Player Matchup

Ne Zha
Ne Zha
Platinum V
GOAT Chapoo
Ne Zha
Platinum V
Level 145
God Stats
6W - 2L
1,516 SR
Queue Stats
145W - 115L
1,746 MMR
Party 1
Cerberus
Cerberus
Platinum II
Go Cra Zay
Cerberus
Platinum II
Level 106
God Stats
4W - 0L
1,376 SR
Queue Stats
117W - 105L
1,603 MMR
Party 1
Scylla
Scylla
Platinum V
Yo bur
Scylla
Platinum V
Level 158
God Stats
12W - 6L
1,697 SR
Queue Stats
65W - 47L
1,829 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,530 SR
1,726 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,450 SR
1,726 MMR
Vulcan
Vulcan
Gold I
KariCarries
Vulcan
Gold I
Level 137
God Stats
36W - 28L
1,632 SR
Queue Stats
158W - 174L
1,653 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
PotIsntCool
Kuzenbo
Platinum V
Level 158
God Stats
7W - 13L
1,461 SR
Queue Stats
304W - 288L
1,641 MMR
Solo
Horus
Horus
Diamond V
Ðяüg5
Horus
Diamond V
Level 156
God Stats
0W - 3L
1,256 SR
Queue Stats
159W - 168L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
8 / 1 / 7
12,251
942
16,417
18,653
13,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
Go Cra Zay
Cerberus
17
2 / 3 / 12
10,730
825
12,353
17,948
9,109
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Yo bur
Scylla
19
5 / 0 / 8
11,977
921
9,918
8,525
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MedusaCthulhuBacchusKumbhakarnaAres

VS

Bans
SerqetTyrHou YiMulanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
1 / 5 / 2
9,682
745
9,783
10,044
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
PotIsntCool
Kuzenbo
16
1 / 7 / 2
9,569
736
9,375
17,408
23,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Ðяüg5
Horus
15
0 / 3 / 3
9,069
698
9,288
16,565
12,990
Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
2
4
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
8
1
7
11.5
W
Cerberus
Go Cra Zay
Cerberus
2
3
12
2.67
L
Vulcan
1
5
2
0.4
L
Kuzenbo
PotIsntCool
Kuzenbo
1
7
2
0.29
W
Scylla
Yo bur
Scylla
5
0
8
9
L
Horus
Ðяüg5
Horus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,688
Damage
28,446
45,126
Taken
44,017
25,868
Mitigated
40,075
15,749
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
16,417
4,639
0
6,047
18,653
13,673
1,194
6,564
11,280
434
52,260
W
Cerberus
Go Cra Zay
Cerberus
12,353
452
0
7,425
17,948
9,109
399
7,218
10,064
33,116
1,769
L
Vulcan
9,783
331
0
500
10,044
3,415
0
4,445
5,513
44,577
827
L
Kuzenbo
PotIsntCool
Kuzenbo
9,375
2,955
0
1,196
17,408
23,670
0
9,341
7,589
32,665
0
W
Scylla
Yo bur
Scylla
9,918
1,211
0
2,277
8,525
3,086
2,248
4,802
3,618
51,752
434
L
Horus
Ðяüg5
Horus
9,288
3,021
729
2,872
16,565
12,990
0
6,859
9,402
263
20,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
28,320
234
Minions Killed
147
0
Camps Cleared
0
770,093
Distance Traveled
674,369
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,251
942
58
4
0
272,856
0
W
Cerberus
10,730
825
61
5
0
263,456
1
L
Vulcan
9,682
745
98
8
0
204,115
0
L
Kuzenbo
9,569
736
26
2
0
229,667
0
W
Scylla
11,977
921
115
9
0
233,781
0
L
Horus
9,069
698
23
2
0
240,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role