Player Matchup

Nike
Nike
Gold III
 
Nike
Gold III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold IV
ELVER000
Athena
Gold IV
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 187L
1,386 MMR
Solo
Chang'e
Chang'e
Bronze III
Hv KingMe
Chang'e
Bronze III
Level 124
God Stats
6W - 12L
1,316 SR
Queue Stats
30W - 75L
456 MMR
Solo
Neith
Neith
Gold V
Kakarrot17
Neith
Gold V
Level 159
God Stats
16W - 6L
1,696 SR
Queue Stats
195W - 208L
1,388 MMR
Solo
Mercury
Mercury
Silver I
OlympianH
Mercury
Silver I
Level 156
God Stats
1W - 0L
1,259 SR
Queue Stats
21W - 26L
1,470 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,454 SR
1,240 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,561 SR
1,201 MMR
Surtr
Surtr
Silver V
FindingBnrs713
Surtr
Silver V
Level 143
God Stats
4W - 6L
1,407 SR
Queue Stats
76W - 103L
847 MMR
Solo
Artemis
Artemis
Gold V
Reaka mega
Artemis
Gold V
Level 157
God Stats
11W - 9L
1,642 SR
Queue Stats
631W - 660L
1,437 MMR
Solo
Horus
Horus
Silver IV
frth3379
Horus
Silver IV
Level 73
God Stats
1W - 2L
1,572 SR
Queue Stats
130W - 150L
853 MMR
Solo
Scylla
Scylla
Gold II
mattman41200
Scylla
Gold II
Level 125
God Stats
40W - 39L
1,512 SR
Queue Stats
114W - 115L
1,440 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
wzTHORwz
Kuzenbo
Gold I
Level 169
God Stats
6W - 5L
1,674 SR
Queue Stats
348W - 344L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
0 / 0 / 0
3,686
737
2,607
2,990
1,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
ELVER000
Athena
5
0 / 0 / 2
3,613
723
688
1,773
915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Hv KingMe
Chang'e
5
0 / 1 / 0
3,254
651
467
3,230
817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
6
1 / 0 / 1
3,717
743
1,173
1,853
430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
OlympianH
Mercury
7
1 / 0 / 0
3,615
723
392
3,086
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
LokiDanzaburouAgniMaman BrigitteZhong Kui

VS

Bans
ThanatosKukulkanSobekKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,150
630
1,041
4,362
1,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
Reaka mega
Artemis
1
0 / 0 / 0
918
184
0
0
0
Horus
frth3379
Horus
3
0 / 1 / 0
2,556
511
222
1,243
458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
7
1 / 0 / 0
3,820
764
1,551
1,028
263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
wzTHORwz
Kuzenbo
6
0 / 1 / 1
3,136
627
1,645
3,572
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
0
0
W
Athena
ELVER000
Athena
0
0
2
1
L
0
0
0
0
W
Chang'e
Hv KingMe
Chang'e
0
1
0
0
W
Neith
1
0
1
1.5
W
Mercury
OlympianH
Mercury
1
0
0
1
L
Artemis
Reaka mega
Artemis
0
0
0
0
L
Horus
frth3379
Horus
0
1
0
0
L
Scylla
1
0
0
1
L
Kuzenbo
wzTHORwz
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,327
Damage
4,459
12,932
Taken
10,205
4,611
Mitigated
3,822
6,855
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,607
313
0
1,120
2,990
1,705
0
39
2,951
0
18,605
W
Athena
ELVER000
Athena
688
206
0
1,176
1,773
915
0
15
1,701
7,670
0
L
1,041
248
0
1,512
4,362
1,136
0
0
4,020
64
10,965
W
Chang'e
Hv KingMe
Chang'e
467
61
60
1,373
3,230
817
0
1,732
1,318
11,279
60
W
Neith
1,173
561
0
793
1,853
430
988
807
1,046
0
23,152
W
Mercury
OlympianH
Mercury
392
83
0
2,333
3,086
744
0
423
2,663
0
15,299
L
Artemis
Reaka mega
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Horus
frth3379
Horus
222
165
0
456
1,243
458
0
83
1,160
0
2,685
L
Scylla
1,551
159
0
422
1,028
263
0
486
542
18,723
0
L
Kuzenbo
wzTHORwz
Kuzenbo
1,645
739
0
1,338
3,572
1,965
0
586
2,986
10,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,885
Gold Earned
13,580
138
Minions Killed
94
0
Camps Cleared
0
498,373
Distance Traveled
328,957
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,686
737
29
6
0
105,191
1
W
Athena
3,613
723
13
3
0
99,962
0
L
Surtr
3,150
630
28
6
0
93,890
2
W
Chang'e
3,254
651
19
4
0
94,261
0
W
Neith
3,717
743
36
7
0
75,195
0
W
Mercury
3,615
723
41
8
0
123,764
0
L
Artemis
918
184
0
0
0
0
0
L
Horus
2,556
511
6
1
0
33,793
0
L
Scylla
3,820
764
41
8
0
96,145
0
L
Kuzenbo
3,136
627
19
4
0
105,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role