Player Matchup

Yu Huang
Yu Huang
ARGJony
Yu Huang
Level 147
God Stats
3W - 3L
1,499 SR
Queue Stats
587W - 613L
1,422 Elo+
Solo
Achilles
Achilles
CicoSama-
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,472 Elo+
Party 1
Raijin
Raijin
LordPiffy
Raijin
Level 156
God Stats
8W - 7L
1,577 SR
Queue Stats
217W - 219L
1,494 Elo+
Party 1
King Arthur
King Arthur
Triumph13
King Arthur
Level 143
God Stats
9W - 9L
1,416 SR
Queue Stats
186W - 181L
1,527 Elo+
Party 1
Chiron
Chiron
q122
Chiron
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 126L
1,554 Elo+
Party 1
Team Averages
Level 128
1,499 SR
1,494 Elo+

VS

Team Averages
Level 156
1,585 SR
1,515 Elo+
Chaac
Chaac
BuLL37PrOOfx102
Chaac
Level 165
God Stats
17W - 3L
1,754 SR
Queue Stats
527W - 443L
1,565 Elo+
Party 2
Ares
Ares
ChodoBagginzz
Ares
Level 176
God Stats
8W - 3L
1,574 SR
Queue Stats
725W - 744L
1,527 Elo+
Solo
Xing Tian
Xing Tian
MyJungleBuff
Xing Tian
Level 145
God Stats
8W - 3L
1,826 SR
Queue Stats
329W - 335L
1,497 Elo+
Solo
Raijin
Raijin
RiseTheTides
Raijin
Level 137
God Stats
2W - 0L
1,715 SR
Queue Stats
56W - 48L
1,534 Elo+
Party 2
Martichoras
Martichoras
iFALL3N
Martichoras
Level 159
God Stats
2W - 12L
1,056 SR
Queue Stats
962W - 997L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ARGJony
Yu Huang
9
0 / 7 / 3
6,483
648
4,584
7,130
2,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
CicoSama-
Achilles
14
3 / 8 / 3
7,975
798
6,283
12,898
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
LordPiffy
Raijin
14
2 / 5 / 2
7,758
776
7,561
7,878
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Triumph13
King Arthur
14
0 / 5 / 5
7,413
741
6,504
14,240
8,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
q122
Chiron
14
4 / 5 / 3
7,636
764
6,038
9,528
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 12
11,073
1,107
15,266
10,323
7,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
5 / 3 / 16
9,142
914
6,306
10,585
13,559
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
MyJungleBuff
Xing Tian
13
5 / 1 / 10
8,903
890
6,250
18,247
11,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
14
3 / 3 / 11
8,388
839
6,633
6,687
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
iFALL3N
Martichoras
14
2 / 2 / 17
8,758
876
12,198
5,557
2,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
9
Kills
30
30
Deaths
11
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ARGJony
Yu Huang
0
7
3
0.21
W
15
2
12
10.5
W
5
3
16
4.33
L
Achilles
CicoSama-
Achilles
3
8
3
0.56
L
Raijin
LordPiffy
Raijin
2
5
2
0.6
W
Xing Tian
MyJungleBuff
Xing Tian
5
1
10
10
W
Raijin
3
3
11
2.83
L
King Arthur
Triumph13
King Arthur
0
5
5
0.5
W
Martichoras
iFALL3N
Martichoras
2
2
17
5.25
L
Chiron
q122
Chiron
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
46,653
51,674
Taken
51,399
25,878
Mitigated
37,790
7,495
Healing
18,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ARGJony
Yu Huang
4,584
414
67
316
7,130
2,343
0
2,857
4,273
10,955
0
W
15,266
1,811
798
2,718
10,323
7,490
766
3,547
6,776
0
27,669
W
6,306
188
280
525
10,585
13,559
512
1,482
9,061
8,063
0
L
Achilles
CicoSama-
Achilles
6,283
2,437
442
934
12,898
9,513
0
4,839
8,059
0
8,179
L
Raijin
LordPiffy
Raijin
7,561
459
142
909
7,878
2,657
0
3,229
4,649
16,146
0
W
Xing Tian
MyJungleBuff
Xing Tian
6,250
125
2,566
8,653
18,247
11,392
0
5,479
12,497
11,313
522
W
Raijin
6,633
156
180
825
6,687
2,971
1,096
343
6,190
17,296
0
L
King Arthur
Triumph13
King Arthur
6,504
948
164
3,276
14,240
8,079
0
5,288
8,952
0
19,101
W
Martichoras
iFALL3N
Martichoras
12,198
1,534
947
799
5,557
2,378
1,348
1,294
4,229
0
24,337
L
Chiron
q122
Chiron
6,038
2,024
264
981
9,528
3,286
0
2,509
7,019
0
10,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
46,264
68
Minions Killed
89
0
Camps Cleared
0
711,672
Distance Traveled
808,860
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,483
648
5
1
0
96,487
0
W
Chaac
11,073
1,107
31
3
0
163,425
0
W
Ares
9,142
914
1
0
0
143,850
0
L
Achilles
7,975
798
6
1
0
164,791
0
L
Raijin
7,758
776
16
2
0
136,871
0
W
Xing Tian
8,903
890
9
1
0
178,493
1
W
Raijin
8,388
839
24
2
0
166,467
0
L
King Arthur
7,413
741
27
3
0
174,411
0
W
Martichoras
8,758
876
24
2
0
156,625
0
L
Chiron
7,636
764
14
1
0
139,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role