Player Matchup

Ra
Ra
ExecutivePotato
Ra
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 31L
1,468 Elo+
Solo
Bellona
Bellona
F14CHECHE
Bellona
Level 69
God Stats
2W - 1L
1,429 SR
Queue Stats
6W - 10L
1,345 Elo+
Party 1
Thanatos
Thanatos
F3rgus
Thanatos
Level 137
God Stats
1W - 2L
1,113 SR
Queue Stats
20W - 26L
1,435 Elo+
Party 1
Ullr
Ullr
Nomiz14
Ullr
Level 106
God Stats
1W - 2L
1,537 SR
Queue Stats
29W - 32L
1,476 Elo+
Party 1
Sobek
Sobek
Sigurdwii
Sobek
Level 18
God Stats
1W - 0L
1,227 SR
Queue Stats
5W - 11L
1,255 Elo+
Party 1
Team Averages
Level 93
1,361 SR
1,396 Elo+

VS

Team Averages
Level 64
1,546 SR
1,396 Elo+
Arachne
Arachne
BigBootyJenna
Arachne
Level 107
God Stats
2W - 5L
1,223 SR
Queue Stats
37W - 36L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Hab1bi
Cthulhu
Level 104
God Stats
2W - 2L
1,582 SR
Queue Stats
156W - 140L
1,457 Elo+
Solo
Artemis
Artemis
Roedy199
Artemis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,321 Elo+
Party 2
Chronos
Chronos
TheFateKeeper
Chronos
Level 48
God Stats
1W - 1L
1,657 SR
Queue Stats
65W - 88L
1,410 Elo+
Solo
Bacchus
Bacchus
termonix
Bacchus
Level 27
God Stats
1W - 1L
1,765 SR
Queue Stats
15W - 25L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 4
10,179
679
9,365
8,455
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
F14CHECHE
Bellona
13
2 / 4 / 5
8,399
560
12,207
18,180
14,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
F3rgus
Thanatos
16
7 / 0 / 7
9,324
622
14,242
14,482
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ullr
Nomiz14
Ullr
13
0 / 5 / 2
7,471
498
5,983
9,321
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
Sigurdwii
Sobek
11
2 / 0 / 8
7,755
517
4,663
11,352
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
2 / 4 / 2
7,031
469
7,319
11,724
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
Hab1bi
Cthulhu
13
2 / 3 / 2
8,003
534
10,507
17,396
10,476
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
Roedy199
Artemis
12
3 / 3 / 1
7,022
468
9,542
10,093
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chronos
13
0 / 4 / 2
7,510
501
8,814
13,212
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
termonix
Bacchus
11
3 / 2 / 2
7,232
482
5,359
10,684
8,547
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
10
10
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
2
4
2
0.75
W
5
1
4
7
W
Bellona
F14CHECHE
Bellona
2
4
5
1.13
W
Thanatos
F3rgus
Thanatos
7
0
7
10.5
L
Cthulhu
Hab1bi
Cthulhu
2
3
2
1
W
Ullr
Nomiz14
Ullr
0
5
2
0.2
L
Artemis
Roedy199
Artemis
3
3
1
1.17
W
Sobek
Sigurdwii
Sobek
2
0
8
6
L
Chronos
0
4
2
0.25
L
Bacchus
termonix
Bacchus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,460
Damage
41,541
61,790
Taken
63,109
36,506
Mitigated
29,505
28,736
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
7,319
6,489
0
1,586
11,724
3,891
0
2,736
8,779
0
41,577
W
9,365
1,046
1,077
3,725
8,455
3,871
53
4,084
4,356
92,834
1,645
W
Bellona
F14CHECHE
Bellona
12,207
4,716
0
7,372
18,180
14,402
108
10,566
7,595
0
56,284
W
Thanatos
F3rgus
Thanatos
14,242
3,992
0
12,454
14,482
6,118
0
4,631
9,830
0
79,817
L
Cthulhu
Hab1bi
Cthulhu
10,507
1,564
0
5,046
17,396
10,476
0
2,192
15,135
52,652
0
W
Ullr
Nomiz14
Ullr
5,983
1,871
0
720
9,321
3,357
647
1,540
7,781
0
54,138
L
Artemis
Roedy199
Artemis
9,542
4,179
0
2,345
10,093
2,996
0
934
9,111
0
41,928
W
Sobek
Sigurdwii
Sobek
4,663
764
263
3,125
11,352
8,758
0
3,787
7,548
16,301
1,960
L
Chronos
8,814
1,740
0
2,705
13,212
3,595
0
5,120
7,712
62,630
0
L
Bacchus
termonix
Bacchus
5,359
1,111
132
2,884
10,684
8,547
0
1,649
8,815
10,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
36,798
501
Minions Killed
367
0
Camps Cleared
0
1,576,019
Distance Traveled
1,457,987
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,031
469
67
4
0
378,350
4
W
Ra
10,179
679
168
11
0
335,709
1
W
Bellona
8,399
560
95
6
0
286,435
0
W
Thanatos
9,324
622
124
8
0
380,537
0
L
Cthulhu
8,003
534
106
7
0
288,438
1
W
Ullr
7,471
498
87
6
0
274,632
0
L
Artemis
7,022
468
66
4
0
256,757
0
W
Sobek
7,755
517
27
2
0
298,706
4
L
Chronos
7,510
501
119
8
0
263,100
0
L
Bacchus
7,232
482
9
1
0
271,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role