Player Matchup

Chaac
Chaac
Silver V
KEMI5T
Chaac
Silver V
Level 85
God Stats
8W - 11L
1,417 SR
Queue Stats
15W - 32L
990 MMR
Solo
Cthulhu
Cthulhu
Silver I
ayejay824
Cthulhu
Silver I
Level 99
God Stats
4W - 1L
1,747 SR
Queue Stats
54W - 62L
1,209 MMR
Party 2
Danzaburou
Danzaburou
Silver I
xVirtualTyrantx
Danzaburou
Silver I
Level 129
God Stats
36W - 28L
1,575 SR
Queue Stats
63W - 70L
1,175 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,580 SR
1,125 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 158
1,516 SR
1,008 MMR
Heimdallr
Heimdallr
Bronze III
A4M Dunk
Heimdallr
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,426 MMR
Party 1
Medusa
Medusa
Bronze I
BlenzeyII
Medusa
Bronze I
Level 154
God Stats
7W - 7L
1,581 SR
Queue Stats
205W - 330L
527 MMR
Party 1
Ix Chel
Ix Chel
Silver II
Total Chaos5144
Ix Chel
Silver II
Level 182
God Stats
12W - 16L
1,468 SR
Queue Stats
450W - 610L
1,071 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KEMI5T
Chaac
19
2 / 3 / 4
12,098
756
12,937
16,584
20,889
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
ayejay824
Cthulhu
19
2 / 2 / 5
12,544
784
14,639
19,057
23,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
xVirtualTyrantx
Danzaburou
18
4 / 3 / 0
12,275
767
16,676
13,932
6,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesSobekAthenaBacchusHachiman

VS

Bans
SurtrJormungandrBaron SamediAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A4M Dunk
Heimdallr
20
5 / 0 / 3
13,068
817
15,304
14,536
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
BlenzeyII
Medusa
16
2 / 5 / 3
10,637
665
7,884
17,622
6,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 3 / 6
11,226
702
14,898
17,557
7,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
8
8
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A4M Dunk
Heimdallr
5
0
3
6.5
L
Medusa
BlenzeyII
Medusa
2
5
3
0.7
W
Chaac
KEMI5T
Chaac
2
3
4
1.33
L
1
3
6
1.33
W
Cthulhu
ayejay824
Cthulhu
2
2
5
2.25
W
Danzaburou
xVirtualTyrantx
Danzaburou
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,252
Damage
38,086
49,573
Taken
49,715
50,861
Mitigated
21,042
14,662
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A4M Dunk
Heimdallr
15,304
6,021
0
5,244
14,536
6,969
1,253
3,143
10,974
0
65,413
L
Medusa
BlenzeyII
Medusa
7,884
3,081
0
1,351
17,622
6,718
774
4,892
12,142
0
22,541
W
Chaac
KEMI5T
Chaac
12,937
707
205
4,278
16,584
20,889
698
4,468
11,999
1,423
35,866
L
14,898
1,433
929
6,705
17,557
7,355
967
4,840
12,274
38,687
0
W
Cthulhu
ayejay824
Cthulhu
14,639
575
313
3,692
19,057
23,890
100
6,922
12,024
42,488
1,319
W
Danzaburou
xVirtualTyrantx
Danzaburou
16,676
4,836
0
6,174
13,932
6,082
3,096
3,563
10,329
0
60,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,917
Gold Earned
34,931
182
Minions Killed
184
0
Camps Cleared
0
950,198
Distance Traveled
798,041
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,068
817
92
6
0
291,851
0
L
Medusa
10,637
665
34
2
0
259,801
0
W
Chaac
12,098
756
44
3
0
324,670
0
L
Ix Chel
11,226
702
58
4
0
246,389
2
W
Cthulhu
12,544
784
60
4
0
324,353
4
W
Danzaburou
12,275
767
78
5
0
301,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role