Player Matchup

Chiron
Chiron
BlackSwan807
Chiron
Level 121
God Stats
3W - 4L
1,423 SR
Queue Stats
235W - 229L
1,450 Elo+
Solo
Charybdis
Charybdis
BruteForce311
Charybdis
Level 76
God Stats
1W - 2L
1,286 SR
Queue Stats
94W - 96L
1,462 Elo+
Solo
Achilles
Achilles
DuskFrame86
Achilles
Level 99
God Stats
2W - 4L
1,359 SR
Queue Stats
459W - 450L
1,448 Elo+
Party 2
Merlin
Merlin
PauloPassaretti
Merlin
Level 156
God Stats
3W - 1L
1,903 SR
Queue Stats
156W - 146L
1,477 Elo+
Solo
Charon
Charon
S Furry
Charon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,305 Elo+
Party 2
Team Averages
Level 93
1,494 SR
1,429 Elo+

VS

Team Averages
Level 120
1,526 SR
1,454 Elo+
Hades
Hades
 
Hades
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Modak666
Athena
Level 43
God Stats
3W - 1L
1,397 SR
Queue Stats
83W - 82L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
SENPAI x117x
Kukulkan
Level 106
God Stats
9W - 12L
1,499 SR
Queue Stats
640W - 643L
1,445 Elo+
Party 1
Bellona
Bellona
dbelingar
Bellona
Level 154
God Stats
2W - 0L
1,735 SR
Queue Stats
368W - 396L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 3 / 4
7,570
757
10,479
9,096
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
BruteForce311
Charybdis
12
2 / 3 / 1
7,087
709
7,511
6,528
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
DuskFrame86
Achilles
11
1 / 7 / 3
6,735
674
8,413
14,525
15,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 4
7,651
765
8,590
8,049
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
S Furry
Charon
14
1 / 3 / 6
7,601
760
5,534
9,928
8,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
8 / 2 / 7
9,225
923
9,570
9,783
5,648
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 0 / 9
8,462
846
10,984
8,832
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Athena
Modak666
Athena
13
2 / 2 / 13
8,254
825
3,778
11,084
9,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SENPAI x117x
Kukulkan
13
3 / 1 / 10
7,808
781
9,475
5,785
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
dbelingar
Bellona
14
2 / 2 / 15
7,885
789
11,176
12,520
13,801
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
7
Kills
19
19
Deaths
7
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
2
7
5.75
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
9
8.5
L
Chiron
1
3
4
1
L
Charybdis
BruteForce311
Charybdis
2
3
1
0.83
L
Achilles
DuskFrame86
Achilles
1
7
3
0.36
W
Athena
Modak666
Athena
2
2
13
4.25
L
2
3
4
1.33
L
Charon
S Furry
Charon
1
3
6
1.33
W
Kukulkan
SENPAI x117x
Kukulkan
3
1
10
8
W
Bellona
dbelingar
Bellona
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,527
Damage
44,983
48,126
Taken
48,004
32,700
Mitigated
35,508
12,398
Healing
22,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,570
816
1,104
4,088
9,783
5,648
0
3,158
6,625
27,868
550
W
Ah Muzen Cab
 
Ah Muzen Cab
10,984
1,864
894
2,291
8,832
3,948
0
2,115
6,717
0
22,979
L
Chiron
10,479
955
2,121
2,649
9,096
3,455
220
4,321
4,699
0
24,308
L
Charybdis
BruteForce311
Charybdis
7,511
4,506
376
1,159
6,528
2,395
0
3,286
3,046
0
12,032
L
Achilles
DuskFrame86
Achilles
8,413
1,813
579
1,106
14,525
15,382
0
8,401
5,721
706
11,236
W
Athena
Modak666
Athena
3,778
1,714
2,519
2,922
11,084
9,773
0
3,454
7,630
6,188
147
L
8,590
171
670
2,160
8,049
3,271
0
2,621
5,150
26,185
243
L
Charon
S Furry
Charon
5,534
1,026
669
909
9,928
8,197
168
5,469
4,196
11,483
0
W
Kukulkan
SENPAI x117x
Kukulkan
9,475
1,107
1,742
2,104
5,785
2,338
24
2,812
2,973
18,824
0
W
Bellona
dbelingar
Bellona
11,176
1,028
1,168
3,947
12,520
13,801
0
3,026
9,494
2,046
12,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,644
Gold Earned
41,634
119
Minions Killed
109
0
Camps Cleared
0
904,694
Distance Traveled
1,096,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,225
923
43
4
0
213,792
0
W
Ah Muzen Cab
8,462
846
31
3
0
237,057
0
L
Chiron
7,570
757
36
4
0
218,171
0
L
Charybdis
7,087
709
17
2
0
154,608
0
L
Achilles
6,735
674
11
1
0
176,964
0
W
Athena
8,254
825
5
1
0
214,667
0
L
Merlin
7,651
765
41
4
0
171,988
0
L
Charon
7,601
760
14
1
0
182,963
0
W
Kukulkan
7,808
781
23
2
0
223,943
0
W
Bellona
7,885
789
7
1
0
206,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role