Player Matchup

Morgan Le Fay
Morgan Le Fay
Monful
Morgan Le Fay
Level 273
God Stats
6W - 0L
2,096 SR
Queue Stats
105W - 90L
1,589 Elo+
Party 1
Medusa
Medusa
Scratt820
Medusa
Level 88
God Stats
3W - 1L
1,670 SR
Queue Stats
57W - 37L
1,618 Elo+
Party 1
Cerberus
Cerberus
TheCynicalSloth
Cerberus
Level 184
God Stats
7W - 3L
1,689 SR
Queue Stats
57W - 39L
1,627 Elo+
Party 1
Team Averages
Level 182
1,819 SR
1,611 Elo+

VS

Team Averages
Level 127
1,628 SR
1,541 Elo+
Discordia
Discordia
MTCougar5241
Discordia
Level 125
God Stats
37W - 28L
1,640 SR
Queue Stats
119W - 112L
1,516 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SuperFast Alec
Kumbhakarna
Level 155
God Stats
34W - 29L
1,649 SR
Queue Stats
128W - 121L
1,560 Elo+
Party 2
Ishtar
Ishtar
illFlipped
Ishtar
Level 101
God Stats
11W - 13L
1,596 SR
Queue Stats
180W - 172L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Monful
Morgan Le Fay
20
3 / 6 / 7
12,569
786
12,990
16,339
5,882
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Scratt820
Medusa
20
6 / 3 / 6
13,455
841
13,376
12,633
4,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
20
6 / 2 / 7
14,245
890
14,218
18,576
15,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MTCougar5241
Discordia
18
4 / 8 / 4
11,942
746
9,811
11,275
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SuperFast Alec
Kumbhakarna
19
6 / 3 / 4
12,630
789
14,726
21,399
24,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
illFlipped
Ishtar
17
1 / 4 / 6
11,363
710
11,327
14,411
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
15
Kills
11
11
Deaths
15
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
MTCougar5241
Discordia
4
8
4
0.75
W
Morgan Le Fay
Monful
Morgan Le Fay
3
6
7
1.08
W
Medusa
Scratt820
Medusa
6
3
6
3
L
Kumbhakarna
SuperFast Alec
Kumbhakarna
6
3
4
2.67
W
Cerberus
6
2
7
4.75
L
Ishtar
illFlipped
Ishtar
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,584
Damage
35,864
47,548
Taken
47,085
26,271
Mitigated
31,458
14,807
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
MTCougar5241
Discordia
9,811
179
0
0
11,275
2,684
568
8,617
2,306
40,409
482
W
Morgan Le Fay
Monful
Morgan Le Fay
12,990
607
0
4,612
16,339
5,882
369
11,412
4,927
42,804
824
W
Medusa
Scratt820
Medusa
13,376
7,210
0
5,822
12,633
4,758
2,480
7,470
5,163
0
49,689
L
Kumbhakarna
SuperFast Alec
Kumbhakarna
14,726
628
362
2,175
21,399
24,235
0
8,299
12,263
29,307
1,714
W
Cerberus
14,218
539
0
4,373
18,576
15,631
554
4,721
13,825
61,788
4,271
L
Ishtar
illFlipped
Ishtar
11,327
7,489
0
1,523
14,411
4,539
0
7,554
6,409
0
42,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,269
Gold Earned
35,935
252
Minions Killed
169
0
Camps Cleared
0
804,618
Distance Traveled
768,380
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,942
746
77
5
0
226,236
0
W
Morgan Le Fay
12,569
786
50
3
0
251,531
0
W
Medusa
13,455
841
61
4
0
273,338
0
L
Kumbhakarna
12,630
789
29
2
0
295,361
3
W
Cerberus
14,245
890
141
9
0
279,749
0
L
Ishtar
11,363
710
63
4
0
246,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role