Player Matchup

Charon
Charon
OBITO_Uchija1
Charon
Level 41
God Stats
3W - 10L
1,347 SR
Queue Stats
88W - 96L
1,406 Elo+
Solo
Chaac
Chaac
RaluisRoco
Chaac
Level 125
God Stats
9W - 6L
1,566 SR
Queue Stats
285W - 290L
1,391 Elo+
Solo
Xbalanque
Xbalanque
Rjordan1
Xbalanque
Level 122
God Stats
12W - 15L
1,500 SR
Queue Stats
104W - 107L
1,405 Elo+
Solo
Ne Zha
Ne Zha
VonTooNice
Ne Zha
Level 39
God Stats
2W - 1L
1,714 SR
Queue Stats
11W - 9L
1,402 Elo+
Solo
Nu Wa
Nu Wa
xxjacxx69
Nu Wa
Level 49
God Stats
5W - 1L
1,520 SR
Queue Stats
116W - 101L
1,499 Elo+
Solo
Team Averages
Level 75
1,529 SR
1,421 Elo+

VS

Team Averages
Level 78
1,470 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
FelipeSeldry
Morgan Le Fay
Level 138
God Stats
9W - 11L
1,442 SR
Queue Stats
181W - 167L
1,427 Elo+
Party 1
The Morrigan
The Morrigan
GoyDefender33
The Morrigan
Level 62
God Stats
4W - 6L
1,396 SR
Queue Stats
125W - 136L
1,411 Elo+
Solo
Bacchus
Bacchus
HUNT3RM45T3R
Bacchus
Level 70
God Stats
7W - 4L
1,617 SR
Queue Stats
116W - 95L
1,443 Elo+
Party 1
Hades
Hades
sosio_OTAKU
Hades
Level 32
God Stats
0W - 2L
1,334 SR
Queue Stats
5W - 14L
1,304 Elo+
Solo
Kali
Kali
x_Miguelegend_x
Kali
Level 87
God Stats
6W - 2L
1,560 SR
Queue Stats
76W - 87L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,554
475
8,728
7,866
2,941
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
17
9 / 1 / 4
10,873
604
10,093
14,187
11,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Xbalanque
Rjordan1
Xbalanque
14
1 / 6 / 4
7,979
443
9,034
12,805
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
VonTooNice
Ne Zha
17
5 / 0 / 4
9,393
522
6,573
8,279
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
xxjacxx69
Nu Wa
14
2 / 6 / 4
9,021
501
13,938
12,671
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FelipeSeldry
Morgan Le Fay
14
3 / 4 / 4
8,544
475
10,151
15,003
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
GoyDefender33
The Morrigan
11
2 / 4 / 1
7,633
424
3,469
8,337
7,208
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
HUNT3RM45T3R
Bacchus
12
3 / 1 / 5
8,004
445
7,610
14,900
13,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 8 / 2
7,800
433
5,911
14,302
10,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
5 / 3 / 3
8,983
499
8,537
17,536
6,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
20
Kills
14
14
Deaths
20
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FelipeSeldry
Morgan Le Fay
3
4
4
1.25
L
The Morrigan
GoyDefender33
The Morrigan
2
4
1
0.63
L
Bacchus
HUNT3RM45T3R
Bacchus
3
1
5
5.5
W
3
1
4
5
W
Chaac
9
1
4
11
W
Xbalanque
Rjordan1
Xbalanque
1
6
4
0.5
W
Ne Zha
VonTooNice
Ne Zha
5
0
4
7
L
1
8
2
0.25
L
5
3
3
2.17
W
Nu Wa
xxjacxx69
Nu Wa
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,366
Damage
35,678
55,808
Taken
70,078
24,628
Mitigated
42,883
12,476
Healing
20,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FelipeSeldry
Morgan Le Fay
10,151
666
80
5,187
15,003
4,744
0
5,894
8,527
58,959
0
L
The Morrigan
GoyDefender33
The Morrigan
3,469
420
0
569
8,337
7,208
0
3,688
4,304
37,526
1,243
L
Bacchus
HUNT3RM45T3R
Bacchus
7,610
565
0
4,101
14,900
13,728
0
5,116
9,528
26,844
573
W
8,728
1,358
0
0
7,866
2,941
195
5,159
2,707
45,044
1,178
W
Chaac
10,093
2,229
0
5,547
14,187
11,379
908
6,470
7,717
0
70,842
W
Xbalanque
Rjordan1
Xbalanque
9,034
3,788
0
1,455
12,805
3,888
671
4,516
8,289
0
56,464
W
Ne Zha
VonTooNice
Ne Zha
6,573
2,428
0
3,134
8,279
3,043
0
1,948
6,331
0
62,214
L
5,911
402
512
3,424
14,302
10,358
0
1,881
12,148
40,197
385
L
8,537
4,107
0
6,206
17,536
6,845
0
3,909
13,231
0
71,344
W
Nu Wa
xxjacxx69
Nu Wa
13,938
4,327
0
2,340
12,671
3,377
0
8,040
4,631
47,082
304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
40,964
402
Minions Killed
315
0
Camps Cleared
0
1,705,873
Distance Traveled
1,593,143
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,544
475
89
5
0
332,299
4
L
The Morrigan
7,633
424
55
3
0
238,620
0
L
Bacchus
8,004
445
24
1
0
351,581
2
W
Charon
8,554
475
64
4
0
307,240
0
W
Chaac
10,873
604
117
7
0
354,641
2
W
Xbalanque
7,979
443
65
4
0
306,938
0
W
Ne Zha
9,393
522
82
5
0
415,776
0
L
Hades
7,800
433
60
3
0
300,377
0
L
Kali
8,983
499
87
5
0
370,266
0
W
Nu Wa
9,021
501
74
4
0
321,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role