Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
DarkHeroJ
Hou Yi
Level 154
God Stats
0W - 1L
1,595 SR
Queue Stats
68W - 84L
1,483 Elo+
Party 2
Ravana
Ravana
Fraanzzo
Ravana
Level 141
God Stats
38W - 38L
1,519 SR
Queue Stats
135W - 128L
1,543 Elo+
Party 1
Maui
Maui
JulianCruz
Maui
Level 140
God Stats
3W - 5L
1,543 SR
Queue Stats
109W - 108L
1,547 Elo+
Party 1
Janus
Janus
lRushmanl
Janus
Level 212
God Stats
10W - 10L
1,614 SR
Queue Stats
93W - 67L
1,533 Elo+
Solo
Team Averages
Level 152
1,554 SR
1,521 Elo+

VS

Team Averages
Level 157
1,571 SR
1,496 Elo+
Chronos
Chronos
 
Chronos
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Leo_The_Killer17
Thor
Level 158
God Stats
3W - 5L
1,522 SR
Queue Stats
210W - 207L
1,465 Elo+
Party 3
Horus
Horus
Murderer000
Horus
Level 160
God Stats
2W - 0L
1,704 SR
Queue Stats
271W - 253L
1,522 Elo+
Solo
Neith
Neith
SLAYERQZ
Neith
Level 62
God Stats
7W - 3L
1,630 SR
Queue Stats
130W - 123L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 5 / 1
5,403
491
3,951
6,379
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
DarkHeroJ
Hou Yi
9
1 / 2 / 0
5,287
481
2,014
5,790
1,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Fraanzzo
Ravana
9
2 / 2 / 1
5,550
505
4,095
5,740
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 1
5,065
460
1,811
7,338
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
lRushmanl
Janus
11
0 / 3 / 0
5,879
534
2,195
5,718
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
4 / 1 / 0
6,790
617
4,308
7,723
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
 
Sol
12
2 / 1 / 2
6,454
587
5,156
4,833
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
4 / 1 / 3
6,178
562
4,175
7,723
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 4
6,039
549
3,927
6,268
3,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
SLAYERQZ
Neith
12
3 / 0 / 5
6,910
628
3,798
3,653
1,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
13
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
1
0.1
W
Chronos
 
Chronos
4
1
0
4
W
Sol
 
Sol
2
1
2
3
L
Hou Yi
DarkHeroJ
Hou Yi
1
2
0
0.5
L
Ravana
Fraanzzo
Ravana
2
2
1
1.25
L
0
1
1
0.5
W
4
1
3
5.5
W
0
1
4
2
W
Neith
SLAYERQZ
Neith
3
0
5
5.5
L
Janus
lRushmanl
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,066
Damage
21,364
30,965
Taken
30,200
11,757
Mitigated
10,666
7,843
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,951
85
0
1,387
6,379
1,914
0
3,300
3,079
29,935
0
W
Chronos
 
Chronos
4,308
1,805
0
3,357
7,723
2,366
819
3,568
4,155
38,220
6,988
W
Sol
 
Sol
5,156
1,543
0
2,329
4,833
1,273
240
621
4,212
49,901
3,458
L
Hou Yi
DarkHeroJ
Hou Yi
2,014
945
0
1,863
5,790
1,624
0
2,424
3,366
0
28,685
L
Ravana
Fraanzzo
Ravana
4,095
977
0
802
5,740
2,273
0
1,292
4,448
0
29,022
L
1,811
500
0
2,234
7,338
4,275
0
1,979
5,359
16,529
0
W
4,175
668
0
3,874
7,723
2,364
0
1,594
6,053
0
41,630
W
3,927
1,881
739
3,192
6,268
3,497
22
720
5,518
0
21,406
W
Neith
SLAYERQZ
Neith
3,798
964
0
1,475
3,653
1,166
0
1,230
2,305
0
49,650
L
Janus
lRushmanl
Janus
2,195
43
0
1,557
5,718
1,671
0
0
5,718
41,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,184
Gold Earned
32,371
291
Minions Killed
359
0
Camps Cleared
0
1,024,463
Distance Traveled
1,136,305
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,403
491
55
5
0
193,983
0
W
Chronos
6,790
617
78
7
0
191,312
2
W
Sol
6,454
587
82
7
0
216,249
4
L
Hou Yi
5,287
481
71
6
0
199,964
4
L
Ravana
5,550
505
50
5
0
238,834
0
L
Maui
5,065
460
18
2
0
174,409
3
W
Thor
6,178
562
68
6
0
250,943
3
W
Horus
6,039
549
35
3
0
250,206
4
W
Neith
6,910
628
96
9
0
227,595
3
L
Janus
5,879
534
97
9
0
217,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role