Player Matchup

Hera
Hera
Anritaa
Hera
Level 123
God Stats
2W - 5L
1,322 SR
Queue Stats
145W - 161L
1,409 Elo+
Solo
Thanatos
Thanatos
Sisterrr
Thanatos
Level 126
God Stats
0W - 1L
1,297 SR
Queue Stats
5W - 7L
1,267 Elo+
Party 2
Discordia
Discordia
SlothZilla
Discordia
Level 133
God Stats
13W - 10L
1,583 SR
Queue Stats
396W - 417L
1,445 Elo+
Solo
Atlas
Atlas
SpoobyDoo
Atlas
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,267 Elo+
Party 2
Chiron
Chiron
XD-Sepehr_-Devil
Chiron
Level 82
God Stats
1W - 2L
1,715 SR
Queue Stats
127W - 195L
1,343 Elo+
Solo
Team Averages
Level 105
1,483 SR
1,346 Elo+

VS

Team Averages
Level 105
1,484 SR
1,403 Elo+
Artemis
Artemis
KILLERCOPSrx
Artemis
Level 63
God Stats
2W - 0L
1,711 SR
Queue Stats
84W - 99L
1,344 Elo+
Solo
Ymir
Ymir
Nehelenia-0
Ymir
Level 122
God Stats
2W - 1L
1,340 SR
Queue Stats
50W - 59L
1,381 Elo+
Party 3
Anubis
Anubis
PlatoZen
Anubis
Level 69
God Stats
9W - 10L
1,647 SR
Queue Stats
304W - 321L
1,468 Elo+
Party 1
Chiron
Chiron
Platslash
Chiron
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 56L
1,365 Elo+
Party 3
Nut
Nut
xIXLokiXIx
Nut
Level 128
God Stats
3W - 6L
1,224 SR
Queue Stats
362W - 394L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Anritaa
Hera
18
7 / 4 / 4
10,122
920
14,037
8,582
2,658
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Sisterrr
Thanatos
13
4 / 5 / 4
7,486
681
4,539
7,352
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
SlothZilla
Discordia
14
4 / 8 / 4
8,308
755
12,191
9,136
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Atlas
SpoobyDoo
Atlas
14
1 / 3 / 9
8,036
731
5,172
8,277
4,916
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 5 / 3
7,181
653
4,288
9,173
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KILLERCOPSrx
Artemis
16
4 / 2 / 18
9,708
883
14,624
8,028
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
3 / 2 / 9
9,293
845
3,985
12,016
14,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
PlatoZen
Anubis
14
6 / 6 / 9
9,262
842
8,061
10,324
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Platslash
Chiron
17
8 / 3 / 8
9,912
901
8,833
10,469
3,864
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 3 / 9
9,422
857
4,962
10,163
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
16
Kills
25
25
Deaths
16
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hera
Anritaa
Hera
7
4
4
2.25
W
Artemis
KILLERCOPSrx
Artemis
4
2
18
6.5
W
3
2
9
3.75
W
Anubis
PlatoZen
Anubis
6
6
9
1.75
W
Chiron
Platslash
Chiron
8
3
8
4
L
Thanatos
Sisterrr
Thanatos
4
5
4
1.2
L
Discordia
SlothZilla
Discordia
4
8
4
0.75
L
Atlas
SpoobyDoo
Atlas
1
3
9
1.83
L
0
5
3
0.3
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,227
Damage
40,465
42,520
Taken
51,000
16,354
Mitigated
29,558
8,902
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Anritaa
Hera
14,037
2,188
777
2,354
8,582
2,658
0
3,985
4,597
32,458
0
W
Artemis
KILLERCOPSrx
Artemis
14,624
3,361
0
716
8,028
3,586
713
3,626
4,357
0
25,230
W
3,985
614
1,909
2,729
12,016
14,505
440
5,925
5,823
8,371
0
W
Anubis
PlatoZen
Anubis
8,061
63
316
1,799
10,324
4,060
627
6,985
3,297
22,222
0
W
Chiron
Platslash
Chiron
8,833
1,075
1,577
1,708
10,469
3,864
1,623
7,158
3,311
0
23,359
L
Thanatos
Sisterrr
Thanatos
4,539
756
0
1,489
7,352
2,448
0
1,276
6,076
0
6,387
L
Discordia
SlothZilla
Discordia
12,191
105
355
700
9,136
2,704
0
2,055
7,081
20,479
132
L
Atlas
SpoobyDoo
Atlas
5,172
1,163
204
292
8,277
4,916
0
1,557
6,720
10,996
0
L
4,288
916
740
1,991
9,173
3,628
0
3,173
6,000
0
12,592
W
4,962
1,673
636
2,740
10,163
3,543
1,194
7,706
2,309
0
15,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
47,597
88
Minions Killed
113
0
Camps Cleared
0
839,684
Distance Traveled
1,021,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,122
920
45
4
0
173,512
0
W
Artemis
9,708
883
22
2
0
210,767
0
W
Ymir
9,293
845
14
1
0
183,233
0
W
Anubis
9,262
842
26
2
0
190,961
0
W
Chiron
9,912
901
29
3
0
213,086
0
L
Thanatos
7,486
681
1
0
0
194,673
0
L
Discordia
8,308
755
14
1
0
152,596
0
L
Atlas
8,036
731
12
1
0
169,269
0
L
Chiron
7,181
653
16
1
0
149,634
0
W
Nut
9,422
857
22
2
0
223,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role