Player Matchup

Set
Set
 
Set
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BabyChefD
Artemis
Level 124
God Stats
57W - 32L
1,807 SR
Queue Stats
745W - 271L
1,861 Elo+
Party 2
Guan Yu
Guan Yu
Jаĸĸ
Guan Yu
Level 122
God Stats
1W - 0L
1,741 SR
Queue Stats
63W - 19L
1,815 Elo+
Party 2
Ix Chel
Ix Chel
NightmareReborn
Ix Chel
Level 207
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 7L
1,659 Elo+
Party 2
Yemoja
Yemoja
Strokе
Yemoja
Level 148
God Stats
117W - 33L
1,928 SR
Queue Stats
559W - 183L
1,850 Elo+
Party 2
Team Averages
Level 152
1,652 SR
1,737 Elo+

VS

Team Averages
Level 112
1,569 SR
1,531 Elo+
Nemesis
Nemesis
MrHockey1313
Nemesis
Level 157
God Stats
6W - 11L
1,555 SR
Queue Stats
322W - 255L
1,537 Elo+
Solo
Achilles
Achilles
RisenAngel80
Achilles
Level 119
God Stats
3W - 4L
1,549 SR
Queue Stats
142W - 133L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
Rocketjay3
Cthulhu
Level 129
God Stats
271W - 236L
1,618 SR
Queue Stats
272W - 238L
1,578 Elo+
Solo
Anhur
Anhur
Sh4dowLock
Anhur
Level 68
God Stats
0W - 1L
1,558 SR
Queue Stats
121W - 104L
1,521 Elo+
Solo
Janus
Janus
youhaveschool
Janus
Level 87
God Stats
4W - 4L
1,562 SR
Queue Stats
125W - 109L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
5 / 1 / 2
6,621
662
5,397
8,073
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
BabyChefD
Artemis
12
7 / 1 / 5
7,137
714
7,333
6,866
1,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Jаĸĸ
Guan Yu
12
5 / 2 / 3
7,224
722
6,757
9,531
7,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
2 / 0 / 5
6,707
671
7,945
4,800
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Strokе
Yemoja
10
4 / 1 / 8
6,853
685
5,897
8,541
4,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrHockey1313
Nemesis
9
0 / 4 / 1
4,813
481
4,086
9,235
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
RisenAngel80
Achilles
10
2 / 3 / 0
5,781
578
5,216
9,236
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
Rocketjay3
Cthulhu
7
2 / 3 / 0
5,293
529
3,926
8,010
4,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
8
1 / 7 / 1
4,961
496
3,727
8,772
1,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 6 / 1
4,910
491
3,604
7,172
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
23
Kills
5
5
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
1
2
6
W
Artemis
BabyChefD
Artemis
7
1
5
9.5
W
Guan Yu
Jаĸĸ
Guan Yu
5
2
3
3.25
L
Nemesis
MrHockey1313
Nemesis
0
4
1
0.13
W
2
0
5
4.5
L
Achilles
RisenAngel80
Achilles
2
3
0
0.67
L
Cthulhu
Rocketjay3
Cthulhu
2
3
0
0.67
L
Anhur
1
7
1
0.21
W
Yemoja
Strokе
Yemoja
4
1
8
8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
20,559
37,811
Taken
42,425
18,828
Mitigated
16,167
14,720
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,397
2,640
0
904
8,073
3,309
30
1,073
6,885
0
52,344
W
Artemis
BabyChefD
Artemis
7,333
3,681
0
490
6,866
1,920
38
1,483
5,343
0
46,555
W
Guan Yu
Jаĸĸ
Guan Yu
6,757
1,522
465
3,871
9,531
7,858
200
681
8,356
0
42,992
L
Nemesis
MrHockey1313
Nemesis
4,086
1,429
0
3,047
9,235
2,140
0
1,644
7,591
0
32,775
W
7,945
1,317
1,300
2,812
4,800
1,298
193
1,597
3,009
46,011
1,614
L
Achilles
RisenAngel80
Achilles
5,216
1,633
0
3,446
9,236
6,615
0
0
9,236
701
33,043
L
Cthulhu
Rocketjay3
Cthulhu
3,926
374
102
2,345
8,010
4,053
0
4,551
3,459
11,944
0
L
Anhur
3,727
1,550
0
1,522
8,772
1,922
0
3,795
4,977
0
16,602
W
Yemoja
Strokе
Yemoja
5,897
1,076
2,908
1,970
8,541
4,443
24
2,717
5,744
21,568
0
L
3,604
333
0
1,182
7,172
1,437
0
3,541
3,631
25,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,542
Gold Earned
25,758
373
Minions Killed
219
0
Camps Cleared
0
1,086,774
Distance Traveled
1,006,820
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,621
662
84
8
0
249,041
0
W
Artemis
7,137
714
87
9
0
190,067
0
W
Guan Yu
7,224
722
86
9
0
222,143
0
L
Nemesis
4,813
481
58
6
0
225,960
0
W
Ix Chel
6,707
671
83
8
0
228,204
2
L
Achilles
5,781
578
67
7
0
182,860
0
L
Cthulhu
5,293
529
13
1
0
211,469
8
L
Anhur
4,961
496
31
3
0
202,294
1
W
Yemoja
6,853
685
33
3
0
197,319
2
L
Janus
4,910
491
50
5
0
184,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role