Player Matchup

Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
EchoStalk
Chiron
Level 105
God Stats
2W - 0L
1,554 SR
Queue Stats
134W - 132L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
GienahCygni
Kumbhakarna
Level 106
God Stats
14W - 5L
1,545 SR
Queue Stats
869W - 892L
1,437 Elo+
Party 1
Hachiman
Hachiman
illusion2600
Hachiman
Level 154
God Stats
10W - 8L
1,545 SR
Queue Stats
739W - 775L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
vybe1
Cthulhu
Level 66
God Stats
7W - 3L
1,589 SR
Queue Stats
86W - 44L
1,568 Elo+
Solo
Team Averages
Level 115
1,547 SR
1,466 Elo+

VS

Team Averages
Level 89
1,541 SR
1,449 Elo+
Lancelot
Lancelot
DukeOfDarkness7
Lancelot
Level 129
God Stats
1W - 1L
1,783 SR
Queue Stats
363W - 360L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Elmasduro1309
Ah Muzen Cab
Level 109
God Stats
19W - 19L
1,486 SR
Queue Stats
1,481W - 1,464L
1,499 Elo+
Solo
Hercules
Hercules
Icydude
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,474 Elo+
Solo
Surtr
Surtr
JohnPlayers29
Surtr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,423 Elo+
Solo
Thor
Thor
QueproKOD
Thor
Level 43
God Stats
0W - 1L
1,437 SR
Queue Stats
67W - 87L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
9 / 4 / 17
10,268
933
13,397
9,491
5,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
EchoStalk
Chiron
17
5 / 2 / 23
10,274
934
11,581
9,936
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
GienahCygni
Kumbhakarna
15
0 / 2 / 28
9,715
883
8,970
16,653
23,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
illusion2600
Hachiman
18
11 / 4 / 18
11,510
1,046
18,703
11,201
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
vybe1
Cthulhu
16
8 / 3 / 22
10,096
918
21,376
17,501
17,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
2 / 9 / 4
9,513
865
6,003
15,111
9,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Elmasduro1309
Ah Muzen Cab
16
3 / 6 / 8
10,349
941
11,983
13,261
4,830
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Icydude
Hercules
18
6 / 4 / 7
10,674
970
12,203
24,774
20,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 8 / 6
8,867
806
5,360
19,647
13,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
14
3 / 7 / 5
8,614
783
11,299
12,201
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
45
33
Kills
15
15
Deaths
34
108
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
4
17
4.38
L
Lancelot
2
9
4
0.44
W
Chiron
EchoStalk
Chiron
5
2
23
8.25
L
Ah Muzen Cab
Elmasduro1309
Ah Muzen Cab
3
6
8
1.17
W
Kumbhakarna
GienahCygni
Kumbhakarna
0
2
28
7
L
Hercules
Icydude
Hercules
6
4
7
2.38
L
1
8
6
0.5
L
Thor
3
7
5
0.79
W
Hachiman
illusion2600
Hachiman
11
4
18
5
W
Cthulhu
vybe1
Cthulhu
8
3
22
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,027
Damage
46,848
64,782
Taken
84,994
57,542
Mitigated
52,476
19,723
Healing
21,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,397
7,569
954
362
9,491
5,732
3,063
41
9,450
0
26,627
L
Lancelot
6,003
740
327
1,381
15,111
9,023
153
4,564
10,547
0
17,031
W
Chiron
EchoStalk
Chiron
11,581
2,781
1,843
1,565
9,936
5,283
1,326
0
9,936
0
34,237
L
Ah Muzen Cab
Elmasduro1309
Ah Muzen Cab
11,983
4,278
1,592
1,920
13,261
4,830
2,269
6,756
6,505
0
28,300
W
Kumbhakarna
GienahCygni
Kumbhakarna
8,970
918
2,719
3,520
16,653
23,242
395
150
16,503
16,056
1,028
L
Hercules
Icydude
Hercules
12,203
2,240
778
9,583
24,774
20,730
247
7,227
17,547
0
20,281
L
5,360
1,468
755
3,474
19,647
13,461
88
6,336
13,311
470
12,574
L
Thor
11,299
486
671
919
12,201
4,432
955
4,903
7,298
0
19,731
W
Hachiman
illusion2600
Hachiman
18,703
10,130
1,142
1,298
11,201
5,525
1,510
0
11,201
0
40,999
W
Cthulhu
vybe1
Cthulhu
21,376
1,439
1,927
4,393
17,501
17,760
616
105
17,396
34,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,863
Gold Earned
48,017
202
Minions Killed
97
0
Camps Cleared
0
1,042,064
Distance Traveled
1,006,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,268
933
25
2
0
160,601
0
L
Lancelot
9,513
865
18
2
0
193,036
0
W
Chiron
10,274
934
70
6
0
220,579
0
L
Ah Muzen Cab
10,349
941
30
3
0
216,932
0
W
Kumbhakarna
9,715
883
19
2
0
230,240
0
L
Hercules
10,674
970
15
1
0
219,408
0
L
Surtr
8,867
806
17
2
0
206,471
0
L
Thor
8,614
783
17
2
0
170,754
0
W
Hachiman
11,510
1,046
60
5
0
206,761
0
W
Cthulhu
10,096
918
28
3
0
223,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role