Player Matchup

Odin
Odin
Gold III
GoGoMagzilla
Odin
Gold III
Level 124
God Stats
8W - 10L
1,470 SR
Queue Stats
462W - 476L
1,323 MMR
Party 2
Bacchus
Bacchus
Gold IV
Neurosurgeon
Bacchus
Gold IV
Level 119
God Stats
7W - 12L
1,328 SR
Queue Stats
488W - 502L
1,309 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
koach80
Nu Wa
Gold IV
Level 58
God Stats
36W - 37L
1,617 SR
Queue Stats
95W - 111L
1,376 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,472 SR
1,336 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,512 SR
984 MMR
Thor
Thor
Bronze I
HiTtA300xUCHIHA
Thor
Bronze I
Level 114
God Stats
3W - 5L
1,503 SR
Queue Stats
9W - 24L
953 MMR
Party 1
King Arthur
King Arthur
Silver III
JUICYBRUCEE
King Arthur
Silver III
Level 69
God Stats
13W - 11L
1,529 SR
Queue Stats
25W - 37L
1,031 MMR
Party 1
Poseidon
Poseidon
Silver IV
lozzi11
Poseidon
Silver IV
Level 82
God Stats
9W - 8L
1,504 SR
Queue Stats
16W - 28L
968 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 13
10,622
817
8,317
12,302
11,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Neurosurgeon
Bacchus
18
10 / 0 / 7
11,962
920
14,377
15,473
18,410
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
koach80
Nu Wa
16
8 / 1 / 6
11,331
872
12,100
6,627
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
BastetCthulhuHorusAchillesCerberus

VS

Bans
DiscordiaGebHou YiDanzaburouSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
9,014
693
7,170
14,091
4,616
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
JUICYBRUCEE
King Arthur
16
4 / 5 / 1
10,094
776
6,120
16,204
19,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
lozzi11
Poseidon
13
0 / 7 / 3
8,508
654
7,634
10,950
3,248
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
5
5
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
L
1
7
3
0.36
L
King Arthur
JUICYBRUCEE
King Arthur
4
5
1
0.9
W
Bacchus
Neurosurgeon
Bacchus
10
0
7
13.5
W
Nu Wa
koach80
Nu Wa
8
1
6
11
L
Poseidon
lozzi11
Poseidon
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
20,924
34,402
Taken
41,245
31,724
Mitigated
27,748
12,037
Healing
928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,317
1,725
0
3,209
12,302
11,183
994
2,692
9,559
99
24,635
L
7,170
1,264
0
678
14,091
4,616
0
8,580
4,662
0
22,962
L
King Arthur
JUICYBRUCEE
King Arthur
6,120
516
0
250
16,204
19,884
0
8,294
6,726
0
24,347
W
Bacchus
Neurosurgeon
Bacchus
14,377
2,136
239
7,426
15,473
18,410
779
3,571
11,902
28,400
0
W
Nu Wa
koach80
Nu Wa
12,100
4,587
0
1,163
6,627
2,131
923
1,378
5,249
43,633
630
L
Poseidon
lozzi11
Poseidon
7,634
971
0
0
10,950
3,248
0
6,814
3,409
30,263
1,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,915
Gold Earned
27,616
125
Minions Killed
94
0
Camps Cleared
0
723,707
Distance Traveled
601,771
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,622
817
47
4
0
239,454
2
L
Thor
9,014
693
30
2
0
182,622
0
L
King Arthur
10,094
776
24
2
0
219,797
0
W
Bacchus
11,962
920
25
2
0
260,092
2
W
Nu Wa
11,331
872
53
4
0
224,161
0
L
Poseidon
8,508
654
40
3
0
199,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role