Player Matchup

Charybdis
Charybdis
Dizaineur
Charybdis
Level 43
God Stats
5W - 2L
1,781 SR
Queue Stats
9W - 16L
1,188 Elo+
Party 1
Cthulhu
Cthulhu
Jesperegagner
Cthulhu
Level 56
God Stats
8W - 5L
1,695 SR
Queue Stats
9W - 16L
1,139 Elo+
Party 1
Discordia
Discordia
Micheltijd
Discordia
Level 66
God Stats
39W - 56L
1,367 SR
Queue Stats
349W - 380L
1,392 Elo+
Solo
Team Averages
Level 55
1,614 SR
1,240 Elo+

VS

Team Averages
Level 52
1,383 SR
1,315 Elo+
Artemis
Artemis
JM_gringo
Artemis
Level 27
God Stats
0W - 3L
1,149 SR
Queue Stats
27W - 40L
1,176 Elo+
Party 2
Ymir
Ymir
fitipaIdi
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,383 Elo+
Party 2
Zeus
Zeus
sharky2415
Zeus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dizaineur
Charybdis
14
3 / 2 / 4
9,151
832
5,362
8,056
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
15
4 / 2 / 5
9,435
858
4,719
10,311
6,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Discordia
Micheltijd
Discordia
16
4 / 0 / 5
9,145
831
16,492
4,306
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JM_gringo
Artemis
13
0 / 2 / 3
7,718
702
2,078
8,487
2,286
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
12
0 / 4 / 3
7,186
653
3,489
12,408
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
3 / 5 / 1
8,485
771
5,319
8,697
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
3
4
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dizaineur
Charybdis
3
2
4
2.5
L
Artemis
JM_gringo
Artemis
0
2
3
0.75
W
Cthulhu
4
2
5
3.25
W
Discordia
Micheltijd
Discordia
4
0
5
6.5
L
Ymir
0
4
3
0.38
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
10,886
22,673
Taken
29,592
10,431
Mitigated
14,002
3,946
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dizaineur
Charybdis
5,362
2,264
0
2,294
8,056
2,414
346
3,536
4,362
0
26,554
L
Artemis
JM_gringo
Artemis
2,078
656
0
620
8,487
2,286
0
5,275
2,602
0
13,531
W
Cthulhu
4,719
190
52
850
10,311
6,587
794
2,983
7,155
28,235
752
W
Discordia
Micheltijd
Discordia
16,492
152
0
750
4,306
1,430
461
1,643
2,663
25,847
591
L
Ymir
3,489
290
0
1,088
12,408
9,037
0
7,798
3,577
15,140
333
L
5,319
1,101
77
621
8,697
2,679
0
5,828
2,272
27,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
23,389
130
Minions Killed
91
0
Camps Cleared
0
579,305
Distance Traveled
495,796
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,151
832
50
5
0
165,953
0
L
Artemis
7,718
702
31
3
0
176,137
0
W
Cthulhu
9,435
858
53
5
0
187,167
2
W
Discordia
9,145
831
27
2
0
226,185
0
L
Ymir
7,186
653
12
1
0
156,732
0
L
Zeus
8,485
771
48
4
0
162,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role