Player Matchup

Charybdis
Charybdis
Arsanic25
Charybdis
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 40L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
Spadez3rd
Sun Wukong
Level 158
God Stats
1W - 0L
1,701 SR
Queue Stats
35W - 30L
1,538 Elo+
Party 1
Khepri
Khepri
llBlueBirdll
Khepri
Level 153
God Stats
1W - 1L
1,278 SR
Queue Stats
76W - 89L
1,462 Elo+
Party 1
Yu Huang
Yu Huang
webmonkee
Yu Huang
Level 145
God Stats
13W - 14L
1,458 SR
Queue Stats
530W - 562L
1,509 Elo+
Solo
Sol
Sol
xGrifterx13
Sol
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,437 Elo+
Party 1
Team Averages
Level 141
1,487 SR
1,451 Elo+

VS

Team Averages
Level 99
1,397 SR
1,466 Elo+
Vamana
Vamana
Arorix
Vamana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,448 Elo+
Solo
Ganesha
Ganesha
Ignatus17
Ganesha
Level 128
God Stats
0W - 3L
1,182 SR
Queue Stats
291W - 300L
1,473 Elo+
Solo
Tyr
Tyr
ImHereNowSorry
Tyr
Level 104
God Stats
2W - 4L
1,532 SR
Queue Stats
355W - 341L
1,506 Elo+
Party 2
Poseidon
Poseidon
Reaper Wraith 1
Poseidon
Level 141
God Stats
0W - 2L
1,273 SR
Queue Stats
111W - 102L
1,440 Elo+
Party 2
Amaterasu
Amaterasu
arcticwolf367
Amaterasu
Level 57
God Stats
3W - 4L
1,500 SR
Queue Stats
175W - 195L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arsanic25
Charybdis
18
12 / 2 / 18
12,171
869
25,820
10,787
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Spadez3rd
Sun Wukong
20
13 / 2 / 17
13,205
943
25,069
19,558
17,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Khepri
17
1 / 4 / 26
11,227
802
6,613
17,100
21,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
webmonkee
Yu Huang
15
2 / 3 / 19
10,286
735
11,620
7,282
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 1 / 21
12,948
925
26,417
10,570
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arorix
Vamana
14
1 / 9 / 3
8,622
616
5,198
22,079
21,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Ignatus17
Ganesha
13
0 / 9 / 5
8,648
618
9,844
19,591
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 6 / 4
10,582
756
13,834
29,957
27,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
15
3 / 8 / 4
9,532
681
15,918
14,271
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
arcticwolf367
Amaterasu
16
1 / 6 / 7
9,042
646
8,724
22,173
16,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
35
38
Kills
12
12
Deaths
38
101
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
Arorix
Vamana
1
9
3
0.28
W
Charybdis
Arsanic25
Charybdis
12
2
18
10.5
L
Ganesha
Ignatus17
Ganesha
0
9
5
0.28
L
7
6
4
1.5
L
Poseidon
3
8
4
0.63
W
Sun Wukong
Spadez3rd
Sun Wukong
13
2
17
10.75
L
Amaterasu
arcticwolf367
Amaterasu
1
6
7
0.75
W
Khepri
1
4
26
3.5
W
Yu Huang
webmonkee
Yu Huang
2
3
19
3.83
W
10
1
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,539
Damage
53,518
65,297
Taken
108,071
53,078
Mitigated
85,945
23,983
Healing
26,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Arorix
Vamana
5,198
1,690
660
2,648
22,079
21,895
0
10,362
11,717
0
15,550
W
Charybdis
Arsanic25
Charybdis
25,820
9,785
438
2,402
10,787
5,464
2,977
4,800
5,795
0
44,402
L
Ganesha
Ignatus17
Ganesha
9,844
846
859
1,843
19,591
14,361
0
6,221
13,370
20,162
202
L
13,834
657
1,063
10,644
29,957
27,767
0
11,262
18,695
0
25,089
L
Poseidon
15,918
2,195
740
1,616
14,271
5,592
0
5,619
8,652
35,120
0
W
Sun Wukong
Spadez3rd
Sun Wukong
25,069
4,876
2,092
7,452
19,558
17,653
534
7,839
10,959
0
45,840
L
Amaterasu
arcticwolf367
Amaterasu
8,724
3,770
238
6,454
22,173
16,330
0
10,044
12,129
0
14,431
W
Khepri
6,613
837
931
1,999
17,100
21,903
780
5,529
11,158
11,139
856
W
Yu Huang
webmonkee
Yu Huang
11,620
872
1,717
1,705
7,282
2,938
660
2,574
4,672
20,672
883
W
26,417
10,700
1,144
4,103
10,570
5,120
2,916
4,988
5,363
51,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,837
Gold Earned
46,426
163
Minions Killed
117
0
Camps Cleared
0
1,315,956
Distance Traveled
1,177,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,622
616
23
2
0
221,892
0
W
Charybdis
12,171
869
24
2
0
242,911
0
L
Ganesha
8,648
618
1
0
0
219,378
0
L
Tyr
10,582
756
20
1
0
277,479
0
L
Poseidon
9,532
681
52
4
0
216,991
0
W
Sun Wukong
13,205
943
46
3
0
312,593
0
L
Amaterasu
9,042
646
21
2
0
241,738
0
W
Khepri
11,227
802
10
1
0
244,015
0
W
Yu Huang
10,286
735
19
1
0
256,819
0
W
Sol
12,948
925
64
5
0
259,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role