Player Matchup

Bastet
Bastet
IonRae
Bastet
Level 137
God Stats
2W - 3L
1,705 SR
Queue Stats
273W - 212L
1,636 Elo+
Solo
Thoth
Thoth
Kingwavy97
Thoth
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 81L
1,458 Elo+
Party 2
Sobek
Sobek
TepforX
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
649W - 662L
1,569 Elo+
Solo
Neith
Neith
UnlimitedSoulss
Neith
Level 146
God Stats
7W - 10L
1,417 SR
Queue Stats
1,196W - 1,210L
1,510 Elo+
Solo
Ne Zha
Ne Zha
dudeitsthomas
Ne Zha
Level 139
God Stats
6W - 2L
1,787 SR
Queue Stats
120W - 121L
1,475 Elo+
Party 2
Team Averages
Level 135
1,582 SR
1,529 Elo+

VS

Team Averages
Level 120
1,494 SR
1,557 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
BabbzTheB
Baba Yaga
Level 119
God Stats
7W - 5L
1,657 SR
Queue Stats
515W - 502L
1,565 Elo+
Solo
Martichoras
Martichoras
DJspense
Martichoras
Level 128
God Stats
9W - 7L
1,575 SR
Queue Stats
268W - 283L
1,563 Elo+
Solo
Serqet
Serqet
LSU TIGER FAN94
Serqet
Level 145
God Stats
9W - 6L
1,465 SR
Queue Stats
248W - 231L
1,604 Elo+
Solo
Agni
Agni
Zilliar
Agni
Level 84
God Stats
0W - 2L
1,273 SR
Queue Stats
26W - 23L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IonRae
Bastet
14
3 / 2 / 7
8,084
808
8,888
8,489
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
14
1 / 2 / 6
8,168
817
7,323
5,453
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
TepforX
Sobek
14
4 / 1 / 6
8,764
876
5,094
10,546
8,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

16
1 / 0 / 13
8,607
861
10,446
9,274
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
8 / 2 / 6
9,400
940
15,114
9,294
4,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 2 / 3
8,599
860
6,783
7,423
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
BabbzTheB
Baba Yaga
14
0 / 2 / 2
7,517
752
5,650
9,008
4,559
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
DJspense
Martichoras
13
3 / 5 / 0
7,405
741
7,586
10,962
4,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 1 / 4
7,079
708
1,871
12,570
8,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
Zilliar
Agni
11
0 / 7 / 5
6,767
677
5,141
8,006
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
17
Kills
6
7
Deaths
17
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
3
2.25
L
Baba Yaga
BabbzTheB
Baba Yaga
0
2
2
0.5
L
Martichoras
DJspense
Martichoras
3
5
0
0.6
W
Bastet
IonRae
Bastet
3
2
7
3.25
W
Thoth
1
2
6
2
L
0
1
4
2
W
Sobek
TepforX
Sobek
4
1
6
7
W
1
0
13
7.5
L
Agni
Zilliar
Agni
0
7
5
0.36
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,865
Damage
27,031
43,056
Taken
47,969
21,673
Mitigated
27,469
19,235
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,783
0
36
734
7,423
6,962
0
1,189
6,234
14,063
0
L
Baba Yaga
BabbzTheB
Baba Yaga
5,650
34
638
3,483
9,008
4,559
0
1,989
7,019
20,699
0
L
Martichoras
DJspense
Martichoras
7,586
415
0
1,319
10,962
4,892
0
3,209
7,753
0
21,486
W
Bastet
IonRae
Bastet
8,888
1,675
960
1,744
8,489
3,144
230
2,667
5,822
0
16,094
W
Thoth
7,323
103
1,465
742
5,453
1,902
216
3,034
2,153
16,420
0
L
1,871
150
0
5,384
12,570
8,647
0
3,417
9,153
0
1,828
W
Sobek
TepforX
Sobek
5,094
83
3,552
3,916
10,546
8,444
28
3,965
6,221
8,811
1,657
W
10,446
1,143
223
2,657
9,274
3,703
764
4,276
4,998
0
26,934
L
Agni
Zilliar
Agni
5,141
429
640
121
8,006
2,409
0
2,127
5,879
9,794
0
W
15,114
943
1,166
2,810
9,294
4,480
0
3,632
5,662
0
31,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,023
Gold Earned
37,367
131
Minions Killed
100
0
Camps Cleared
0
1,062,802
Distance Traveled
948,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,599
860
20
2
0
216,834
0
L
Baba Yaga
7,517
752
28
3
0
180,964
0
L
Martichoras
7,405
741
32
3
0
172,601
0
W
Bastet
8,084
808
23
2
0
243,010
0
W
Thoth
8,168
817
37
4
0
193,824
0
L
Serqet
7,079
708
6
1
0
206,895
0
W
Sobek
8,764
876
10
1
0
194,522
0
W
Neith
8,607
861
25
3
0
198,698
0
L
Agni
6,767
677
14
1
0
171,368
0
W
Ne Zha
9,400
940
36
4
0
232,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role