Player Matchup

Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EGSR GRIM
Ymir
Level 149
God Stats
1W - 2L
1,249 SR
Queue Stats
21W - 31L
1,435 Elo+
Party 2
Izanami
Izanami
NICKOLAOS121001
Izanami
Level 106
God Stats
18W - 20L
1,510 SR
Queue Stats
53W - 52L
1,516 Elo+
Party 2
Cabrakan
Cabrakan
ethiodude
Cabrakan
Level 141
God Stats
2W - 1L
1,438 SR
Queue Stats
132W - 123L
1,480 Elo+
Solo
Discordia
Discordia
nateman123
Discordia
Level 97
God Stats
17W - 14L
1,528 SR
Queue Stats
33W - 36L
1,454 Elo+
Party 2
Team Averages
Level 119
1,445 SR
1,477 Elo+

VS

Team Averages
Level 138
1,496 SR
1,476 Elo+
Ratatoskr
Ratatoskr
ForeignPompiCall
Ratatoskr
Level 99
God Stats
11W - 8L
1,482 SR
Queue Stats
49W - 41L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
MoneyGoes1337
Aphrodite
Level 232
God Stats
1W - 3L
1,521 SR
Queue Stats
273W - 268L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Precise5
Cthulhu
Level 127
God Stats
32W - 37L
1,521 SR
Queue Stats
269W - 251L
1,507 Elo+
Solo
Ix Chel
Ix Chel
SavageSilasDK
Ix Chel
Level 107
God Stats
27W - 26L
1,490 SR
Queue Stats
441W - 428L
1,433 Elo+
Solo
Medusa
Medusa
murillooscar24
Medusa
Level 124
God Stats
2W - 4L
1,469 SR
Queue Stats
145W - 137L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 0 / 5
7,732
595
3,866
6,499
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
2 / 0 / 7
7,745
596
4,087
8,680
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
5 / 0 / 1
8,397
646
7,375
6,517
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
ethiodude
Cabrakan
14
0 / 1 / 1
7,711
593
2,663
7,339
5,223
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
nateman123
Discordia
13
2 / 5 / 2
7,330
564
4,765
6,173
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
12
3 / 3 / 0
6,682
514
3,865
7,622
2,704
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
MoneyGoes1337
Aphrodite
14
1 / 0 / 0
7,665
590
4,398
6,815
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Precise5
Cthulhu
6
0 / 2 / 0
4,979
383
2,551
4,753
1,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ix Chel
13
2 / 5 / 2
6,952
535
4,155
9,824
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 0
6,170
475
4,134
9,007
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
6
6
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
5
7.5
W
Ymir
2
0
7
5.5
L
Ratatoskr
3
3
0
1
L
Aphrodite
MoneyGoes1337
Aphrodite
1
0
0
1
W
5
0
1
5.5
L
Cthulhu
Precise5
Cthulhu
0
2
0
0
L
Ix Chel
2
5
2
0.6
W
Cabrakan
ethiodude
Cabrakan
0
1
1
0.5
L
0
4
0
0
W
Discordia
nateman123
Discordia
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
19,103
35,208
Taken
38,021
17,421
Mitigated
12,597
12,504
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,866
863
0
4,758
6,499
2,058
0
631
5,818
0
51,295
W
Ymir
4,087
1,138
0
1,943
8,680
6,747
232
2,827
5,758
30,240
2,392
L
Ratatoskr
3,865
587
0
319
7,622
2,704
0
2,319
5,195
0
40,275
L
Aphrodite
MoneyGoes1337
Aphrodite
4,398
1,009
0
5,838
6,815
2,503
0
1,911
4,904
54,687
1,183
W
7,375
5,612
0
2,399
6,517
1,875
338
1,316
5,201
0
67,054
L
Cthulhu
Precise5
Cthulhu
2,551
263
0
1,086
4,753
1,877
0
912
3,841
11,172
0
L
Ix Chel
4,155
180
319
1,496
9,824
3,036
0
4,433
4,763
43,901
957
W
Cabrakan
ethiodude
Cabrakan
2,663
323
0
3,144
7,339
5,223
0
3,867
3,472
53,387
2,692
L
4,134
2,021
0
2,026
9,007
2,477
0
819
8,188
0
42,110
W
Discordia
nateman123
Discordia
4,765
153
0
260
6,173
1,518
229
1,778
4,111
42,481
1,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,915
Gold Earned
32,448
452
Minions Killed
370
0
Camps Cleared
0
1,294,457
Distance Traveled
1,208,683
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,732
595
89
7
0
320,653
1
W
Ymir
7,745
596
42
3
0
236,055
0
L
Ratatoskr
6,682
514
64
5
0
334,556
0
L
Aphrodite
7,665
590
127
10
0
240,006
0
W
Izanami
8,397
646
124
10
0
257,717
5
L
Cthulhu
4,979
383
17
1
0
129,222
3
L
Ix Chel
6,952
535
98
8
0
241,159
0
W
Cabrakan
7,711
593
118
9
0
224,135
0
L
Medusa
6,170
475
64
5
0
263,740
0
W
Discordia
7,330
564
79
6
0
255,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role