Player Matchup

Sol
Sol
GiftdOutcast
Sol
Level 44
God Stats
25W - 34L
1,358 SR
Queue Stats
229W - 266L
1,302 Elo+
Party 1
Bacchus
Bacchus
Huerell
Bacchus
Level 104
God Stats
7W - 9L
1,432 SR
Queue Stats
213W - 246L
1,356 Elo+
Party 1
Nut
Nut
Maico Angst
Nut
Level 129
God Stats
15W - 13L
1,500 SR
Queue Stats
54W - 64L
1,337 Elo+
Solo
Team Averages
Level 92
1,430 SR
1,332 Elo+

VS

Team Averages
Level 70
1,386 SR
1,283 Elo+
Artio
Artio
ImTooQuick210
Artio
Level 53
God Stats
25W - 17L
1,505 SR
Queue Stats
121W - 138L
1,363 Elo+
Solo
Hachiman
Hachiman
grimxgram
Hachiman
Level 99
God Stats
0W - 1L
1,321 SR
Queue Stats
23W - 29L
1,162 Elo+
Solo
Anubis
Anubis
tiggercf
Anubis
Level 59
God Stats
3W - 5L
1,334 SR
Queue Stats
40W - 48L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
8,002
889
5,308
5,141
1,223
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Huerell
Bacchus
14
6 / 2 / 6
9,012
1,001
7,439
13,108
7,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 7
9,063
1,007
8,149
5,020
1,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,033
781
3,475
9,220
9,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
grimxgram
Hachiman
11
0 / 2 / 3
7,048
783
3,955
6,658
3,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
tiggercf
Anubis
13
5 / 7 / 1
8,778
975
7,341
9,427
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
6
6
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Bacchus
Huerell
Bacchus
6
2
6
4.5
L
1
4
1
0.38
W
5
1
7
8.5
L
Hachiman
grimxgram
Hachiman
0
2
3
0.75
L
Anubis
tiggercf
Anubis
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,896
Damage
14,771
23,269
Taken
25,305
10,623
Mitigated
17,780
5,573
Healing
2,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,308
1,821
0
493
5,141
1,223
1,201
2,441
2,700
18,984
0
W
Bacchus
Huerell
Bacchus
7,439
1,157
0
2,785
13,108
7,877
484
6,176
6,902
14,167
719
L
3,475
578
188
1,871
9,220
9,819
0
4,453
4,733
7,350
62
W
8,149
5,033
0
2,295
5,020
1,523
1,613
1,883
3,116
0
32,712
L
Hachiman
grimxgram
Hachiman
3,955
2,602
0
250
6,658
3,200
0
3,613
2,926
0
16,145
L
Anubis
tiggercf
Anubis
7,341
333
0
523
9,427
4,761
0
4,023
5,353
26,303
1,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,077
Gold Earned
22,859
95
Minions Killed
79
0
Camps Cleared
0
471,054
Distance Traveled
426,099
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,002
889
15
2
0
149,964
0
W
Bacchus
9,012
1,001
20
2
0
163,114
0
L
Artio
7,033
781
9
1
0
161,199
2
W
Nut
9,063
1,007
60
7
0
157,976
2
L
Hachiman
7,048
783
27
3
0
140,075
0
L
Anubis
8,778
975
43
5
0
124,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role