Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dynamight9804
Atlas
Level 49
God Stats
9W - 7L
1,516 SR
Queue Stats
190W - 202L
1,421 Elo+
Party 1
Zeus
Zeus
HandsomeMax69
Zeus
Level 108
God Stats
9W - 9L
1,481 SR
Queue Stats
266W - 282L
1,484 Elo+
Party 1
Sol
Sol
LeGrandRaide69
Sol
Level 129
God Stats
16W - 12L
1,699 SR
Queue Stats
248W - 256L
1,455 Elo+
Party 1
Lancelot
Lancelot
Wolf_of_Winter64
Lancelot
Level 139
God Stats
2W - 1L
1,267 SR
Queue Stats
151W - 160L
1,453 Elo+
Party 1
Team Averages
Level 116
1,492 SR
1,463 Elo+

VS

Team Averages
Level 106
1,442 SR
1,443 Elo+
Apollo
Apollo
ISykeI
Apollo
Level 48
God Stats
0W - 1L
1,709 SR
Queue Stats
50W - 56L
1,436 Elo+
Solo
Mulan
Mulan
d1n3ll
Mulan
Level 129
God Stats
2W - 5L
1,297 SR
Queue Stats
223W - 240L
1,541 Elo+
Solo
Ishtar
Ishtar
killar696
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 162L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kilos1491
Ah Muzen Cab
Level 131
God Stats
0W - 2L
1,319 SR
Queue Stats
178W - 174L
1,438 Elo+
Solo
Merlin
Merlin
krystaldigsyou
Merlin
Level 153
God Stats
5W - 9L
1,385 SR
Queue Stats
512W - 548L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 1 / 12
10,404
946
15,753
15,458
9,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
8 / 1 / 9
9,652
877
8,071
8,614
6,005
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 8
8,854
805
8,071
5,185
1,562
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 7
7,914
719
8,010
6,631
1,931
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 9
9,531
866
3,290
7,219
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ISykeI
Apollo
13
2 / 4 / 0
7,700
700
2,146
10,201
3,577
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
d1n3ll
Mulan
13
2 / 4 / 2
7,564
688
6,307
11,584
11,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
killar696
Ishtar
11
0 / 6 / 3
6,950
632
2,620
9,308
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
kilos1491
Ah Muzen Cab
15
2 / 4 / 3
8,341
758
10,565
8,828
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 2 / 2
7,866
715
7,337
6,747
2,396
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
20
Kills
9
11
Deaths
20
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
12
12
W
8
1
9
12.5
W
1
3
8
1.67
L
Apollo
ISykeI
Apollo
2
4
0
0.5
W
0
4
7
0.88
W
5
2
9
4.75
L
Mulan
d1n3ll
Mulan
2
4
2
0.75
L
Ishtar
killar696
Ishtar
0
6
3
0.25
L
Ah Muzen Cab
kilos1491
Ah Muzen Cab
2
4
3
0.88
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,195
Damage
28,975
43,107
Taken
46,668
23,159
Mitigated
24,531
11,800
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,753
1,181
419
5,594
15,458
9,884
522
2,240
13,218
0
32,995
W
8,071
2,305
1,339
1,132
8,614
6,005
96
1,248
7,366
15,391
727
W
8,071
480
421
104
5,185
1,562
320
2,023
3,162
27,109
0
L
Apollo
ISykeI
Apollo
2,146
1,261
1,060
3,963
10,201
3,577
0
5,242
4,959
0
8,900
W
8,010
1,537
107
302
6,631
1,931
2,091
1,090
5,541
18,802
0
W
3,290
51
1,394
988
7,219
3,777
620
736
6,483
0
3,877
L
Mulan
d1n3ll
Mulan
6,307
678
498
1,829
11,584
11,916
0
5,473
6,111
0
8,526
L
Ishtar
killar696
Ishtar
2,620
1,064
637
326
9,308
3,267
0
5,422
3,886
0
12,052
L
Ah Muzen Cab
kilos1491
Ah Muzen Cab
10,565
2,126
352
1,667
8,828
3,375
0
4,317
4,511
0
29,064
L
7,337
202
330
1,169
6,747
2,396
0
3,501
3,246
16,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,355
Gold Earned
38,421
153
Minions Killed
94
0
Camps Cleared
0
1,117,400
Distance Traveled
938,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,404
946
41
4
0
224,651
0
W
Atlas
9,652
877
13
1
0
235,063
0
W
Zeus
8,854
805
58
5
0
206,971
0
L
Apollo
7,700
700
18
2
0
195,271
0
W
Sol
7,914
719
33
3
0
184,370
0
W
Lancelot
9,531
866
8
1
0
266,345
0
L
Mulan
7,564
688
5
0
0
178,436
0
L
Ishtar
6,950
632
19
2
0
179,160
0
L
Ah Muzen Cab
8,341
758
30
3
0
196,279
0
L
Merlin
7,866
715
22
2
0
188,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role