Player Matchup

Agni
Agni
AlexRz92YT
Agni
Level 148
God Stats
0W - 1L
1,736 SR
Queue Stats
59W - 50L
1,518 Elo+
Party 3
Olorun
Olorun
AndresML
Olorun
Level 116
God Stats
0W - 2L
1,277 SR
Queue Stats
61W - 54L
1,533 Elo+
Party 3
Hachiman
Hachiman
JustADank69
Hachiman
Level 158
God Stats
4W - 6L
1,364 SR
Queue Stats
311W - 314L
1,564 Elo+
Party 4
Charon
Charon
Lanonandek
Charon
Level 158
God Stats
4W - 3L
1,530 SR
Queue Stats
45W - 39L
1,461 Elo+
Party 3
Hades
Hades
WakefulGem43509
Hades
Level 117
God Stats
9W - 10L
1,501 SR
Queue Stats
462W - 482L
1,487 Elo+
Party 4
Team Averages
Level 139
1,482 SR
1,513 Elo+

VS

Team Averages
Level 106
1,736 SR
1,562 Elo+
Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Halfbreed1989
Sun Wukong
Level 115
God Stats
3W - 0L
1,850 SR
Queue Stats
74W - 78L
1,473 Elo+
Party 1
Chaac
Chaac
IoHAVOCoI
Chaac
Level 117
God Stats
4W - 1L
1,898 SR
Queue Stats
37W - 33L
1,494 Elo+
Party 1
Thoth
Thoth
Mishasho99
Thoth
Level 116
God Stats
4W - 1L
1,747 SR
Queue Stats
79W - 26L
1,735 Elo+
Party 2
Baron Samedi
Baron Samedi
guzac
Baron Samedi
Level 77
God Stats
1W - 0L
1,687 SR
Queue Stats
16W - 9L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
6,921
629
9,596
9,657
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Olorun
AndresML
Olorun
11
0 / 6 / 3
6,633
603
3,400
9,706
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
JustADank69
Hachiman
16
6 / 3 / 1
8,965
815
12,047
8,510
3,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Lanonandek
Charon
15
0 / 2 / 6
7,437
676
6,104
9,036
4,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 4
6,882
626
5,354
14,135
12,110
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
6 / 0 / 9
9,619
874
6,485
6,385
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Halfbreed1989
Sun Wukong
15
1 / 3 / 12
8,863
806
6,350
11,577
13,914
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
IoHAVOCoI
Chaac
14
1 / 3 / 11
8,589
781
7,907
13,789
12,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
16
8 / 1 / 8
9,985
908
15,258
5,824
2,169
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
guzac
Baron Samedi
15
4 / 1 / 12
9,306
846
11,908
6,624
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
6
Kills
20
20
Deaths
8
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
9
10.5
L
0
4
5
0.63
L
Olorun
AndresML
Olorun
0
6
3
0.25
W
Sun Wukong
Halfbreed1989
Sun Wukong
1
3
12
2.33
W
Chaac
IoHAVOCoI
Chaac
1
3
11
2.17
L
Hachiman
JustADank69
Hachiman
6
3
1
2.17
L
Charon
Lanonandek
Charon
0
2
6
1.5
W
Thoth
8
1
8
12
L
0
5
4
0.4
W
Baron Samedi
guzac
Baron Samedi
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,501
Damage
47,908
51,044
Taken
44,199
26,039
Mitigated
37,079
16,737
Healing
21,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,485
2,688
78
2,339
6,385
4,740
1,635
4,986
1,399
0
22,998
L
9,596
155
1,648
3,223
9,657
2,903
0
5,114
4,543
19,878
0
L
Olorun
AndresML
Olorun
3,400
436
1,976
1,611
9,706
3,464
0
5,204
4,502
6,094
153
W
Sun Wukong
Halfbreed1989
Sun Wukong
6,350
469
1,499
3,100
11,577
13,914
685
5,100
6,477
0
9,168
W
Chaac
IoHAVOCoI
Chaac
7,907
706
437
4,784
13,789
12,843
554
6,323
7,466
0
23,717
L
Hachiman
JustADank69
Hachiman
12,047
6,459
1,277
2,084
8,510
3,234
0
4,071
4,439
0
25,595
L
Charon
Lanonandek
Charon
6,104
309
241
1,509
9,036
4,328
0
4,923
4,113
15,930
534
W
Thoth
15,258
634
1,079
866
5,824
2,169
3,384
3,970
1,854
22,288
0
L
5,354
145
1,332
1,836
14,135
12,110
0
7,777
6,358
11,992
0
W
Baron Samedi
guzac
Baron Samedi
11,908
375
4,150
2,854
6,624
3,413
630
3,792
2,832
25,943
164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
46,362
93
Minions Killed
134
0
Camps Cleared
0
972,023
Distance Traveled
1,038,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,619
874
35
3
0
203,915
0
L
Agni
6,921
629
25
2
0
212,359
0
L
Olorun
6,633
603
6
1
0
191,662
0
W
Sun Wukong
8,863
806
16
1
0
193,187
0
W
Chaac
8,589
781
28
3
0
209,277
0
L
Hachiman
8,965
815
21
2
0
178,661
0
L
Charon
7,437
676
27
2
0
209,697
0
W
Thoth
9,985
908
24
2
0
226,004
0
L
Hades
6,882
626
14
1
0
179,644
0
W
Baron Samedi
9,306
846
31
3
0
206,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role