Player Matchup

Neith
Neith
FullTimeFailure
Neith
Level 216
God Stats
61W - 45L
1,592 SR
Queue Stats
251W - 238L
1,498 Elo+
Party 2
Nike
Nike
LazyBacks
Nike
Level 193
God Stats
6W - 3L
1,504 SR
Queue Stats
308W - 290L
1,496 Elo+
Party 2
Loki
Loki
TommyGoViral
Loki
Level 102
God Stats
18W - 19L
1,531 SR
Queue Stats
70W - 64L
1,563 Elo+
Solo
Janus
Janus
onlyJansJR
Janus
Level 104
God Stats
84W - 75L
1,537 SR
Queue Stats
121W - 116L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 368
God Stats
351W - 293L
1,564 SR
Queue Stats
799W - 771L
1,480 Elo+
Solo
Team Averages
Level 197
1,546 SR
1,504 Elo+

VS

Team Averages
Level 149
1,527 SR
1,505 Elo+
Shiva
Shiva
Darkfall1512
Shiva
Level 159
God Stats
10W - 4L
1,781 SR
Queue Stats
203W - 194L
1,506 Elo+
Party 1
Izanami
Izanami
NightlyBiscuit
Izanami
Level 158
God Stats
0W - 4L
1,121 SR
Queue Stats
93W - 92L
1,564 Elo+
Party 1
Ravana
Ravana
TheOGSims
Ravana
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,411 Elo+
Party 1
Kuzenbo
Kuzenbo
kilmor12
Kuzenbo
Level 173
God Stats
0W - 1L
1,575 SR
Queue Stats
177W - 143L
1,545 Elo+
Solo
Anubis
Anubis
yellowdragons68
Anubis
Level 160
God Stats
9W - 6L
1,655 SR
Queue Stats
299W - 299L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,590
661
10,563
9,625
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nike
14
14 / 1 / 2
8,653
666
10,052
6,758
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 0 / 5
8,150
627
8,189
11,390
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
13
0 / 0 / 2
7,101
546
4,825
5,607
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
pfeiff17
Sylvanus
11
1 / 1 / 3
6,724
517
3,673
10,541
6,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,345
488
9,524
14,045
7,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 0
6,220
478
4,941
8,631
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ravana
TheOGSims
Ravana
10
0 / 7 / 1
5,523
425
1,856
8,826
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
kilmor12
Kuzenbo
12
0 / 4 / 0
6,383
491
5,549
15,415
11,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

12
1 / 2 / 0
6,609
508
3,967
6,206
2,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
21
Kills
2
2
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
4
0
5
6.5
W
Nike
14
1
2
15
L
1
6
0
0.17
L
Ravana
TheOGSims
Ravana
0
7
1
0.07
W
2
0
5
4.5
L
Kuzenbo
kilmor12
Kuzenbo
0
4
0
0
W
Janus
0
0
2
1
W
Sylvanus
pfeiff17
Sylvanus
1
1
3
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,302
Damage
25,837
43,921
Taken
53,123
20,224
Mitigated
26,773
20,636
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,524
2,156
0
5,502
14,045
7,501
0
3,802
10,083
0
31,246
W
10,563
4,338
0
3,325
9,625
3,347
228
0
9,625
0
78,509
W
Nike
10,052
1,933
0
3,895
6,758
2,315
0
131
6,627
0
55,244
L
4,941
3,630
0
669
8,631
2,409
0
968
7,663
0
46,733
L
Ravana
TheOGSims
Ravana
1,856
196
0
1,366
8,826
2,625
0
347
8,443
0
30,163
W
8,189
2,070
0
2,960
11,390
6,185
0
5,628
5,762
0
58,425
L
Kuzenbo
kilmor12
Kuzenbo
5,549
1,455
0
5,205
15,415
11,847
0
0
15,415
44,171
1,206
W
Janus
4,825
54
0
217
5,607
1,581
0
2,215
3,392
53,111
748
W
Sylvanus
pfeiff17
Sylvanus
3,673
1,316
4,914
5,325
10,541
6,796
0
1,363
9,178
16,574
0
L
3,967
104
0
2,296
6,206
2,391
0
2,823
3,155
46,259
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
31,080
474
Minions Killed
354
0
Camps Cleared
0
1,370,137
Distance Traveled
1,256,741
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,345
488
34
3
0
277,647
0
W
Neith
8,590
661
149
11
0
238,912
3
W
Nike
8,653
666
87
7
0
312,746
1
L
Izanami
6,220
478
101
8
0
225,141
0
L
Ravana
5,523
425
53
4
0
277,605
0
W
Loki
8,150
627
107
8
0
253,151
0
L
Kuzenbo
6,383
491
84
6
0
226,095
0
W
Janus
7,101
546
117
9
0
302,447
3
W
Sylvanus
6,724
517
14
1
0
262,881
4
L
Anubis
6,609
508
82
6
0
250,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role