Player Matchup

Skadi
Skadi
ASUMAKY
Skadi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 25L
1,603 Elo+
Solo
Ra
Ra
CicoSama-
Ra
Level 100
God Stats
2W - 0L
1,720 SR
Queue Stats
19W - 22L
1,448 Elo+
Party 2
Hades
Hades
REDBERRY JEWSx
Hades
Level 82
God Stats
3W - 1L
1,574 SR
Queue Stats
93W - 97L
1,411 Elo+
Solo
Ah Puch
Ah Puch
Triumph13
Ah Puch
Level 143
God Stats
7W - 0L
1,918 SR
Queue Stats
186W - 181L
1,516 Elo+
Party 2
Discordia
Discordia
q122
Discordia
Level 94
God Stats
6W - 7L
1,389 SR
Queue Stats
139W - 126L
1,546 Elo+
Party 2
Team Averages
Level 113
1,620 SR
1,505 Elo+

VS

Team Averages
Level 109
1,515 SR
1,508 Elo+
Scylla
Scylla
BigNdontCry
Scylla
Level 109
God Stats
4W - 7L
1,443 SR
Queue Stats
301W - 320L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
BloodRender9396
Gilgamesh
Level 79
God Stats
3W - 3L
1,495 SR
Queue Stats
217W - 199L
1,445 Elo+
Solo
Merlin
Merlin
WhoIsJordan08
Merlin
Level 115
God Stats
11W - 13L
1,528 SR
Queue Stats
218W - 234L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
bigant901
Cabrakan
Level 145
God Stats
2W - 6L
1,397 SR
Queue Stats
197W - 201L
1,545 Elo+
Party 1
Chang'e
Chang'e
skullseye
Chang'e
Level 99
God Stats
1W - 1L
1,711 SR
Queue Stats
255W - 276L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ASUMAKY
Skadi
17
6 / 2 / 8
10,216
730
16,819
9,835
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
4 / 1 / 10
9,791
699
6,602
10,821
5,116
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 1 / 13
10,653
761
8,856
15,637
21,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Triumph13
Ah Puch
17
5 / 1 / 12
10,367
741
19,604
10,452
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
q122
Discordia
18
1 / 1 / 13
10,387
742
12,771
6,302
2,545
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 4 / 1
8,520
609
7,236
8,559
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
BloodRender9396
Gilgamesh
17
1 / 3 / 4
8,999
643
8,646
20,267
19,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

17
2 / 2 / 4
9,256
661
17,780
9,871
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
bigant901
Cabrakan
14
1 / 6 / 5
9,101
650
11,424
19,275
29,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
skullseye
Chang'e
14
1 / 3 / 3
8,490
606
3,117
11,988
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
18
Kills
6
6
Deaths
18
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
ASUMAKY
Skadi
6
2
8
5
L
Scylla
1
4
1
0.38
L
Gilgamesh
BloodRender9396
Gilgamesh
1
3
4
1
W
4
1
10
9
W
2
1
13
8.5
W
Ah Puch
Triumph13
Ah Puch
5
1
12
11
L
2
2
4
2
L
Cabrakan
bigant901
Cabrakan
1
6
5
0.58
W
Discordia
q122
Discordia
1
1
13
7.5
L
Chang'e
skullseye
Chang'e
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,652
Damage
48,203
53,047
Taken
69,960
37,441
Mitigated
60,328
26,714
Healing
32,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ASUMAKY
Skadi
16,819
4,718
631
982
9,835
3,579
634
7,717
2,118
0
32,940
L
Scylla
7,236
0
1,616
1,410
8,559
2,862
0
6,142
2,383
20,538
0
L
Gilgamesh
BloodRender9396
Gilgamesh
8,646
1,996
393
3,756
20,267
19,425
0
13,946
6,321
0
22,457
W
6,602
902
11,160
5,098
10,821
5,116
102
9,011
1,810
17,282
169
W
8,856
572
783
3,576
15,637
21,672
27
10,843
4,794
15,552
1,712
W
Ah Puch
Triumph13
Ah Puch
19,604
723
1,810
1,444
10,452
4,529
0
6,979
3,473
30,927
95
L
17,780
430
699
801
9,871
4,047
0
7,406
2,465
42,872
0
L
Cabrakan
bigant901
Cabrakan
11,424
1,378
1,128
2,299
19,275
29,390
0
10,966
8,309
13,468
1,007
W
Discordia
q122
Discordia
12,771
831
759
471
6,302
2,545
245
4,189
2,113
38,010
1,544
L
Chang'e
skullseye
Chang'e
3,117
191
13,735
6,298
11,988
4,604
0
7,796
4,148
10,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,414
Gold Earned
44,366
169
Minions Killed
166
0
Camps Cleared
0
1,253,507
Distance Traveled
1,247,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,216
730
32
2
0
231,294
0
L
Scylla
8,520
609
25
2
0
227,360
0
L
Gilgamesh
8,999
643
32
2
0
263,013
0
W
Ra
9,791
699
20
1
0
255,111
0
W
Hades
10,653
761
22
2
0
244,247
0
W
Ah Puch
10,367
741
27
2
0
250,420
0
L
Merlin
9,256
661
74
5
0
249,450
0
L
Cabrakan
9,101
650
12
1
0
210,057
0
W
Discordia
10,387
742
68
5
0
272,435
0
L
Chang'e
8,490
606
23
2
0
298,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role