Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
KOALA-PANDA0615
Ganesha
Level 107
God Stats
41W - 25L
1,596 SR
Queue Stats
672W - 673L
1,479 Elo+
Solo
Ra
Ra
Tomy-geniox
Ra
Level 90
God Stats
31W - 30L
1,609 SR
Queue Stats
585W - 571L
1,493 Elo+
Solo
Team Averages
Level 148
1,541 SR
1,494 Elo+

VS

Team Averages
Level 102
1,541 SR
1,438 Elo+
Ix Chel
Ix Chel
CarvalhoB
Ix Chel
Level 108
God Stats
6W - 10L
1,306 SR
Queue Stats
198W - 191L
1,500 Elo+
Solo
Ullr
Ullr
Jokipoky
Ullr
Level 119
God Stats
12W - 7L
1,678 SR
Queue Stats
164W - 158L
1,444 Elo+
Solo
Anhur
Anhur
MindBreeaker
Anhur
Level 139
God Stats
6W - 2L
1,350 SR
Queue Stats
95W - 91L
1,326 Elo+
Party 1
Sylvanus
Sylvanus
Muuch
Sylvanus
Level 26
God Stats
1W - 2L
1,872 SR
Queue Stats
5W - 6L
1,476 Elo+
Party 1
Osiris
Osiris
yoyolokow
Osiris
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 80L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 0 / 3
5,997
600
5,569
8,069
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
 
Xbalanque
11
2 / 1 / 0
5,759
576
6,092
7,757
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
 
Anhur
10
1 / 1 / 1
5,136
514
6,434
6,084
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 0 / 3
5,818
582
3,419
6,446
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 1
6,946
695
3,702
5,343
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CarvalhoB
Ix Chel
10
0 / 4 / 1
5,416
542
3,047
5,745
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
11
1 / 0 / 1
5,630
563
2,085
6,220
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
4,981
498
4,369
9,444
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Muuch
Sylvanus
9
0 / 1 / 1
5,080
508
3,606
6,959
2,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
yoyolokow
Osiris
9
1 / 3 / 0
5,465
547
6,692
10,382
9,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
3
5.5
W
Xbalanque
 
Xbalanque
2
1
0
2
W
Anhur
 
Anhur
1
1
1
1.5
L
Ix Chel
CarvalhoB
Ix Chel
0
4
1
0.13
L
Ullr
1
0
1
1.5
W
0
0
3
1.5
L
1
2
0
0.5
L
Sylvanus
Muuch
Sylvanus
0
1
1
0.5
W
3
1
1
3.5
L
Osiris
yoyolokow
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,216
Damage
19,799
33,699
Taken
38,750
13,276
Mitigated
17,997
14,516
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,569
1,652
0
2,823
8,069
3,416
0
122
7,947
0
41,938
W
Xbalanque
 
Xbalanque
6,092
2,190
0
3,273
7,757
2,596
0
0
7,757
0
38,463
W
Anhur
 
Anhur
6,434
3,066
0
2,725
6,084
1,657
319
1,508
4,576
0
44,264
L
Ix Chel
CarvalhoB
Ix Chel
3,047
351
22
1,397
5,745
1,306
0
3,604
2,043
34,625
258
L
Ullr
2,085
611
0
2,178
6,220
2,058
0
266
5,954
0
41,116
W
3,419
552
0
2,633
6,446
3,626
0
1,976
4,470
18,535
1,245
L
4,369
2,168
0
2,586
9,444
2,400
0
1,109
8,335
0
38,045
L
Sylvanus
Muuch
Sylvanus
3,606
1,452
3,309
2,778
6,959
2,561
0
1,676
5,283
12,144
0
W
3,702
675
280
2,782
5,343
1,981
0
2,962
2,381
57,137
0
L
Osiris
yoyolokow
Osiris
6,692
2,306
0
3,177
10,382
9,672
0
0
10,382
0
31,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
26,572
350
Minions Killed
297
0
Camps Cleared
0
1,030,645
Distance Traveled
902,677
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,997
600
74
7
0
239,436
0
W
Xbalanque
5,759
576
66
7
0
198,722
2
W
Anhur
5,136
514
107
11
0
182,258
1
L
Ix Chel
5,416
542
79
8
0
198,971
2
L
Ullr
5,630
563
73
7
0
206,620
0
W
Ganesha
5,818
582
6
1
0
198,892
0
L
Anhur
4,981
498
72
7
0
155,682
0
L
Sylvanus
5,080
508
19
2
0
187,754
0
W
Ra
6,946
695
97
10
0
211,337
0
L
Osiris
5,465
547
54
5
0
153,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role