu
Cthulhu
EndophyteOni
Cthulhu
Level 121
God Stats
11W - 9L
1,605 SR
Queue Stats
65W - 81L
1,418 Elo+
Party 2
Loki
Loki
OneTapIGuess
Loki
Level 118
God Stats
7W - 6L
1,281 SR
Queue Stats
175W - 192L
1,367 Elo+
Solo
Ah Puch
Ah Puch
Toxic Vapes 666
Ah Puch
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,481 Elo+
Party 3
Artio
Artio
XxTheFearLordxX
Artio
Level 136
God Stats
47W - 42L
1,586 SR
Queue Stats
202W - 200L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 2 / 0
6,530
653
6,700
7,268
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
 
Poseidon
10
3 / 6 / 0
5,946
595
3,945
5,742
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
 
Arachne
10
1 / 5 / 0
5,271
527
3,086
7,129
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
1 / 3 / 2
5,137
514
2,867
6,301
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
9
4 / 1 / 2
5,474
547
3,896
6,976
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CRV Syren
Apollo
9
1 / 5 / 2
5,256
526
2,225
6,271
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
EndophyteOni
Cthulhu
9
3 / 1 / 2
5,295
530
4,713
6,013
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
10 / 0 / 2
7,327
733
6,987
7,701
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 1
5,771
577
1,520
4,753
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 2 / 2
5,356
536
3,148
9,333
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
11
Kills
17
17
Deaths
11
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
0
1
L
Poseidon
 
Poseidon
3
6
0
0.5
L
Arachne
 
Arachne
1
5
0
0.2
W
Apollo
CRV Syren
Apollo
1
5
2
0.4
W
Cthulhu
EndophyteOni
Cthulhu
3
1
2
4
L
1
3
2
0.67
L
Achilles
4
1
2
5
W
10
0
2
11
W
2
3
1
0.83
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
18,593
33,416
Taken
34,071
13,536
Mitigated
14,712
9,639
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,700
2,468
0
2,805
7,268
2,988
0
2,428
4,469
39,803
10,988
L
Poseidon
 
Poseidon
3,945
445
0
430
5,742
1,354
0
1,447
4,258
37,042
0
L
Arachne
 
Arachne
3,086
2,583
0
1,452
7,129
2,392
0
856
6,166
0
37,677
W
Apollo
CRV Syren
Apollo
2,225
1,318
11
990
6,271
2,012
0
1,751
4,332
0
23,572
W
Cthulhu
EndophyteOni
Cthulhu
4,713
267
0
1,165
6,013
3,743
0
1,503
4,237
17,816
0
L
2,867
907
0
2,699
6,301
1,543
207
1,900
4,214
26,729
0
L
Achilles
3,896
853
157
2,096
6,976
5,259
0
1,768
4,949
0
18,846
W
6,987
2,046
0
5,696
7,701
2,229
0
367
7,334
0
54,332
W
1,520
43
0
854
4,753
1,029
0
3,522
1,231
30,539
860
W
3,148
562
0
3,314
9,333
5,699
0
5,580
3,753
26,785
955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,358
Gold Earned
29,005
277
Minions Killed
294
0
Camps Cleared
0
876,309
Distance Traveled
1,005,635
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,530
653
82
8
0
141,507
0
L
Poseidon
5,946
595
64
6
0
171,706
0
L
Arachne
5,271
527
62
6
0
188,567
0
W
Apollo
5,256
526
40
4
0
206,744
0
W
Cthulhu
5,295
530
33
3
0
215,701
0
L
Sol
5,137
514
42
4
0
185,609
0
L
Achilles
5,474
547
27
3
0
188,920
0
W
Loki
7,327
733
99
10
0
222,180
0
W
Ah Puch
5,771
577
68
7
0
161,076
2
W
Artio
5,356
536
54
5
0
199,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role