Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Sh4dowLock
King Arthur
Level 68
God Stats
1W - 1L
1,528 SR
Queue Stats
121W - 104L
1,531 Elo+
Solo
Neith
Neith
SkullyRP
Neith
Level 148
God Stats
3W - 3L
1,559 SR
Queue Stats
86W - 80L
1,511 Elo+
Party 2
Cabrakan
Cabrakan
cbuckets_3
Cabrakan
Level 102
God Stats
20W - 14L
1,685 SR
Queue Stats
78W - 72L
1,525 Elo+
Party 2
Ravana
Ravana
xxtwenkiexx
Ravana
Level 158
God Stats
81W - 58L
1,677 SR
Queue Stats
301W - 262L
1,589 Elo+
Solo
Team Averages
Level 127
1,590 SR
1,531 Elo+

VS

Team Averages
Level 150
1,543 SR
1,539 Elo+
Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
TheNmesis29
Sobek
Level 148
God Stats
2W - 2L
1,218 SR
Queue Stats
103W - 108L
1,529 Elo+
Solo
Sylvanus
Sylvanus
XboxFindFather
Sylvanus
Level 136
God Stats
37W - 19L
1,683 SR
Queue Stats
63W - 39L
1,641 Elo+
Party 1
Chang'e
Chang'e
lxPurple_Rainxl
Chang'e
Level 159
God Stats
27W - 20L
1,635 SR
Queue Stats
222W - 218L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
totemhaver
Tsukuyomi
Level 157
God Stats
1W - 1L
1,679 SR
Queue Stats
56W - 42L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 1
6,265
522
4,974
4,657
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Sh4dowLock
King Arthur
12
1 / 4 / 1
6,599
550
5,888
11,515
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
SkullyRP
Neith
11
0 / 2 / 0
5,929
494
2,741
6,408
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
cbuckets_3
Cabrakan
10
0 / 1 / 3
6,053
504
2,615
8,572
8,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
13
3 / 1 / 0
6,698
558
5,296
7,681
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 0 / 0
8,382
699
6,202
3,585
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 6
6,172
514
2,018
9,154
5,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
13
2 / 0 / 2
6,564
547
3,685
7,743
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 1
7,187
599
4,074
6,799
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
totemhaver
Tsukuyomi
13
4 / 2 / 0
7,697
641
8,498
12,108
6,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
10
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
1
0.25
W
Medusa
 
Medusa
3
0
0
3
L
King Arthur
Sh4dowLock
King Arthur
1
4
1
0.38
L
Neith
SkullyRP
Neith
0
2
0
0
W
0
2
6
1.5
W
Sylvanus
2
0
2
3
L
Cabrakan
cbuckets_3
Cabrakan
0
1
3
1.5
W
1
0
1
1.5
W
Tsukuyomi
totemhaver
Tsukuyomi
4
2
0
2
L
Ravana
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,514
Damage
24,477
38,833
Taken
39,389
20,565
Mitigated
19,528
8,996
Healing
19,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,974
351
0
568
4,657
1,083
0
3,551
802
44,934
0
W
Medusa
 
Medusa
6,202
1,539
0
1,501
3,585
1,510
396
75
3,510
0
77,973
L
King Arthur
Sh4dowLock
King Arthur
5,888
614
0
2,645
11,515
7,066
0
102
11,413
0
38,655
L
Neith
SkullyRP
Neith
2,741
561
0
2,016
6,408
1,859
0
389
6,019
0
44,917
W
2,018
268
1,443
2,732
9,154
5,237
0
1,767
7,387
10,462
0
W
Sylvanus
3,685
504
966
4,884
7,743
3,568
112
1,217
6,526
39,410
14,561
L
Cabrakan
cbuckets_3
Cabrakan
2,615
358
0
1,935
8,572
8,092
0
1,398
7,174
21,648
1,009
W
4,074
260
920
2,651
6,799
2,220
308
3,444
3,355
44,309
920
W
Tsukuyomi
totemhaver
Tsukuyomi
8,498
1,600
0
4,478
12,108
6,993
0
1,000
11,108
0
50,627
L
Ravana
5,296
1,102
0
1,832
7,681
2,465
0
3,633
3,808
0
52,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
36,002
370
Minions Killed
452
0
Camps Cleared
0
1,207,994
Distance Traveled
1,258,745
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,265
522
89
7
0
234,873
2
W
Medusa
8,382
699
134
11
0
250,979
6
L
King Arthur
6,599
550
75
6
0
239,639
3
L
Neith
5,929
494
81
7
0
242,435
0
W
Sobek
6,172
514
23
2
0
251,569
6
W
Sylvanus
6,564
547
84
7
0
267,713
2
L
Cabrakan
6,053
504
40
3
0
213,563
0
W
Chang'e
7,187
599
112
9
0
243,281
3
W
Tsukuyomi
7,697
641
99
8
0
245,203
0
L
Ravana
6,698
558
85
7
0
277,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role