Player Matchup

Neith
Neith
ArticSnowFox93
Neith
Level 153
God Stats
70W - 51L
1,533 SR
Queue Stats
277W - 274L
1,450 Elo+
Solo
Loki
Loki
Cape97
Loki
Level 107
God Stats
6W - 8L
1,508 SR
Queue Stats
69W - 75L
1,532 Elo+
Solo
Poseidon
Poseidon
D_CROSSOVER
Poseidon
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 30L
1,462 Elo+
Party 2
Horus
Horus
KnoxGlockz
Horus
Level 64
God Stats
4W - 1L
1,719 SR
Queue Stats
5W - 6L
1,491 Elo+
Party 2
Bacchus
Bacchus
QWWUPP
Bacchus
Level 156
God Stats
2W - 0L
1,712 SR
Queue Stats
14W - 10L
1,600 Elo+
Party 2
Team Averages
Level 120
1,594 SR
1,507 Elo+

VS

Team Averages
Level 110
1,470 SR
1,477 Elo+
Izanami
Izanami
Brittbratt5
Izanami
Level 85
God Stats
66W - 54L
1,502 SR
Queue Stats
144W - 127L
1,526 Elo+
Party 1
Ix Chel
Ix Chel
CheeksMclapn
Ix Chel
Level 152
God Stats
7W - 5L
1,587 SR
Queue Stats
150W - 161L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
PeepHey
Cu Chulainn
Level 45
God Stats
1W - 1L
1,739 SR
Queue Stats
124W - 118L
1,511 Elo+
Party 1
Atlas
Atlas
WigglyBaker
Atlas
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,511 Elo+
Party 1
Bakasura
Bakasura
craftyjester
Bakasura
Level 108
God Stats
0W - 3L
1,021 SR
Queue Stats
4W - 11L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,416
361
782
2,002
571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
Cape97
Loki
11
0 / 3 / 3
6,467
431
1,241
9,228
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
D_CROSSOVER
Poseidon
17
10 / 0 / 1
9,844
656
8,886
5,267
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
11
0 / 0 / 0
6,891
459
313
5,292
3,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
QWWUPP
Bacchus
15
4 / 2 / 6
8,675
578
12,538
13,606
14,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brittbratt5
Izanami
12
0 / 1 / 1
7,519
501
2,265
4,830
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
CheeksMclapn
Ix Chel
14
0 / 1 / 1
7,756
517
2,792
5,927
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PeepHey
Cu Chulainn
12
2 / 6 / 0
7,824
522
8,601
19,753
12,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 3 / 1
7,828
522
4,389
11,876
3,456
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
craftyjester
Bakasura
13
1 / 3 / 1
7,399
493
3,760
11,985
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
7
7
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Izanami
Brittbratt5
Izanami
0
1
1
0.5
W
Loki
Cape97
Loki
0
3
3
0.5
L
Ix Chel
CheeksMclapn
Ix Chel
0
1
1
0.5
W
Poseidon
D_CROSSOVER
Poseidon
10
0
1
10.5
W
Horus
0
0
0
0
L
Cu Chulainn
PeepHey
Cu Chulainn
2
6
0
0.33
W
Bacchus
QWWUPP
Bacchus
4
2
6
3.5
L
4
3
1
1.5
L
Bakasura
craftyjester
Bakasura
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,760
Damage
21,807
35,395
Taken
54,371
24,014
Mitigated
22,843
11,753
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
782
0
0
87
2,002
571
0
1,400
583
0
20,916
L
Izanami
Brittbratt5
Izanami
2,265
1,832
0
1,358
4,830
1,178
776
2,163
2,637
0
53,735
W
Loki
Cape97
Loki
1,241
243
0
4,087
9,228
2,908
0
2,853
6,248
0
35,231
L
Ix Chel
CheeksMclapn
Ix Chel
2,792
66
0
2,749
5,927
1,862
0
903
5,024
64,038
0
W
Poseidon
D_CROSSOVER
Poseidon
8,886
495
0
1,426
5,267
1,693
0
1,159
4,097
89,892
226
W
Horus
313
313
0
1,167
5,292
3,949
132
131
4,881
1,931
20,800
L
Cu Chulainn
PeepHey
Cu Chulainn
8,601
1,476
0
3,153
19,753
12,221
0
13,136
5,670
411
50,569
W
Bacchus
QWWUPP
Bacchus
12,538
1,861
0
4,986
13,606
14,893
0
1,608
11,645
52,593
1,269
L
4,389
1,023
0
689
11,876
3,456
37
1,904
9,839
39,681
1,782
L
Bakasura
craftyjester
Bakasura
3,760
2,466
0
5,198
11,985
4,126
198
1,901
10,004
0
43,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,293
Gold Earned
38,326
418
Minions Killed
471
0
Camps Cleared
0
1,411,495
Distance Traveled
1,448,290
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,416
361
42
3
0
258,933
1
L
Izanami
7,519
501
109
7
0
252,723
0
W
Loki
6,467
431
62
4
0
289,536
0
L
Ix Chel
7,756
517
113
8
0
307,583
2
W
Poseidon
9,844
656
164
11
0
329,396
0
W
Horus
6,891
459
51
3
0
282,741
0
L
Cu Chulainn
7,824
522
97
6
0
267,537
0
W
Bacchus
8,675
578
99
7
0
250,889
0
L
Atlas
7,828
522
64
4
0
307,205
0
L
Bakasura
7,399
493
88
6
0
313,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role