Player Matchup

Cu Chulainn
Cu Chulainn
AmonaMark
Cu Chulainn
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 117L
1,494 Elo+
Party 1
Bakasura
Bakasura
DERF_DRAWKCAB
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 307L
1,529 Elo+
Solo
Khepri
Khepri
Dannydeadpool
Khepri
Level 140
God Stats
3W - 5L
1,573 SR
Queue Stats
119W - 128L
1,432 Elo+
Solo
Heimdallr
Heimdallr
MIA_CANES_561
Heimdallr
Level 173
God Stats
19W - 12L
1,508 SR
Queue Stats
409W - 430L
1,506 Elo+
Solo
Bellona
Bellona
jawbs
Bellona
Level 127
God Stats
1W - 4L
1,512 SR
Queue Stats
203W - 197L
1,507 Elo+
Party 1
Team Averages
Level 139
1,519 SR
1,494 Elo+

VS

Team Averages
Level 120
1,555 SR
1,514 Elo+
Hera
Hera
BokLee3
Hera
Level 119
God Stats
3W - 1L
1,590 SR
Queue Stats
49W - 47L
1,503 Elo+
Party 2
Nemesis
Nemesis
EntityXF69
Nemesis
Level 104
God Stats
6W - 1L
1,704 SR
Queue Stats
313W - 307L
1,498 Elo+
Solo
Nu Wa
Nu Wa
Lostblack513
Nu Wa
Level 86
God Stats
11W - 4L
1,753 SR
Queue Stats
291W - 301L
1,508 Elo+
Solo
Medusa
Medusa
RAINMAKER5000
Medusa
Level 135
God Stats
5W - 4L
1,444 SR
Queue Stats
267W - 274L
1,540 Elo+
Solo
Hun Batz
Hun Batz
SukunasPresence
Hun Batz
Level 157
God Stats
1W - 0L
1,285 SR
Queue Stats
34W - 28L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AmonaMark
Cu Chulainn
16
5 / 9 / 3
9,901
825
11,500
22,038
19,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
DERF_DRAWKCAB
Bakasura
14
1 / 8 / 6
8,892
741
3,640
19,663
12,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
0 / 7 / 5
8,070
673
4,509
15,117
13,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
MIA_CANES_561
Heimdallr
16
6 / 8 / 4
10,291
858
12,365
15,617
5,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bellona
jawbs
Bellona
14
0 / 5 / 4
8,285
690
10,220
14,037
12,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BokLee3
Hera
17
6 / 3 / 15
11,158
930
15,353
7,978
3,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
EntityXF69
Nemesis
5
0 / 0 / 0
7,100
592
0
0
0
20
9 / 2 / 24
12,677
1,056
23,117
13,305
5,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

19
13 / 3 / 10
12,016
1,001
17,659
9,151
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
19
9 / 4 / 22
11,403
950
17,697
24,543
17,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
12
Kills
37
37
Deaths
12
22
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AmonaMark
Cu Chulainn
5
9
3
0.72
W
Hera
BokLee3
Hera
6
3
15
4.5
L
Bakasura
DERF_DRAWKCAB
Bakasura
1
8
6
0.5
L
0
7
5
0.36
W
Nemesis
EntityXF69
Nemesis
0
0
0
0
W
9
2
24
10.5
L
Heimdallr
MIA_CANES_561
Heimdallr
6
8
4
1
W
13
3
10
6
W
Hun Batz
9
4
22
5
L
Bellona
jawbs
Bellona
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,234
Damage
73,826
86,472
Taken
54,977
62,007
Mitigated
29,921
17,655
Healing
19,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AmonaMark
Cu Chulainn
11,500
1,900
491
2,977
22,038
19,208
72
8,211
13,323
0
20,537
W
Hera
BokLee3
Hera
15,353
3,211
795
1,266
7,978
3,151
1,213
968
6,688
22,965
0
L
Bakasura
DERF_DRAWKCAB
Bakasura
3,640
2,192
1,091
3,445
19,663
12,119
188
6,985
12,413
0
10,769
L
4,509
41
1,421
1,150
15,117
13,210
414
7,842
7,063
22,728
0
W
Nemesis
EntityXF69
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
23,117
7,585
1,040
4,637
13,305
5,424
1,032
1,356
11,447
44,729
1,206
L
Heimdallr
MIA_CANES_561
Heimdallr
12,365
2,908
0
2,570
15,617
5,193
32
8,226
7,150
0
39,385
W
17,659
5,177
935
906
9,151
4,233
3,603
450
8,418
0
43,567
W
Hun Batz
17,697
2,237
1,202
9,093
24,543
17,113
1,376
1,735
21,823
0
33,843
L
Bellona
jawbs
Bellona
10,220
1,786
517
3,993
14,037
12,277
78
6,558
7,385
0
22,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,439
Gold Earned
54,354
130
Minions Killed
145
0
Camps Cleared
0
966,429
Distance Traveled
1,105,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,901
825
10
1
0
191,966
0
W
Hera
11,158
930
23
2
0
244,132
0
L
Bakasura
8,892
741
29
2
0
186,003
0
L
Khepri
8,070
673
28
2
0
204,835
0
W
Nemesis
7,100
592
0
0
0
0
0
W
Nu Wa
12,677
1,056
34
3
0
256,676
0
L
Heimdallr
10,291
858
44
4
0
182,742
0
W
Medusa
12,016
1,001
60
5
0
280,850
0
W
Hun Batz
11,403
950
28
2
0
323,625
0
L
Bellona
8,285
690
19
2
0
200,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role