Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Jcobmillerson
Nut
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,376 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nunui
Morgan Le Fay
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,430 Elo+
Party 3
Serqet
Serqet
Shermo15
Serqet
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
63W - 64L
1,470 Elo+
Party 1
Yemoja
Yemoja
shibucan
Yemoja
Level 8
God Stats
1W - 5L
1,220 SR
Queue Stats
2W - 8L
1,310 Elo+
Party 3
Team Averages
Level 66
1,444 SR
1,417 Elo+

VS

Team Averages
Level 83
1,454 SR
1,440 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
K1NGIGI
Maui
Level 44
God Stats
1W - 8L
1,178 SR
Queue Stats
13W - 24L
1,265 Elo+
Solo
Thanatos
Thanatos
PICACHUJEDI
Thanatos
Level 69
God Stats
1W - 6L
1,504 SR
Queue Stats
136W - 148L
1,487 Elo+
Party 2
Achilles
Achilles
RyôKai
Achilles
Level 107
God Stats
0W - 2L
1,653 SR
Queue Stats
101W - 112L
1,497 Elo+
Solo
Kukulkan
Kukulkan
raphacarvalhobr
Kukulkan
Level 105
God Stats
16W - 23L
1,433 SR
Queue Stats
96W - 100L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 3 / 4
7,532
579
7,239
11,504
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,912
455
3,678
7,996
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Nunui
Morgan Le Fay
13
1 / 0 / 1
7,512
578
1,717
3,820
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
Shermo15
Serqet
12
5 / 0 / 0
7,071
544
3,585
9,391
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
shibucan
Yemoja
10
0 / 1 / 2
6,331
487
2,919
7,287
3,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 2
6,866
528
5,048
5,385
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
K1NGIGI
Maui
8
0 / 1 / 3
5,557
427
1,467
7,850
4,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thanatos
PICACHUJEDI
Thanatos
10
2 / 4 / 1
5,696
438
3,749
9,325
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
RyôKai
Achilles
12
3 / 3 / 0
7,075
544
7,514
13,158
11,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
12
0 / 0 / 0
6,630
510
2,142
1,883
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
7
7
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
3
4
1
L
Izanami
 
Izanami
2
0
2
3
W
0
3
1
0.17
L
Maui
K1NGIGI
Maui
0
1
3
1.5
W
Morgan Le Fay
Nunui
Morgan Le Fay
1
0
1
1.5
L
Thanatos
PICACHUJEDI
Thanatos
2
4
1
0.63
L
Achilles
RyôKai
Achilles
3
3
0
1
W
Serqet
Shermo15
Serqet
5
0
0
5
L
Kukulkan
0
0
0
0
W
Yemoja
shibucan
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,138
Damage
19,920
39,998
Taken
37,601
17,857
Mitigated
21,373
16,448
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,239
2,871
0
4,040
11,504
7,314
0
0
11,504
0
46,891
L
Izanami
 
Izanami
5,048
3,263
0
2,282
5,385
1,738
0
1,403
3,982
0
51,129
W
3,678
2,669
0
1,381
7,996
2,203
887
716
7,280
0
35,882
L
Maui
K1NGIGI
Maui
1,467
244
128
1,686
7,850
4,902
0
1,992
5,858
19,396
0
W
Morgan Le Fay
Nunui
Morgan Le Fay
1,717
0
0
756
3,820
1,313
0
866
2,808
55,679
695
L
Thanatos
PICACHUJEDI
Thanatos
3,749
633
0
4,456
9,325
2,770
0
262
8,721
0
31,761
L
Achilles
RyôKai
Achilles
7,514
1,798
0
3,102
13,158
11,323
0
0
12,427
0
41,239
W
Serqet
Shermo15
Serqet
3,585
720
0
4,814
9,391
3,238
0
357
8,994
0
42,647
L
Kukulkan
2,142
0
0
0
1,883
640
0
935
948
45,109
637
W
Yemoja
shibucan
Yemoja
2,919
552
3,640
1,817
7,287
3,789
167
1,401
5,839
20,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,358
Gold Earned
31,824
393
Minions Killed
358
0
Camps Cleared
0
1,265,849
Distance Traveled
1,217,922
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,532
579
98
8
0
256,412
4
L
Izanami
6,866
528
98
8
0
249,041
2
W
Nut
5,912
455
81
6
0
228,679
0
L
Maui
5,557
427
22
2
0
184,744
3
W
Morgan Le Fay
7,512
578
124
10
0
257,720
0
L
Thanatos
5,696
438
48
4
0
283,544
0
L
Achilles
7,075
544
88
7
0
266,586
0
W
Serqet
7,071
544
72
6
0
289,153
1
L
Kukulkan
6,630
510
102
8
0
234,007
7
W
Yemoja
6,331
487
18
1
0
233,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role