Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Andromeda_1424
Jing Wei
Level 118
God Stats
0W - 1L
1,423 SR
Queue Stats
115W - 119L
1,532 Elo+
Solo
Arachne
Arachne
Excaret
Arachne
Level 140
God Stats
7W - 4L
1,723 SR
Queue Stats
239W - 218L
1,577 Elo+
Solo
Bacchus
Bacchus
NobleWolf7
Bacchus
Level 119
God Stats
0W - 1L
1,772 SR
Queue Stats
5W - 8L
1,460 Elo+
Solo
Zeus
Zeus
atkocska
Zeus
Level 138
God Stats
247W - 176L
1,634 SR
Queue Stats
455W - 444L
1,537 Elo+
Solo
Team Averages
Level 126
1,610 SR
1,521 Elo+

VS

Team Averages
Level 163
1,685 SR
1,525 Elo+
King Arthur
King Arthur
LilPhobicXx
King Arthur
Level 128
God Stats
5W - 2L
1,742 SR
Queue Stats
319W - 316L
1,577 Elo+
Solo
Anubis
Anubis
Rushology
Anubis
Level 241
God Stats
16W - 10L
1,703 SR
Queue Stats
260W - 231L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
Soulblaze1025
Cthulhu
Level 145
God Stats
58W - 42L
1,633 SR
Queue Stats
293W - 263L
1,503 Elo+
Party 2
Izanami
Izanami
WolvesAreChil
Izanami
Level 149
God Stats
17W - 6L
1,694 SR
Queue Stats
375W - 378L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
sabnovaa
Nu Wa
Level 151
God Stats
63W - 36L
1,655 SR
Queue Stats
281W - 296L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 6 / 0
6,399
492
9,912
13,087
8,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jing Wei
15
4 / 0 / 0
8,081
622
7,120
9,320
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Excaret
Arachne
11
1 / 4 / 2
6,005
462
2,102
12,258
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
NobleWolf7
Bacchus
9
1 / 4 / 3
5,957
458
3,562
9,802
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
13
1 / 6 / 2
7,167
551
4,492
7,134
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LilPhobicXx
King Arthur
14
5 / 1 / 3
8,720
671
10,577
15,851
13,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
Rushology
Anubis
16
13 / 1 / 2
9,231
710
11,871
9,460
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
12
1 / 2 / 8
6,980
537
4,399
5,955
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
14
0 / 3 / 2
7,601
585
4,364
8,208
2,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
sabnovaa
Nu Wa
16
1 / 1 / 8
9,000
692
6,832
4,272
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
20
20
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
6
0
0.17
L
Jing Wei
4
0
0
4
L
Arachne
Excaret
Arachne
1
4
2
0.5
W
King Arthur
LilPhobicXx
King Arthur
5
1
3
6.5
L
Bacchus
NobleWolf7
Bacchus
1
4
3
0.63
W
Anubis
Rushology
Anubis
13
1
2
14
W
Cthulhu
1
2
8
2.5
W
Izanami
0
3
2
0.33
L
Zeus
1
6
2
0.33
W
Nu Wa
sabnovaa
Nu Wa
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,188
Damage
38,043
51,601
Taken
43,746
22,213
Mitigated
25,174
10,314
Healing
18,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,912
1,957
0
1,837
13,087
8,066
0
1,996
11,033
6,374
40,178
L
Jing Wei
7,120
5,157
0
2,986
9,320
2,708
0
2,596
6,366
0
74,348
L
Arachne
Excaret
Arachne
2,102
1,089
0
3,113
12,258
3,490
0
4,999
7,014
0
35,500
W
King Arthur
LilPhobicXx
King Arthur
10,577
1,305
0
6,521
15,851
13,602
64
1,651
14,200
0
59,639
L
Bacchus
NobleWolf7
Bacchus
3,562
430
0
1,630
9,802
6,918
0
6,216
3,081
14,289
0
W
Anubis
Rushology
Anubis
11,871
478
0
6,089
9,460
4,198
115
2,774
6,500
75,371
0
W
Cthulhu
4,399
201
263
1,230
5,955
3,808
236
2,138
3,708
19,527
2,167
W
Izanami
4,364
3,582
0
2,886
8,208
2,227
2,564
801
7,365
0
67,957
L
Zeus
4,492
299
0
748
7,134
1,031
0
5,738
1,158
50,676
755
W
Nu Wa
sabnovaa
Nu Wa
6,832
1,251
0
1,494
4,272
1,339
521
1,944
2,144
64,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
41,532
405
Minions Killed
530
0
Camps Cleared
0
1,333,459
Distance Traveled
1,371,086
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,399
492
71
5
0
246,402
0
L
Jing Wei
8,081
622
135
10
0
259,103
2
L
Arachne
6,005
462
58
4
0
283,601
0
W
King Arthur
8,720
671
99
8
0
263,243
2
L
Bacchus
5,957
458
18
1
0
298,720
6
W
Anubis
9,231
710
112
9
0
305,591
2
W
Cthulhu
6,980
537
49
4
0
301,064
4
W
Izanami
7,601
585
129
10
0
237,166
0
L
Zeus
7,167
551
123
9
0
245,633
4
W
Nu Wa
9,000
692
141
11
0
264,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role