Player Matchup

Charon
Charon
A Golden Clash
Charon
Level 159
God Stats
1W - 1L
1,604 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 1
Thor
Thor
KID CANADIAN00
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 1
Agni
Agni
WooLaa
Agni
Level 82
God Stats
2W - 2L
1,625 SR
Queue Stats
34W - 34L
1,551 Elo+
Solo
Team Averages
Level 123
1,576 SR
1,592 Elo+

VS

Team Averages
Level 126
1,588 SR
1,602 Elo+
Khepri
Khepri
LordFuzzyWinks
Khepri
Level 110
God Stats
26W - 20L
1,500 SR
Queue Stats
81W - 75L
1,519 Elo+
Solo
Skadi
Skadi
Volligan
Skadi
Level 126
God Stats
46W - 32L
1,694 SR
Queue Stats
93W - 60L
1,697 Elo+
Solo
Arachne
Arachne
kodiak085
Arachne
Level 141
God Stats
12W - 8L
1,570 SR
Queue Stats
179W - 170L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,340
704
2,856
9,429
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 0
6,303
700
2,203
10,477
4,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
WooLaa
Agni
10
0 / 6 / 1
6,258
695
3,428
7,383
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
8,226
914
5,122
5,421
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Skadi
Volligan
Skadi
16
10 / 0 / 6
9,833
1,093
13,280
3,991
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
kodiak085
Arachne
14
5 / 0 / 10
8,575
953
5,451
5,646
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
17
17
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
6
0
0
W
2
1
11
7.5
W
Skadi
Volligan
Skadi
10
0
6
13
L
Agni
WooLaa
Agni
0
6
1
0.08
W
Arachne
kodiak085
Arachne
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,487
Damage
23,853
27,289
Taken
15,058
11,318
Mitigated
9,532
1,063
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,856
215
0
496
9,429
4,897
0
1,440
7,974
13,642
89
L
2,203
223
0
250
10,477
4,278
0
1,816
8,641
0
13,552
W
5,122
271
0
934
5,421
4,068
810
2,413
2,878
21,906
1,179
W
Skadi
Volligan
Skadi
13,280
5,756
0
1,479
3,991
1,785
2,682
2,071
1,856
0
42,397
L
Agni
WooLaa
Agni
3,428
556
0
317
7,383
2,143
0
1,558
5,800
20,001
0
W
Arachne
kodiak085
Arachne
5,451
3,577
0
3,484
5,646
3,679
0
1,353
4,129
0
24,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,901
Gold Earned
26,634
91
Minions Killed
132
0
Camps Cleared
0
410,350
Distance Traveled
557,322
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,340
704
14
2
0
149,272
0
L
Thor
6,303
700
30
3
0
127,550
0
W
Khepri
8,226
914
41
5
0
180,664
3
W
Skadi
9,833
1,093
59
7
0
178,183
0
L
Agni
6,258
695
47
5
0
133,528
0
W
Arachne
8,575
953
32
4
0
198,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role