Player Matchup

Cerberus
Cerberus
IICRAKII1
Cerberus
Level 148
God Stats
13W - 4L
1,667 SR
Queue Stats
457W - 465L
1,449 Elo+
Solo
Surtr
Surtr
O fresh cakes O
Surtr
Level 155
God Stats
15W - 14L
1,521 SR
Queue Stats
309W - 347L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
VeletaKinG
Nu Wa
Level 109
God Stats
97W - 59L
1,630 SR
Queue Stats
187W - 174L
1,512 Elo+
Solo
Danzaburou
Danzaburou
minby7
Danzaburou
Level 129
God Stats
106W - 103L
1,594 SR
Queue Stats
108W - 104L
1,545 Elo+
Solo
Sylvanus
Sylvanus
zv OMEGA VS
Sylvanus
Level 147
God Stats
18W - 15L
1,470 SR
Queue Stats
216W - 279L
1,450 Elo+
Party 1
Team Averages
Level 138
1,577 SR
1,482 Elo+

VS

Team Averages
Level 123
1,528 SR
1,471 Elo+
Danzaburou
Danzaburou
DerivedCraft
Danzaburou
Level 157
God Stats
3W - 2L
1,620 SR
Queue Stats
368W - 340L
1,456 Elo+
Solo
Skadi
Skadi
FaTe ReHaB
Skadi
Level 102
God Stats
24W - 22L
1,546 SR
Queue Stats
122W - 117L
1,485 Elo+
Solo
Chronos
Chronos
Terontae
Chronos
Level 126
God Stats
9W - 8L
1,565 SR
Queue Stats
146W - 144L
1,473 Elo+
Solo
Ix Chel
Ix Chel
Very_Scary_Jerry
Ix Chel
Level 143
God Stats
1W - 2L
1,462 SR
Queue Stats
177W - 162L
1,465 Elo+
Solo
Mulan
Mulan
t3ch96
Mulan
Level 89
God Stats
32W - 24L
1,447 SR
Queue Stats
65W - 51L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IICRAKII1
Cerberus
8
1 / 1 / 2
4,636
580
2,327
5,602
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 0 / 2
5,459
682
4,141
5,900
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
9
1 / 0 / 0
5,308
664
2,873
1,718
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
minby7
Danzaburou
8
2 / 2 / 1
4,818
602
3,050
5,178
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
zv OMEGA VS
Sylvanus
10
5 / 1 / 3
6,309
789
4,425
5,402
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DerivedCraft
Danzaburou
8
1 / 1 / 1
4,562
570
1,452
3,858
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
7
1 / 0 / 1
4,272
534
2,341
2,045
466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
Terontae
Chronos
9
0 / 2 / 0
4,645
581
860
4,790
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 3 / 1
4,277
535
2,168
5,009
1,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
t3ch96
Mulan
7
1 / 7 / 0
4,201
525
3,764
8,409
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
4
4
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DerivedCraft
Danzaburou
1
1
1
1.5
L
Skadi
1
0
1
1.5
W
Cerberus
IICRAKII1
Cerberus
1
1
2
2
W
4
0
2
5
L
Chronos
Terontae
Chronos
0
2
0
0
W
Nu Wa
1
0
0
1
L
1
3
1
0.5
W
Danzaburou
minby7
Danzaburou
2
2
1
1.25
L
Mulan
t3ch96
Mulan
1
7
0
0.14
W
Sylvanus
zv OMEGA VS
Sylvanus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,816
Damage
10,585
23,800
Taken
24,111
11,254
Mitigated
8,619
10,479
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DerivedCraft
Danzaburou
1,452
268
0
2,438
3,858
1,010
0
959
2,838
0
23,706
L
Skadi
2,341
1,256
0
1,114
2,045
466
0
1,099
906
0
20,463
W
Cerberus
IICRAKII1
Cerberus
2,327
317
0
2,163
5,602
2,428
0
1,261
4,341
13,226
345
W
4,141
2,001
0
2,355
5,900
2,577
0
197
5,703
567
34,705
L
Chronos
Terontae
Chronos
860
64
0
876
4,790
1,074
0
2,080
2,515
29,766
0
W
Nu Wa
2,873
1,237
0
577
1,718
350
679
663
1,055
24,612
1,199
L
2,168
587
0
1,115
5,009
1,971
0
1,410
3,559
17,353
0
W
Danzaburou
minby7
Danzaburou
3,050
1,184
0
2,585
5,178
1,500
13
907
4,271
0
28,540
L
Mulan
t3ch96
Mulan
3,764
655
0
822
8,409
4,098
0
3,458
4,911
0
18,704
W
Sylvanus
zv OMEGA VS
Sylvanus
4,425
1,602
156
2,643
5,402
4,399
0
0
5,402
24,744
7,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
21,957
250
Minions Killed
227
0
Camps Cleared
0
737,595
Distance Traveled
713,283
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,562
570
56
7
0
175,654
0
L
Skadi
4,272
534
37
5
0
110,623
0
W
Cerberus
4,636
580
28
4
0
147,219
0
W
Surtr
5,459
682
60
8
0
177,606
1
L
Chronos
4,645
581
69
9
0
149,424
2
W
Nu Wa
5,308
664
50
6
0
148,588
0
L
Ix Chel
4,277
535
33
4
0
143,553
0
W
Danzaburou
4,818
602
55
7
0
138,896
0
L
Mulan
4,201
525
32
4
0
134,029
2
W
Sylvanus
6,309
789
57
7
0
125,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role