Player Matchup

Hera
Hera
ArchBarley
Hera
Level 117
God Stats
0W - 1L
1,292 SR
Queue Stats
28W - 37L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
DensetsuKS
Baron Samedi
Level 84
God Stats
1W - 3L
1,530 SR
Queue Stats
25W - 45L
1,330 Elo+
Party 1
Chaac
Chaac
GOBEC
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
Lynch066
Heimdallr
Level 23
God Stats
3W - 12L
1,457 SR
Queue Stats
33W - 45L
1,410 Elo+
Party 1
Nemesis
Nemesis
PsyChLinnik97
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 64L
1,389 Elo+
Party 1
Team Averages
Level 70
1,456 SR
1,406 Elo+

VS

Team Averages
Level 119
1,406 SR
1,470 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LealFogao1995
Loki
Level 137
God Stats
5W - 3L
1,317 SR
Queue Stats
229W - 242L
1,478 Elo+
Solo
Achilles
Achilles
alessandro1502
Achilles
Level 143
God Stats
2W - 1L
1,537 SR
Queue Stats
111W - 114L
1,463 Elo+
Solo
Izanami
Izanami
nohara taiyo
Izanami
Level 61
God Stats
1W - 3L
1,173 SR
Queue Stats
39W - 42L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
tobi5555
Kumbhakarna
Level 104
God Stats
13W - 17L
1,506 SR
Queue Stats
415W - 415L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,742
482
2,523
5,976
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
DensetsuKS
Baron Samedi
12
5 / 4 / 3
7,999
571
5,635
12,716
9,504
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
GOBEC
Chaac
11
0 / 3 / 0
6,573
470
2,355
9,550
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
Lynch066
Heimdallr
12
1 / 2 / 4
6,982
499
8,322
8,313
3,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
13
2 / 3 / 1
7,414
530
4,571
10,256
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 1 / 1
9,559
683
7,053
4,902
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 4
6,991
499
2,024
9,928
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
15
3 / 0 / 1
9,107
651
6,560
8,097
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
nohara taiyo
Izanami
14
3 / 4 / 4
7,856
561
4,562
7,636
2,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
tobi5555
Kumbhakarna
14
4 / 1 / 3
8,471
605
7,067
10,258
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
17
17
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
1
7.5
L
0
5
0
0
L
Baron Samedi
DensetsuKS
Baron Samedi
5
4
3
1.63
L
Chaac
GOBEC
Chaac
0
3
0
0
W
0
2
4
1
L
Heimdallr
Lynch066
Heimdallr
1
2
4
1.5
L
Nemesis
2
3
1
0.83
W
Achilles
3
0
1
3.5
W
Izanami
nohara taiyo
Izanami
3
4
4
1.25
W
Kumbhakarna
tobi5555
Kumbhakarna
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
27,266
46,811
Taken
40,821
23,636
Mitigated
19,162
10,361
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,053
551
0
2,000
4,902
1,587
339
1,440
3,462
65,104
1,147
L
2,523
714
0
162
5,976
1,752
0
3,725
2,125
41,343
0
L
Baron Samedi
DensetsuKS
Baron Samedi
5,635
700
414
3,571
12,716
9,504
0
4,954
7,609
31,244
712
L
Chaac
GOBEC
Chaac
2,355
556
0
1,738
9,550
5,710
0
0
9,142
0
35,173
W
2,024
110
0
5,514
9,928
3,267
0
1,383
8,545
0
41,944
L
Heimdallr
Lynch066
Heimdallr
8,322
4,945
0
2,764
8,313
3,052
0
2,776
5,537
0
47,933
L
Nemesis
4,571
1,896
0
1,712
10,256
3,618
0
2,017
8,022
0
50,527
W
Achilles
6,560
1,433
0
3,750
8,097
7,059
100
0
8,097
0
62,646
W
Izanami
nohara taiyo
Izanami
4,562
2,502
0
2,426
7,636
2,128
1,002
1,745
5,891
0
47,979
W
Kumbhakarna
tobi5555
Kumbhakarna
7,067
531
280
3,211
10,258
5,121
0
3,521
6,737
43,615
2,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,710
Gold Earned
41,984
367
Minions Killed
478
0
Camps Cleared
0
1,343,644
Distance Traveled
1,418,851
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,559
683
134
10
0
282,092
0
L
Hera
6,742
482
90
6
0
255,434
2
L
Baron Samedi
7,999
571
37
3
0
252,338
1
L
Chaac
6,573
470
77
6
0
266,677
0
W
Loki
6,991
499
79
6
0
294,977
3
L
Heimdallr
6,982
499
81
6
0
262,195
0
L
Nemesis
7,414
530
82
6
0
307,000
0
W
Achilles
9,107
651
115
8
0
261,747
0
W
Izanami
7,856
561
74
5
0
264,459
2
W
Kumbhakarna
8,471
605
76
5
0
315,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role