Player Matchup

Anubis
Anubis
Dexruyne
Anubis
Level 121
God Stats
3W - 4L
1,322 SR
Queue Stats
81W - 136L
1,407 Elo+
Solo
Hercules
Hercules
THELVADAAM25
Hercules
Level 99
God Stats
9W - 11L
1,523 SR
Queue Stats
627W - 636L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thesunlith_ttv
Ah Muzen Cab
Level 59
God Stats
3W - 1L
1,713 SR
Queue Stats
31W - 28L
1,459 Elo+
Solo
Geb
Geb
parZeval-0_0
Geb
Level 74
God Stats
3W - 3L
1,543 SR
Queue Stats
219W - 211L
1,474 Elo+
Solo
Thor
Thor
shadowvoidboss
Thor
Level 128
God Stats
0W - 3L
1,431 SR
Queue Stats
8W - 19L
1,294 Elo+
Solo
Team Averages
Level 96
1,506 SR
1,419 Elo+

VS

Team Averages
Level 87
1,516 SR
1,440 Elo+
Neith
Neith
Drew_Danko
Neith
Level 83
God Stats
5W - 7L
1,416 SR
Queue Stats
36W - 42L
1,351 Elo+
Solo
Jing Wei
Jing Wei
IZANAGIMqr4
Jing Wei
Level 65
God Stats
9W - 5L
1,654 SR
Queue Stats
129W - 146L
1,434 Elo+
Solo
Nu Wa
Nu Wa
MiaYinuo
Nu Wa
Level 89
God Stats
181W - 137L
1,533 SR
Queue Stats
315W - 300L
1,417 Elo+
Solo
Surtr
Surtr
OxtailStew13377
Surtr
Level 120
God Stats
1W - 2L
1,515 SR
Queue Stats
123W - 102L
1,522 Elo+
Solo
Cthulhu
Cthulhu
gabriel-wayo
Cthulhu
Level 78
God Stats
12W - 14L
1,464 SR
Queue Stats
298W - 322L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dexruyne
Anubis
8
1 / 4 / 0
6,539
385
1,690
7,283
2,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hercules
THELVADAAM25
Hercules
8
1 / 4 / 0
6,206
365
2,036
8,807
3,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Thesunlith_ttv
Ah Muzen Cab
14
2 / 2 / 4
7,919
466
10,576
13,635
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 4 / 4
7,783
458
5,345
16,021
13,829
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
6 / 7 / 1
8,819
519
11,215
17,058
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 4 / 3
9,265
545
7,623
10,622
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
IZANAGIMqr4
Jing Wei
15
2 / 3 / 4
8,991
529
7,242
12,755
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
MiaYinuo
Nu Wa
16
7 / 3 / 4
10,700
629
17,129
7,191
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 1
10,771
634
10,047
16,947
12,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
gabriel-wayo
Cthulhu
16
3 / 0 / 0
8,886
523
3,260
10,182
9,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
11
Kills
20
21
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dexruyne
Anubis
1
4
0
0.25
W
Neith
1
4
3
0.63
W
Jing Wei
IZANAGIMqr4
Jing Wei
2
3
4
1.33
W
Nu Wa
MiaYinuo
Nu Wa
7
3
4
3
W
7
2
1
3.75
L
Hercules
THELVADAAM25
Hercules
1
4
0
0.25
L
Ah Muzen Cab
Thesunlith_ttv
Ah Muzen Cab
2
2
4
2
W
Cthulhu
gabriel-wayo
Cthulhu
3
0
0
3
L
1
4
4
0.75
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,862
Damage
45,301
62,804
Taken
57,697
30,157
Mitigated
32,757
11,384
Healing
19,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dexruyne
Anubis
1,690
39
0
1,514
7,283
2,310
0
5,717
1,566
27,875
197
W
Neith
7,623
1,364
0
2,458
10,622
4,046
3,717
1,688
8,934
0
61,219
W
Jing Wei
IZANAGIMqr4
Jing Wei
7,242
5,221
0
5,485
12,755
5,147
2,666
1,104
11,620
0
51,801
W
Nu Wa
MiaYinuo
Nu Wa
17,129
4,645
0
1,828
7,191
2,459
3,560
2,019
5,172
76,933
1,488
W
10,047
4,027
91
6,092
16,947
12,021
2,146
1,474
15,129
862
66,063
L
Hercules
THELVADAAM25
Hercules
2,036
308
0
2,138
8,807
3,811
0
1,620
7,187
0
16,532
L
Ah Muzen Cab
Thesunlith_ttv
Ah Muzen Cab
10,576
3,684
0
1,839
13,635
4,324
0
3,659
9,976
0
57,277
W
Cthulhu
gabriel-wayo
Cthulhu
3,260
137
86
3,406
10,182
9,084
0
732
9,450
68,633
2,250
L
5,345
558
0
2,946
16,021
13,829
0
5,101
10,920
33,647
0
L
11,215
4,031
0
2,947
17,058
5,883
0
4,516
12,542
0
62,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,266
Gold Earned
48,613
321
Minions Killed
525
0
Camps Cleared
0
1,283,722
Distance Traveled
1,623,628
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,539
385
42
2
0
118,996
0
W
Neith
9,265
545
111
7
0
319,084
0
W
Jing Wei
8,991
529
71
4
0
326,048
0
W
Nu Wa
10,700
629
120
7
0
307,926
0
W
Surtr
10,771
634
107
6
0
308,335
0
L
Hercules
6,206
365
27
2
0
191,220
0
L
Ah Muzen Cab
7,919
466
127
7
0
327,777
0
W
Cthulhu
8,886
523
116
7
0
362,235
2
L
Geb
7,783
458
28
2
0
328,596
8
L
Thor
8,819
519
97
6
0
317,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role