Player Matchup

Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
BIVIO
Loki
Bronze III
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,534 MMR
Party 3
Hou Yi
Hou Yi
Gold V
Flomar
Hou Yi
Gold V
Level 89
God Stats
2W - 4L
1,421 SR
Queue Stats
62W - 66L
1,537 MMR
Party 1
Cerberus
Cerberus
Silver II
PotatoePapi
Cerberus
Silver II
Level 106
God Stats
21W - 18L
1,576 SR
Queue Stats
162W - 168L
1,219 MMR
Party 1
Mulan
Mulan
Bronze III
ninjapancake85
Mulan
Bronze III
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,454 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,499 SR
1,449 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,610 SR
1,437 MMR
Cthulhu
Cthulhu
Gold V
CCG1624
Cthulhu
Gold V
Level 40
God Stats
3W - 2L
1,535 SR
Queue Stats
34W - 37L
1,367 MMR
Solo
Achilles
Achilles
Gold V
Jakeram71
Achilles
Gold V
Level 107
God Stats
5W - 1L
1,788 SR
Queue Stats
342W - 359L
1,416 MMR
Solo
Nemesis
Nemesis
Bronze III
blue board v2
Nemesis
Bronze III
Level 140
God Stats
1W - 1L
1,327 SR
Queue Stats
99W - 101L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold III
kmenard0419
Nu Wa
Gold III
Level 155
God Stats
10W - 17L
1,628 SR
Queue Stats
236W - 244L
1,400 MMR
Solo
Charybdis
Charybdis
Bronze III
stoneman146
Charybdis
Bronze III
Level 120
God Stats
1W - 3L
1,772 SR
Queue Stats
68W - 67L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 4 / 0
6,834
488
4,059
6,644
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
BIVIO
Loki
12
2 / 4 / 1
6,705
479
3,695
8,575
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Flomar
Hou Yi
10
1 / 5 / 0
6,024
430
7,712
9,472
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
PotatoePapi
Cerberus
10
0 / 4 / 1
6,377
456
4,322
15,940
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 2 / 1
6,919
494
7,180
12,217
8,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
KumbhakarnaArachneErlang ShenDanzaburou

VS

Bans
Ix ChelArtemisKaliYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CCG1624
Cthulhu
13
1 / 1 / 12
8,712
622
6,804
12,040
9,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Jakeram71
Achilles
14
1 / 3 / 1
8,374
598
7,131
13,884
11,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
16
6 / 0 / 5
8,857
633
6,127
7,989
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 0 / 5
9,201
657
7,694
3,830
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
stoneman146
Charybdis
14
6 / 1 / 3
8,539
610
10,065
9,803
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
19
19
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
L
Loki
BIVIO
Loki
2
4
1
0.63
W
Cthulhu
CCG1624
Cthulhu
1
1
12
7
L
Hou Yi
Flomar
Hou Yi
1
5
0
0.2
W
Achilles
Jakeram71
Achilles
1
3
1
0.5
L
Cerberus
PotatoePapi
Cerberus
0
4
1
0.13
W
Nemesis
6
0
5
8.5
W
5
0
5
7.5
L
2
2
1
1.25
W
Charybdis
stoneman146
Charybdis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
37,821
52,848
Taken
47,546
24,326
Mitigated
27,827
12,457
Healing
18,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,059
467
0
0
6,644
1,617
707
3,153
3,332
47,440
2,208
L
Loki
BIVIO
Loki
3,695
1,801
0
3,102
8,575
2,344
0
1,327
7,128
0
35,906
W
Cthulhu
CCG1624
Cthulhu
6,804
1,059
2,466
3,978
12,040
9,273
31
3,074
8,966
35,976
1,210
L
Hou Yi
Flomar
Hou Yi
7,712
3,333
0
2,642
9,472
2,486
767
2,925
6,427
0
36,261
W
Achilles
Jakeram71
Achilles
7,131
1,303
0
3,347
13,884
11,457
26
0
13,884
0
57,792
L
Cerberus
PotatoePapi
Cerberus
4,322
468
0
4,656
15,940
9,834
262
4,405
11,396
26,449
0
W
Nemesis
6,127
2,163
0
4,584
7,989
2,850
379
1,332
6,657
0
64,444
W
7,694
2,780
0
621
3,830
1,051
2,527
1,517
2,313
60,961
1,480
L
7,180
869
0
2,057
12,217
8,045
0
1,674
10,426
0
34,977
W
Charybdis
stoneman146
Charybdis
10,065
5,074
0
3,807
9,803
3,196
516
2,848
6,955
0
56,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
43,683
348
Minions Killed
464
0
Camps Cleared
0
1,245,043
Distance Traveled
1,402,329
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,834
488
86
6
0
210,101
5
L
Loki
6,705
479
60
4
0
308,412
0
W
Cthulhu
8,712
622
51
4
0
268,643
0
L
Hou Yi
6,024
430
49
4
0
225,509
0
W
Achilles
8,374
598
68
5
0
261,112
0
L
Cerberus
6,377
456
81
6
0
274,413
0
W
Nemesis
8,857
633
110
8
0
342,157
1
W
Nu Wa
9,201
657
125
9
0
280,923
0
L
Mulan
6,919
494
72
5
0
226,608
0
W
Charybdis
8,539
610
110
8
0
249,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role