Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Dominix
Hercules
Level 159
God Stats
2W - 1L
1,493 SR
Queue Stats
184W - 186L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
EliteBotts
Sylvanus
Level 89
God Stats
2W - 1L
1,514 SR
Queue Stats
226W - 255L
1,431 Elo+
Party 1
He Bo
He Bo
Haxkss
He Bo
Level 109
God Stats
4W - 1L
1,598 SR
Queue Stats
228W - 217L
1,398 Elo+
Party 1
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 129
God Stats
288W - 274L
1,530 SR
Queue Stats
289W - 276L
1,453 Elo+
Solo
Team Averages
Level 127
1,527 SR
1,443 Elo+

VS

Team Averages
Level 117
1,510 SR
1,455 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Billiumus93
Baba Yaga
Level 123
God Stats
9W - 22L
1,366 SR
Queue Stats
115W - 116L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Rayziox
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Party 2
Fenrir
Fenrir
THELVADAAM25
Fenrir
Level 99
God Stats
66W - 41L
1,621 SR
Queue Stats
631W - 637L
1,460 Elo+
Solo
Mulan
Mulan
TaeHaDuh55
Mulan
Level 110
God Stats
42W - 32L
1,561 SR
Queue Stats
220W - 225L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 0 / 1
5,506
787
2,517
2,258
647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
Dominix
Hercules
8
0 / 0 / 2
4,650
664
2,464
6,215
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
EliteBotts
Sylvanus
7
1 / 2 / 1
4,184
598
3,333
4,477
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

He Bo
Haxkss
He Bo
8
2 / 1 / 1
4,596
657
1,619
3,324
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
lil jorgerap
Ao Kuang
8
1 / 2 / 2
5,239
748
2,680
3,736
930
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
0 / 2 / 0
3,860
551
2,336
4,085
1,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baba Yaga
Billiumus93
Baba Yaga
8
0 / 1 / 1
4,496
642
878
3,453
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Rayziox
Cthulhu
7
2 / 0 / 0
4,449
636
4,439
5,267
2,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
3
1 / 2 / 0
3,241
463
823
1,997
470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mulan
8
2 / 2 / 0
4,913
702
1,652
4,701
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
5
5
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
1
3.5
L
Cernunnos
 
Cernunnos
0
2
0
0
L
Baba Yaga
Billiumus93
Baba Yaga
0
1
1
0.5
W
Hercules
Dominix
Hercules
0
0
2
1
W
Sylvanus
EliteBotts
Sylvanus
1
2
1
0.75
W
He Bo
Haxkss
He Bo
2
1
1
2.5
L
Cthulhu
Rayziox
Cthulhu
2
0
0
2
L
Fenrir
1
2
0
0.5
L
Mulan
2
2
0
1
W
Ao Kuang
lil jorgerap
Ao Kuang
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,613
Damage
10,128
20,010
Taken
19,503
7,162
Mitigated
7,084
7,926
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,517
370
0
730
2,258
647
0
604
1,654
0
34,577
L
Cernunnos
 
Cernunnos
2,336
991
0
1,147
4,085
1,100
0
1,197
2,844
0
20,599
L
Baba Yaga
Billiumus93
Baba Yaga
878
43
0
1,371
3,453
983
0
927
2,395
25,841
182
W
Hercules
Dominix
Hercules
2,464
644
0
2,807
6,215
3,084
0
1,853
4,362
0
12,553
W
Sylvanus
EliteBotts
Sylvanus
3,333
1,646
444
1,808
4,477
1,804
0
2,429
2,048
18,310
7,297
W
He Bo
Haxkss
He Bo
1,619
143
0
901
3,324
697
0
315
3,009
21,338
0
L
Cthulhu
Rayziox
Cthulhu
4,439
629
798
1,546
5,267
2,926
0
1,984
3,245
17,814
580
L
Fenrir
823
295
0
452
1,997
470
0
747
1,221
0
3,493
L
Mulan
1,652
110
0
584
4,701
1,605
0
1,761
2,940
0
26,688
W
Ao Kuang
lil jorgerap
Ao Kuang
2,680
815
0
1,236
3,736
930
985
0
3,736
20,135
5,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,175
Gold Earned
20,959
228
Minions Killed
197
0
Camps Cleared
0
743,097
Distance Traveled
590,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,506
787
59
8
0
150,423
0
L
Cernunnos
3,860
551
47
7
0
143,310
0
L
Baba Yaga
4,496
642
58
8
0
125,992
0
W
Hercules
4,650
664
22
3
0
168,243
0
W
Sylvanus
4,184
598
50
7
0
115,365
0
W
He Bo
4,596
657
52
7
0
163,268
0
L
Cthulhu
4,449
636
28
4
0
137,522
0
L
Fenrir
3,241
463
9
1
0
61,963
0
L
Mulan
4,913
702
55
8
0
121,779
0
W
Ao Kuang
5,239
748
45
6
0
145,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role