Player Matchup

Cthulhu
Cthulhu
Cruisin Coffee3
Cthulhu
Level 147
God Stats
4W - 1L
1,511 SR
Queue Stats
31W - 33L
1,480 Elo+
Party 1
Erlang Shen
Erlang Shen
DefeatedVipr
Erlang Shen
Level 47
God Stats
1W - 2L
1,428 SR
Queue Stats
21W - 26L
1,402 Elo+
Party 1
Chaac
Chaac
G0tz0n
Chaac
Level 139
God Stats
4W - 8L
1,403 SR
Queue Stats
236W - 222L
1,498 Elo+
Solo
Cupid
Cupid
Shrimpgang1471
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 137L
1,507 Elo+
Solo
Ix Chel
Ix Chel
SuppaHotFire30
Ix Chel
Level 151
God Stats
2W - 2L
1,480 SR
Queue Stats
31W - 33L
1,480 Elo+
Party 1
Team Averages
Level 118
1,464 SR
1,474 Elo+

VS

Team Averages
Level 81
1,408 SR
1,342 Elo+
Maui
Maui
 
Maui
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ma4nol0
Nu Wa
Level 126
God Stats
10W - 7L
1,660 SR
Queue Stats
145W - 131L
1,491 Elo+
Solo
Surtr
Surtr
SnubBadge877267
Surtr
Level 24
God Stats
1W - 4L
1,123 SR
Queue Stats
18W - 39L
1,236 Elo+
Party 2
Medusa
Medusa
TheF00I
Medusa
Level 32
God Stats
1W - 6L
1,257 SR
Queue Stats
45W - 69L
1,313 Elo+
Party 2
Ne Zha
Ne Zha
VorticoseBook1
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 7
6,907
493
4,807
10,654
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
DefeatedVipr
Erlang Shen
13
5 / 2 / 11
8,022
573
8,106
13,441
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
G0tz0n
Chaac
15
8 / 0 / 1
9,684
692
9,777
13,479
13,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
4 / 2 / 7
7,799
557
4,665
6,977
1,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 1 / 3
8,401
600
6,904
6,661
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
3 / 2 / 4
7,363
526
6,443
9,939
8,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Ma4nol0
Nu Wa
14
2 / 4 / 3
7,975
570
7,950
7,372
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 1
6,473
462
7,177
11,962
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
TheF00I
Medusa
10
1 / 4 / 4
6,190
442
5,374
7,534
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 7 / 1
6,918
494
6,896
13,497
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
9
9
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
2
4
2.5
W
0
4
7
0.88
W
Erlang Shen
DefeatedVipr
Erlang Shen
5
2
11
5.25
W
Chaac
G0tz0n
Chaac
8
0
1
8.5
L
Nu Wa
Ma4nol0
Nu Wa
2
4
3
0.88
W
4
2
7
3.75
L
0
6
1
0.08
W
6
1
3
7.5
L
Medusa
TheF00I
Medusa
1
4
4
0.75
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,259
Damage
33,840
51,212
Taken
50,304
31,647
Mitigated
24,678
17,602
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,443
2,344
0
2,099
9,939
8,353
0
2,760
7,179
30,753
15,892
W
4,807
436
0
647
10,654
8,395
0
3,856
6,718
25,530
0
W
Erlang Shen
DefeatedVipr
Erlang Shen
8,106
4,884
0
4,297
13,441
6,190
0
3,218
9,956
0
38,178
W
Chaac
G0tz0n
Chaac
9,777
1,814
0
6,364
13,479
13,606
24
949
12,370
0
69,118
L
Nu Wa
Ma4nol0
Nu Wa
7,950
1,106
0
748
7,372
2,110
35
4,087
3,285
60,823
883
W
4,665
2,260
481
2,501
6,977
1,930
754
2,532
4,255
0
50,175
L
7,177
3,220
0
1,950
11,962
5,949
0
68
11,269
1,515
39,955
W
6,904
1,002
1,321
1,991
6,661
1,526
21
3,353
2,952
49,659
1,611
L
Medusa
TheF00I
Medusa
5,374
3,165
0
1,874
7,534
2,790
0
2,305
5,229
0
30,486
L
6,896
2,455
0
1,892
13,497
5,476
0
2,393
10,985
0
44,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,813
Gold Earned
34,919
392
Minions Killed
395
0
Camps Cleared
0
1,391,967
Distance Traveled
1,353,521
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,363
526
73
5
0
246,971
5
W
Cthulhu
6,907
493
32
2
0
266,531
0
W
Erlang Shen
8,022
573
46
3
0
315,169
0
W
Chaac
9,684
692
137
10
0
257,712
4
L
Nu Wa
7,975
570
128
9
0
279,612
0
W
Cupid
7,799
557
86
6
0
283,399
7
L
Surtr
6,473
462
80
6
0
268,161
0
W
Ix Chel
8,401
600
91
7
0
269,156
0
L
Medusa
6,190
442
44
3
0
258,746
0
L
Ne Zha
6,918
494
70
5
0
300,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role