Player Matchup

Ymir
Ymir
 
Ymir
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Caktuz
Mulan
Level 87
God Stats
14W - 3L
1,817 SR
Queue Stats
143W - 205L
1,396 Elo+
Party 3
Serqet
Serqet
Dovahkin1404
Serqet
Level 67
God Stats
7W - 8L
1,501 SR
Queue Stats
201W - 215L
1,535 Elo+
Solo
Neith
Neith
ELSUSIOBEN
Neith
Level 20
God Stats
17W - 28L
1,421 SR
Queue Stats
27W - 42L
1,391 Elo+
Party 3
Eset
Eset
c0meta
Eset
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 213L
1,495 Elo+
Party 3
Team Averages
Level 100
1,548 SR
1,463 Elo+

VS

Team Averages
Level 134
1,376 SR
1,498 Elo+
Skadi
Skadi
 
Skadi
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
GuiSwaank
Fenrir
Level 64
God Stats
3W - 6L
1,165 SR
Queue Stats
51W - 65L
1,472 Elo+
Party 2
Hera
Hera
MR_WOODY_11
Hera
Level 101
God Stats
4W - 2L
1,359 SR
Queue Stats
118W - 128L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
NeroPoc
Guan Yu
Level 119
God Stats
2W - 2L
1,627 SR
Queue Stats
208W - 197L
1,540 Elo+
Solo
Ares
Ares
Suerte_-16
Ares
Level 114
God Stats
0W - 3L
1,228 SR
Queue Stats
98W - 105L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
6 / 0 / 3
8,521
775
7,382
6,472
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Caktuz
Mulan
10
1 / 1 / 5
6,224
566
5,469
8,279
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
12
3 / 2 / 3
6,620
602
3,717
7,795
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
11
2 / 0 / 0
6,185
562
2,806
5,098
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
c0meta
Eset
11
2 / 3 / 4
6,539
594
5,263
7,086
2,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 2 / 0
6,372
579
5,845
5,823
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
GuiSwaank
Fenrir
11
1 / 4 / 2
5,704
519
2,809
10,923
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 0
5,853
532
3,866
6,655
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
NeroPoc
Guan Yu
3
0 / 2 / 0
3,986
362
573
3,083
1,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 3 / 2
5,517
502
4,463
11,317
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
6
6
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
3
7.5
L
Skadi
 
Skadi
2
2
0
1
W
Mulan
Caktuz
Mulan
1
1
5
3.5
W
Serqet
3
2
3
2.25
W
Neith
2
0
0
2
L
Fenrir
GuiSwaank
Fenrir
1
4
2
0.5
L
2
3
0
0.67
L
Guan Yu
NeroPoc
Guan Yu
0
2
0
0
L
1
3
2
0.67
W
Eset
c0meta
Eset
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,637
Damage
17,556
34,730
Taken
37,801
15,775
Mitigated
17,122
12,047
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,382
2,252
0
3,352
6,472
4,371
0
1,645
4,827
51,032
1,121
L
Skadi
 
Skadi
5,845
992
0
914
5,823
1,902
0
0
5,649
0
54,599
W
Mulan
Caktuz
Mulan
5,469
642
0
2,970
8,279
4,242
0
1,560
6,719
0
23,584
W
Serqet
3,717
488
0
702
7,795
3,269
0
1,548
6,247
0
42,930
W
Neith
2,806
986
0
1,991
5,098
1,477
0
510
4,588
0
34,985
L
Fenrir
GuiSwaank
Fenrir
2,809
207
0
1,505
10,923
4,443
0
3,043
7,660
0
38,179
L
3,866
853
0
1,725
6,655
2,232
0
3,636
2,896
36,740
516
L
Guan Yu
NeroPoc
Guan Yu
573
169
0
900
3,083
1,280
0
1,561
1,268
0
6,751
L
4,463
476
0
2,602
11,317
7,265
0
3,763
7,212
9,573
991
W
Eset
c0meta
Eset
5,263
520
99
2,933
7,086
2,416
0
2,686
4,400
46,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
27,432
370
Minions Killed
239
0
Camps Cleared
0
1,152,945
Distance Traveled
971,655
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,521
775
110
10
0
180,664
2
L
Skadi
6,372
579
84
8
0
206,999
2
W
Mulan
6,224
566
40
4
0
261,462
6
W
Serqet
6,620
602
76
7
0
266,064
0
W
Neith
6,185
562
61
6
0
221,200
0
L
Fenrir
5,704
519
64
6
0
258,904
0
L
Hera
5,853
532
69
6
0
217,845
2
L
Guan Yu
3,986
362
14
1
0
65,642
0
L
Ares
5,517
502
8
1
0
222,265
0
W
Eset
6,539
594
83
8
0
223,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role